Posted tagged ‘Stern Pinball’

AVATAR Pinball shipping this week

September 13, 2010

AVATAR made a crazy amount of money in theaters. As such, expectations for things like the AVATAR video game were pretty high and at the end of the day, disappointing for whomever held those expectations. It was panned critically and was even called a flop despite selling over 2 million copies(were the expectations in the 10 million range? 100 million? Higher?). Now some months after the movie was released, Stern Pinball has their newest pinball machine ready to go, based upon AVATAR.  Can AVATAR the Pinball machine take the success of the movie and turn that into sales above and beyond other pins of recent memory? We will know soon as Stern begins to ship the game out to collectors, distributors and operators around the world this week. Some people are already getting their hands on the game, as PinballNews.com has published part one of their AVATAR review. No verdict is given on how the game plays at the moment but some of the cost cutting measures are painfully obvious – from a change in the lock bar, to Jake’s static pod to the mech that lacks a figurine(but it does move). Those all may be minor issues at the end of the day and it could be a fun game to play which we will know about soon enough.

UPDATE: Stern has added the game to their site, where you can place an order for it now.

[Stern Pinball] [Stern’s Facebook page]

Stern Pinball @ Comic-Con 2010

July 22, 2010

Via the Stern Facebook fan page.

One of the biggest geek events for the year is now underway, Comic-Con 2010 and while console games are showing a strong presence at the show, arcade games aren’t really there to be seen. Granted, that is because there isn’t anything new out there involving comic books (yes there is Justice League but it isn’t brand new anymore) so it’s understandable but Stern pinball is there as they do have a new product which has something to do with comics – Ironman pinball. Since there is also an Avatar presence there this would have made a good place to show off the new Avatar pinball machine but it’s probably not quite ready to be shown at such a large event as this.

TRON Legacy will be getting some attention today as well, if there is anything arcade-related that goes along with it, we’ll look at it.

Midwest Gaming Classic coming next week, with more arcade goodness and Bill Paxton Pinball!

March 18, 2010

This is just a friendly reminder for many gamers out there that the Midwest Gaming Classic is upon us, with the show coming up on March 27th (a Saturday) and the 28th. As usual they will have a number of arcade games to play there (in addition to a large assortment of console gaming) and among the unique arcade-related games you’ll find is one of Ben Heck’s recent projects, Bill Paxton Pinball (which as far as I know, is not being picked up by Stern) which we discussed a little while ago.

Also it’s important to note that Eugene Jarvis (owner of Raw Thrills’ as as you know, maker of many great games from the 80’s up to today) will be speaking there and Play Mechanix, Raw Thrills’ and Stern Pinball are sponsors of the event so I imagine they willb e showing off some new product there as well.

You can get the full rundown on what to expect here, at the Midwest Gaming Classic website.

Amusement Expo 2010 wrap-up (part 1)

March 13, 2010

Since this probably won’t be the very last post I make in regards to the Amusement Expo that happened this week (we’ve got a podcast coming next week which will talk about it and Kevin Williams has some extra photos of things I missed), I’ll call it wrap-up part 1 until I get to those other things.

My overall feelings about the show: this is the best March show I have been to so far, since I first went to ASI 2008. That first ASI was slightly disappointing and I left a day early because of that but this time it was quite satisfying and fun. The combined shows was a great idea and I look forward to them expanding in the future.

The content to be found at the show overall was great. Some things we have seen or heard about already  but even then there were a few little surprises tucked in. I’d like to thank everyone involved in the show and the different people who went out of there way to get me all of the information I could want about the games. There are a lot of people I could name but I

Thanks to Phil Arrington for his hard work in getting that live broadcast on Vokle put together, while it was frustrating how the connection and/or the power on his laptop kept going out(he was more frustrated about that than anyone else), it was a lot of fun and next time we’ll make sure we get it down so everyone can enjoy it.

Here is a look at the Stern Pinball booth. They had a couple of Big Buck Hunter Pins in operation and there was a tournament running on Shrek as well. If anyone wants video of BBH my local distributor has one so I can run over there anytime and record that in action, it’s actually a lot of fun. I wasn’t sure what to expect with it being based upon a video game but they did a good job.

