Posted tagged ‘Tekken 6’

Stinger Report Article: Very Large Arcade Show Shakes Consoles Confidence

September 23, 2008

Here is a new article from our friend Kevin Williams at The Stinger Report, this time discussing the impact of the 46th AM show in Japan and the subsequent flurry of interest that has sprouted up over arcades because of it.I have seen a lot of news floating around discussing the AM Show, even GameSpot had a few hands-on articles from games at the show.

Here it is:

Very Large Arcade Show Shakes Consoles Confidence

The build up to the Tokyo Game show for the consumer publishing industry took a major body blow with the incredibly large crowds that filled the few days of the Amusement Machine Show (AM-S) in Japan a few days before.

The concern for the console sector is that the consumer scene may not be supplying the home players what they want. They are developing 30-hour play mega games that seem to be the only products in development of the Xbox 360, and Playstation 3, while the popular Nintendo Wii offers simple mini-games using a simplistic interface. While popular, the console sector is concerned by the support of a market they had written off.

The problem is that the player base in the core heartland wants something different, and the phenomenal interest and coin-drop into Capcom’s ‘Street Fighter IV’ has not faded away, but actually fired a new momentum (sources speak of a update to the game in coming weeks).

Capcom has been pressured by the consumer game media to announce the March 2009 proposed release date for the console (and PC) version of the arcade brawler – but has also had to admit that many of the elements of the arcade game will have to be ‘modified’ to suit the console environment. At the same time, Capcom have ad to source arcade controllers for the consoles all showing the issues in representing an identical version of the arcade for the home gamers.

But rather than being just a one-off fad, SFIV has been followed at AM-S this year with vast interest in other new releases. Again Capcom rocked the show with the appearance of ‘Tatsunoko vs Capcom: Cross Generation of Heroes’, the fighting homage to both the classic characters from anime and arcade.

Another big interest title was the SNK-Playmore appearance of ‘The King of Fighter XII’, this sequel to the popular series was supported by great 2D action and enhanced fighting features that talked directly to the hardcore players A lively argument now fuelling the internet regarding the merits of the 3D representation of SFIX against the traditional presentation of KoFXII.

The players are extremely keen to get their hands on the games, and the Japanese amusement scene is bracing to see a major influx of players when the game is launched.

These three games run on the licensed Taito Type-X hardware, offering a flexible architecture for the independent studios to play on. Another eagerly anticipated brawler on this hardware at AM-S was ‘BlazBlue’ from ARC Works Systems.

Keeping in the fight, Namco Bandai Games has updated their hugely successful ‘Tekken 6’ title with a new technical version, brining new characters and locations to the game and boosting the character customisation element along with the online tournament features.

Shown for the first time at AM-S, the consumer division was left in an uncomfortable position when players started to question if these updated features would be in the expected PS3 release of the game expected. The disappointment voiced that console versions of these brawlers never fulfils the promise claimed.

SEGA also brought to the AM-Show the latest update to their brawler; the new ‘Virtua Fighter 5’ version, like Tekken, hope to keep the games current and popular against stiff competition from the new releases; both these games on high-priced arcade architecture (one powered by the PlayStation 3 in arcade guise).

The competition is considerable, as new low cost hardware architectures allows independent arcade studios place their games in a means to hit directly their core players without the restrictions of going through the larger arcade distributor / manufacturer circles.

The eX-Board from EXAMU is on such platform and is gaining great momentum with the studios, the system launching ‘Arcana Heart 2’ that has started a major buzz in the player scene. The game has started to attract a major following, and the availability on the eX-Board has increased that momentum.

One aspect of the eX-Board that surprised many at the AM-Show was the announcement of a home version – literally selling the box directly into the home market. Emulating the good old days of the SNK Neo-Geo, the actual arcade hardware is able to be plugged into a VGA screen and USB controller for home gaming action.

The hope that all this player interest in arcade would just be a Japanese situation was debunked with the growing player clamber to play ‘Grey Imports’ of games like Street Fighter IV and Tekken 6 in America, estimates that tens of systems have been shipped into the States – a market that numerous consumer game websites and magazines have tried to call dead!

Now more official routes to ship these new arcade releases into the international scene have been established. Sources have confirmed that ‘BlazBlue’ and ‘Arcana Heart 2’ will be officially shipped into American arcades, while negotiation has started towards shipping Tekken 6 and Street Fighter IV into the US market.

