Posted tagged ‘Tank! Tank! Tank!’

Namco’s Tank! Tank! Tank! update adds new enemies, NamCam avatars

July 20, 2010

Namco America has announced a new software update for Tank! Tank! Tank!, and with it comes new content that gives players more to look for when they play the game.

The update will give the game the software update which we first saw at Amusement Expo 2010. This includes the Bee-Bots(pictured above) and Octo-Giant enemies which rotate out the Arachnos spiders and the Red Dragon on a monthly basis, to keep the game fresh.  They also have added a number of new photo frame avatars to the game, including a “cowboy hat, black samurai helmet, prisoner uniform, and a tiger mask”. Probably the best news for operators who have a T!T!T! cabinet is that the update is free, details on how to get an update are in the press release below.

It’s always nice to see arcade games receive updates that do more than bug fixes by adding extra content. While we haven’t heard of any additional updates to the game beyond this that doesn’t mean that they should be ruled out.

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Namco's Tank! Tank! Tank! update adds new enemies, NamCam avatars

July 20, 2010

Namco America has announced a new software update for Tank! Tank! Tank!, and with it comes new content that gives players more to look for when they play the game.

The update will give the game the software update which we first saw at Amusement Expo 2010. This includes the Bee-Bots(pictured above) and Octo-Giant enemies which rotate out the Arachnos spiders and the Red Dragon on a monthly basis, to keep the game fresh.  They also have added a number of new photo frame avatars to the game, including a “cowboy hat, black samurai helmet, prisoner uniform, and a tiger mask”. Probably the best news for operators who have a T!T!T! cabinet is that the update is free, details on how to get an update are in the press release below.

It’s always nice to see arcade games receive updates that do more than bug fixes by adding extra content. While we haven’t heard of any additional updates to the game beyond this that doesn’t mean that they should be ruled out.

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Reminders for releases this month: Terminator Salvation, Tank! Tank! Tank!, Pump It Up Pro 2 & Fiesta, Sega Racing Classic

March 20, 2010

This post is just a reminder of some new games that have come to arcades this month which you can be on the look-out for. In case you need a little help in finding an arcade near you, beyond looking in the Yellow pages we can also suggest Aurcade.com and ArcadeFly.com.

First, Terminator Salvation by Raw Thrills’/Play Mechanix. We first broke the rumor that this would be coming to arcades about a year ago and the game is finally here. Some might be wondering why the game is coming out now when the movie it’s based upon also came out almost a year ago. The answer according to Raw Thrills’ – game refinement. I’m sure that everyone doesn’t mind having a better game by waiting a little longer and from what I have played, they certainly have fine-tuned the game quite well. The cabinet is very stylish and attention grabbing, the guns are pretty cool too with the clip reloading and the varying force feedback. Graphically it looks really good – I was surprised by the color they threw in there when you expect it to be nothing but drab post-apocalyptic stuff. I have been hearing a lot about how well this game is earning already so we’ll be keeping an eye on how it continues to do. Where it is an arcade exclusive (i.e. much different from the console versions of TS released last May) that helps too. [See the game in action!] [2nd video link, longer footage but older game build]

Another great arcade exclusive that is available now is Namco’s Tank! Tank! Tank! A spiritual successor to Tokyo Wars, this let’s you drive a tank around blasting either your friends in a free-for-all deathmatch or team up against hordes of monsters together. This is one of my personal favorites that is an original game which is a ton of fun to play. It features a vertical screen, graphics that are colorful and fluid, force feedback in the seat and steering wheel and Namco’s picture avatars. The bright yellow cabinet should be noticeable from a good distance. In case you are wondering why we had this listed as a release last year that is because we were under the impression that the game was to be released in December and didn’t find out until afterwards that it had been pushed back, apologies for that. [See the game in action!]

From Andamiro we had two new games that were released at Amusement Expo 2010, Pump It Up Fiesta!, which is an upgrade kit for PIU’s and Pump It Up Pro 2. PIU is a solid dance game series that has a loyal fan following and I heard nothing but praise from fans on the new modes that each game has as well as the song lists. The cabinets are attractive and the game looks like it’s fun to play although I do admit that out of all the games on this post, these two are ones I missed out on playing at the Expo. [See both games in action!]

