Volfied by Taito
Qix was a fun, original arcade game by Taito released in 1982 where the player had to draw lines in a playfield, avoiding the Stix and Sparx that if touched would elimnate the player. Completing a line would result in the enclosed area filling up with a color and the point of the game was to fill up 75% of each board. Volfied is like an update/sequel to Qix, with a similar concept but with some enhancements that actually make it a better game including a throw away sci-fi storyline that can be read when the game begins.
As mentioned the way the game plays is quite similar to the classic game Qix but the differences improve the game to the point that it’s the preferable title to pick up and play. With a large playfield to cover, the play controls a ship that must draw lines through the playfield, completely connecting them to another line. Once this is done, the enclosed area fills in with a graphic different than the playfield background and the player can continue on doing this until 80% or more of the playfield is covered. While in this game just uses various weird sci-fi style backgrounds for effect, the same concept in gameplay was used a year later in the soft-porn game Gals Panic (not by Taito though). Making the task of of covering the playfield difficult for the player is the presence of both large and small enemies that replace the Stix and Sparx from Qix. As Volfied follows a sci-fi storyline, the enemies are generally aliens of some kind that change in appearance and behavior with each level. Smaller enemies can be killed off by enclosing them when you draw the lines, earning bonus points for each enemy destroyed. It takes a little bit of strategy to do this at times but that is part of the fun. If the enemies touch you ship or hit it with energy bolts while you’re out an about drawing things, it will weaken your shields. Once the shields hit 0, it’s game over man. But wait, there’s more!
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