All these moves means that the console market will have to change the way it supports its core player base, or be faced with further erosion of their player-base to a market that they are trying to write off!
*Thanks to Japhei Game Blog, and DGames for images and information

END

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Tekken 6 on US location via The Stinger Report

April 8, 2008

(Click on the thumbnails to enlarge)

I had mentioned in my ASI reports that I had the opportunity to meet up with Kevin Williams of The Stinger Report during the show and after discussing the show and the industry in general he mentioned that after the show he would be heading down to California to check out one of the few Tekken 6 machines that have been imported into the US from Hong Kong. Now thanks to The Stinger Report we have a look at that machine as well as the popularity surrounding the machine at this particular location called the Super Arcade, which caters to hardcore players and features several games on-site that weren’t released in the US. All photos courtesy of The Stinger Report and are used with permission.

Even though Kevin visited the site on a Monday when people were heading back to school after Spring Break, four players were sitting around the new sit-down Tekken 6 machine, hoarding what they could for themselves. The cabinet is called the A89, or International English cabinet and is incapable of connecting to the internet, thus forgoing the online player rankings and updates because the IC card systems are different. Yet the operator of the site acknowledged that the game was a “phenomenal player magnet” which was further indicated by the fact that players were lining up tokens to denote who was next in line to play (which is a practice that I’ve heard of being done in the early 80’s but not since).

In addition to the HD cabinet on-site the arcade was also selling T6 IC cards for $6 a unit(pictured), such cards being used for saving your own personal data. Super Arcade runs using tokens and charges 2 tokens per play and as a testament to how much the game is being played the coin-mechs had to be cleared of an overflow jam as Kevin sat down to play the game. Again, this was on a Monday during the day – traditionally not a busy time for arcades anywhere.

So there you have it, for an arcade that can afford the game Tekken 6 is repeating the same success that the game is seeing in other parts of the world. Whether more arcades in the US will go through the trouble of importing the game remains to be seen but for those that do this is one game that has proven itself to draw in the players.

(Thanks to MarkMan for a few corrections)

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Namco’s Tekken 6 Debaucle

March 22, 2008

There is no question that 2008 is the year of the fighter for arcades. Japan is seeing a large number of developers creating new fighters and other markets expect to see some of these titles, which includes Namco’s Tekken 6 and Capcom’s Street Fighter IV. Even in the US there is at least one company creating a new fighter for release this year, called Dark Presence (which we will be covering with exclusive info here shortly). So when players heard that one of the most anticipated fighters of the bunch, Tekken 6 would not be coming to the US or the UK, they had good reason to be angry. The Stinger Report has looked into the issue and full details will be revealed in next week’s Stinger Report (which is a free online newsletter). Here is a preview of what to expect.

Namco continues to give reasons for why they are seemingly uninterested in releasing the game in the US and UK. The game is expensive and it will be released on the PS3 in November 2008, thus undermining the arcade version. But players want the arcade version of the game and in some cases the operators do as well.

The arcade version of the game is coming to the US but not through official channels. At least two companies (one is not even an arcade operator but runs a manga shop) have gone through these unofficial channels to pick the game up, despite it’s hefty price tag. But even then Namco is looking at blocking imports of the game, dedicated or as a kit to the US. Of course these actions will not appease players in the least – the fact of the matter is that the game is earning very well in Japan and in London when the game was a huge success when it showed up at the Trocadero for a short time. The game has beentk6uk.jpg released in several other territories including Canada, New Zealand, Japan, Taiwan, Hong Kong, and South Korea and everywhere it has been released it has broke records earnings. But as Namco lost money on Tekken 5  and they understand that most operator’s aren’t going to foot the $15,000 bill for the game (no matter how popular the game is, that is difficult to get a decent ROI) that will be the PS3 within mere months of the arcade release.

So will we get a straight answer from Namco anytime soon? It looks like ASI will tell us for sure, so stay tuned to Arcade Heroes or sign up for The Stinger Report newsletter.

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Namco's Tekken 6 Debaucle

March 22, 2008

There is no question that 2008 is the year of the fighter for arcades. Japan is seeing a large number of developers creating new fighters and other markets expect to see some of these titles, which includes Namco’s Tekken 6 and Capcom’s Street Fighter IV. Even in the US there is at least one company creating a new fighter for release this year, called Dark Presence (which we will be covering with exclusive info here shortly). So when players heard that one of the most anticipated fighters of the bunch, Tekken 6 would not be coming to the US or the UK, they had good reason to be angry. The Stinger Report has looked into the issue and full details will be revealed in next week’s Stinger Report (which is a free online newsletter). Here is a preview of what to expect.