Next is Sega Racing Classic by Sega. It’s a remake of the original Daytona USA minus the name and primary theme-song. It also features a nice new cabinet with a 720p screen and while we’ve been hearing that they will be offering these for cheap, I still haven’t been able to get a price on it yet. UPDATE: BMI is listing this for $6475. So much for it being priced “well below our other racers” as I was told at a trade show. I’m sorry but this pricing is WAY out of line for what this game is.  I have come to think of this as what a Daytona remake on XBLA or PSN would be like right now but with the price sitting in just a few hundred less than other racers out there, the ball has been dropped here. There may not be any surprises from what to expect on the game itself since it’s the same thing as the original Daytona with an HD resolution and a nicer cabinet to play on but that at least makes the game worth a play if you come across it. [See the game in action!]

I think that should cover it for what has come out this month to the US (I’ll need to double check on European availability) and as such I have moved all these games to the “Already Released” columns on our Arcade Releases 2010 list. It’s a pretty nice selection of new games to pick from this month, there’s something for everyone which I think is a good thing. If your favorite location doesn’t have one of these games and you want them to get it, let them know about it. Get out there and play!

Namco already rolling out updates for Tank! Tank! Tank!

December 17, 2009

When I was at IAAPA, I had the chance to talk a little bit with the designers of the game including Makoto Ishii (thanks to Sam for filling me in on that) and I asked them about updates to the game as it seems that with only three levels operators would want a little more in the game. They responded by saying that they would be releasing updates in frequent intervals (which could be added to the machine via a USB thumb drive) and today we have some news on the first update for the game, which adds new Christmas themed avatars. While the English isn’t entirely clear on the Japanese site which reveals this information, it sounds like they have also added a new stage to the game as well.

Whether or not this update will be rolling out with models released outside of Japan does remain to be seen – for example the game is now in production in the US although when the first games will arrive at distributors remains to be seen and by the time it arrives on locations it might be too late for the Christmas avatars but I imagine that having the extra level would be nice. Still, the constant change of the avatars is a nice little way to encourage some replay out of the game and it will most certainly help if they continue to add more levels to the game.

UPDATE: Thanks to Aaron Auzins int he comments he states that a new stage has indeed been added to the game and in addition to Christmas themed avatars which are available for a limited time, they will have other timed avatars throughout 2010 which are related to the year of the tiger (see the comments for more)

UPDATE 2: Sam from Namco Bandai USA informs us that currently these updates are only available for the Japanese market.

[Via Tank! Tank! Tank! official Japanese site]

IAAPA 2009 videos – Sega Racing Classic, Terminator Salvation, Tank! Tank! Tank!

November 21, 2009

Youtube just didn’t want to upload my videos this afternoon but after some persistence, I am finally getting them put up there. In total I have 20 videos to put up so I won’t be finishing it tonight but rest assured that as long as Youtube doesn’t suck tomorrow then I should get them all up by then. I apologize for some of the cracking in a few videos, that’s not something I noticed until I had already filmed most of these and some of it was due to the loud ambient noise.

First off, Sega Racing Classic. What I like: The cabinet and the sound. If you still are fine playing the original Daytona in arcades then this shouldn’t disappoint. What I don’t like: I heard that this is just running modified Daytona code under emulation and while the higher resolution is nice, the game still looks very aged. I’m in the boat that a majority of 3D games don’t age well and next to some sleek racer it’s going to show. It also stinks that they couldn’t add more tracks to the game. Anything else: Price. Sega wasn’t revealing what the price is other than to say it would not be priced at the same level as a normal racer. After some thought I can see why they are taking this route as opposed to giving us a brand new Daytona – look at how incredibly well these re-releases do on services like XBLA. Also older games like Pac-Man/Ms. Pac-Man/Galaga are sold new by Namco and you could put this into the same category. Still, I think that a new Daytona (or Sega Racing Classic 2 as it will have to be) would do really well, judging by the response that SRC first received. Overall: Unless they are $2000 a cab (I won’t keep my hopes up) I would pass on this for my arcade. But I do not have a Daytona sitting in my location already; there also are a lot of choices for racers and I can’t say that I’m wanting to just get all the racers I could, so take that for what it’s worth.