Namco continues to give reasons for why they are seemingly uninterested in releasing the game in the US and UK. The game is expensive and it will be released on the PS3 in November 2008, thus undermining the arcade version. But players want the arcade version of the game and in some cases the operators do as well.

The arcade version of the game is coming to the US but not through official channels. At least two companies (one is not even an arcade operator but runs a manga shop) have gone through these unofficial channels to pick the game up, despite it’s hefty price tag. But even then Namco is looking at blocking imports of the game, dedicated or as a kit to the US. Of course these actions will not appease players in the least – the fact of the matter is that the game is earning very well in Japan and in London when the game was a huge success when it showed up at the Trocadero for a short time. The game has beentk6uk.jpg released in several other territories including Canada, New Zealand, Japan, Taiwan, Hong Kong, and South Korea and everywhere it has been released it has broke records earnings. But as Namco lost money on Tekken 5  and they understand that most operator’s aren’t going to foot the $15,000 bill for the game (no matter how popular the game is, that is difficult to get a decent ROI) that will be the PS3 within mere months of the arcade release.

So will we get a straight answer from Namco anytime soon? It looks like ASI will tell us for sure, so stay tuned to Arcade Heroes or sign up for The Stinger Report newsletter.

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Tekken 6 – Artificial Shortage by Namco?

February 29, 2008

Here’s another feature article from our friends at The Stinger Report. Enjoy!

Tekken 6 – Artificial Shortage?

Players in the US and UK accuse Namco of creating an artificial shortage of Tekken 6 machines.

After visiting the only cabinets in the UK (the same one from ATEI) on a Thursday at 9pm,tk6uk.jpg over 15 players were counted patently waiting to play (click on the thumbnail). The machine has been swamped from afternoon till evening, stated one of those waiting players.

However this near Space Invaders success has not been matched by available machines. Now fully launched in all Asian territories, enquires from all independent amusement operators internationally have not been satisfactorily answered.

Off the record one bowling site buyer said — “…I was told there was no interest to import the machine as no one wanted to buy it or the cards!” The source also revealed that representatives for Namco were claiming that the hoards of player interest at ATEI was just ‘hardcore players’, and had not been reflected on test!

No word if only Namco sites in America and the UK will have T6 machines — or if the lack of interest is a demand by Namco executives to avoid costly export, or from Sony regarding PS3 boards, or a request from Namco consumer to focus interest only on the PS3 launch later in the year. Conspiracy theories abound towards explaining what is causing this crazy situation.

Whatever the reason it seems amazing that the popularity of this game is not matched by manufacturer availability — a quick calculation of players paying £1 per gaming and £5 per IC card and the system will pay itself back with these crowds witnessed very quickly and make a BIG profit for those luck enough to get their hands on a machine!

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Namco Brent ATEi 2008 Impressions

January 28, 2008

img_5600-large.jpg

(More pictures after the break)Next up in the ATEi 2008 round up is the Namco Brent stand, and of course as all of you will know they had two sequels to two of the most popular games.

Now don’t get me wrong but I was a little pissed off as there was only one Tekken 6 cabinet at the show. Now I know I should be grateful, but it was nigh on impossible to get on it, and when I did I got my ass handed to me on a plate. Granted the later was more to do with me sucking at Namco’s latest beat ‘em up, but surely they could of mustered up more than one cabinet. Or is this just a sign of how unimportant beat ’em ups are to Europe. Saying that, the ATEi is supposed to be an international show. Who knows what the reason is, so back to the game itself (sorry rant over).

The game itself looks fantastic, the cabinet looks sweet as too. Note that the cabinet present had a two player set up, as apposed to the ones we’ve seen in Japanese location tests. These were single player cabs but network linked for Vs matches. Game play wise, from what I got to play that is, it had nice solid combat and what looked like some neat combos (note again –  I received these fore mentioned combos!). Also, as most of you will have seen from videos, the game has a monster character selection which gives the game a great amount of depth if you wish to learn more than one fighter, not that this is the case as most people have their favourites. Please take in to consideration also I’m not a huge Tekken fan, so please excuse my obvious lack of knowledge of the game. I’m more of a Street Fighter man, and anyone that wants to send me to AOU to check out number 4 in the series feel free to email me!

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(More pictures after the break)

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Namco Brent ATEi 2008 Videos: Tekken 6 & Big Buck Safari

January 23, 2008

Tekken 6

Big Buck Safari

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