Terminator Salvation. What I like: There was little to nitpick about this one, I liked everything about it. Graphically it fits right into the post-apocalyptic theme with just enough shine to look nice but not too much to hurt your retinas. There are a lot of robots to shoot and the game keeps the pace moving along steadily. The clip reloading feature is a nice touch that you get the hang of quickly and the force feedback is balanced well. The levels take a little bit of time to get through, which is also good in my book because there a couple of light-gun games I can think of where it seems like the levels blow by too fast. The cabinet has many details to it and the Terminator topper is just plain awesome. It plays just as well in single player as it does with two players although competing for your rank and score at the end of a mission can be fun. What I didn’t like: Not much really, the only thing I can think of is the secondary weapon button which launches your grenades. As your hand is over the clip most of the time, the grenade button can seem far away when you need it fast but where you have a 60 bullet clip, it’s usually not an issue(I suppose you could say that it’s part of the challenge balance).  Anything else: Where this is not the final build of the game they are bound to change a few things. It would be nice if there was another weapon power-up or two to add but honestly this game is on the right track to be a big hit as it’s a ton of fun and you don’t have to care about the movie at all to enjoy this. Overall: I would get this for my arcade in a heartbeat. I played it multiple times and enjoyed it every time. People will gravitate towards it based on the license alone and beyond that it’s a solid game with replay value.

Tank! Tank! Tank! What I like: I could say that I like this simply because it’s not a racer but there’s much more to it than that. It was designed as a party battle game and it is simply fun, no matter which play mode you choose. A free-for-all or team battle is slightly more fun than the “quest” but I do wonder how it would hold up with just two units as opposed to four. The avatar feature can be hilarious if you play around with it; the force feedback is excellent and quite accurate as well. It’s being billed as having motion (there is even a motion shut off button) but it feels more like in-depth feedback since the motion base doesn’t move side to side (and I’m glad it doesn’t. These motion games where you are a car on a flat street and they tilt you sideways just don’t get it). Everything can be destroyed in the levels and as your enemies fall they will drop a number of power-ups to use. The only one I didn’t like after a while was the squirt gun as it’s more of a stun weapon to be used in team play than a frontal assault cannon. At the end of the day I suppose I’m more into the highly destructive stock than in the more strategic weapons.  What I didn’t like: Other than the squirt gun thing I can only think of something from a small operator perspective and that’s the price. Now I understand that this isn’t going to be a $5000 game or anything (especially since you get two units in one and you have the motion) and it’s actually a little cheaper than some of Namco’s other dual game offerings which in the past have come close to $20,000.  Anything else: I forgot to ask this question but I hope that this one stays arcade exclusive for a long, long time (or forever, like Tokyo Wars).    Overall: I would get this for my arcade in a heartbeat as well. I also played this several times and I think I hogged my unit once or twice so I could stay on longer. Players will enjoy the sheer destruction that you can wreak throughout the game and with co-op and competitive modes it has covered the important bases.

That is all I am able to get to tonight but as promised, I will start uploading more videos tomorrow as soon as I can.

[Discuss on the Forums]

Pics from IAAPA 2009 (Part 1)

November 20, 2009

VIDEO UPDATES WILL BE COMING LATER TODAY/TOMORROW

Well I’m back from IAAPA 2009 and it was an excellent show. I had always heard how large it was but you have to see it (and walk it) to believe it. I am going to start off with some picture updates here since that is a bit easier to get up and later I will be uploading videos to my Youtube channel. I took more video than any of the other shows I’ve been to which in part is due to the amount of content I found there.

Here we go – because this post is going to be quite large when I’m finished with it, I am going to put everything after the post break. Click on the images to see them full-size. Games to look for below: Cooking Mama, Tank! Tank! Tank!, Dead Storm Pirates, Terminator Salvation, Big Buck Hunter Open Season, Sega Racing Classic, Hummer and more.

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Namco releases new promo video for Tank!Tank!Tank!

October 29, 2009

Namco has released a new video showcasing the different play modes for their latest coin-op title, Tank! Tank! Tank! The game is already available in Japan and it will be released in the US sometime shortly after IAAPA. One thing that sets this video apart from some others I’ve seen on the game is that this is a direct feed and it also shows every play mode. It does seem like the game is a bit short (hopefully they will offer an update expanding on the content down the road) but at the very least it appears to have more content available than Tokyo Wars did. This game should be at IAAPA so I will be reviewing it(and many other games) at the show as well.

[Discuss on the Forums]