Here is a cool thing I just happened to come across, a redemption game based upon the classic board game Operation. Unfortunately my camera battery was in the final stages of dying so I couldn’t get any video but it was a cool idea that was implemented well.

As I stated earlier, we’ll have a little bit more for you next week but this and the other AE posts take care of pretty much everything.

[Discuss on the forums]

Lord of the Rings Limited Edition Pinball pictures

December 16, 2009

While looking around the rec.games.pinball forums on Google, I caught a link to a photobucket account of some pictures showing off the new Lord of the Rings Limited Edition pinball machine. It’s been a little strange that we have heard/seen very little of this up until now but I guess that is due to the fact that the game is just started to make into the hands of collectors/distributors. Only 500 of these are being made and while this limited edition is lacking things like a couple of the figurines (since those figure are not made anymore), it still looks really cool. LOTR LE is already quite popular with fans, with many who consider the original to be the finest STERN made pinball ever, that alone is setting the game apart in our poll for the Pinball Game of the Year.

[Lord of the Rings LE pinball photo album] [Discuss on the forums]

Last bit of AMOA stuff – Stern’s Spiderman redemption game and Jet Ball

September 14, 2008

I’ve pretty much covered everything that I experienced at AMOA 2008 and overall I came away satisfied, much happier than I was with ASI (no offense to those who worked hard on bringing ASI together – I had just hoped for more new stuff at ASI and there was little whereas there were several things at AMOA that caught my attention). But now it has passed and before long we’ll probably hear a little more news from the companies and their reaction to the reactions they got at the show. But before then let me cover two more things that I came across down in Vegas.

First was the Spiderman redemption game by Stern Pinball. I don’t know if Stern has produced redemption titles in the past (it seems like they might have done one or two but I might be confusing them with someone else) but either way this caught me off guard. Now if you read AH regularly you know that I’m not a big fan of redemption which is unusual for anyone involved in the industry, especially operators but either way I figured that people would be interested to know that Stern has done something outside of the sphere of pinball here and at least the presentation is great, I didn’t give it a spin though so I can’t say how it plays.  BTW- there was always someone playing on Batman or Indiana Jones pinball, those were very popular. A Stern rep even told me how there was one location in the Midwest at an arcade/pizza parlor where their Indiana Jones pinball machine paid itself off in only two months. That is insane for a pinball game and I’m happy for Stern to have a success like this.

Next is Jet Ball by Aerr Technologies. I came across this while wandering around the floor towards the end of my stay and I almost overlooked them as they were tucked away in the corner but someone playing on the table called my attention to the game. It’s like air foosball where there are a number of colored dots on the playfield, each with a little hole on it that fires a jet of air when you light it up and pull the trigger. You light up the dots by moving the joystick around which admittedly is a little difficult to handle without practice and it was even more difficult under the bright lights of the show (the game was made for darker venues and even has a black light to light up the playfield better). It’s best explained in the video below by it was a pleasant surprise to find something unique like this, later on I’ll scan in the brochures so you can find out more.

Spiderman Redemption

Jet Ball

[Discuss on the Forum]

Last bit of AMOA stuff – Stern's Spiderman redemption game and Jet Ball

September 14, 2008

I’ve pretty much covered everything that I experienced at AMOA 2008 and overall I came away satisfied, much happier than I was with ASI (no offense to those who worked hard on bringing ASI together – I had just hoped for more new stuff at ASI and there was little whereas there were several things at AMOA that caught my attention). But now it has passed and before long we’ll probably hear a little more news from the companies and their reaction to the reactions they got at the show. But before then let me cover two more things that I came across down in Vegas.

First was the Spiderman redemption game by Stern Pinball. I don’t know if Stern has produced redemption titles in the past (it seems like they might have done one or two but I might be confusing them with someone else) but either way this caught me off guard. Now if you read AH regularly you know that I’m not a big fan of redemption which is unusual for anyone involved in the industry, especially operators but either way I figured that people would be interested to know that Stern has done something outside of the sphere of pinball here and at least the presentation is great, I didn’t give it a spin though so I can’t say how it plays.  BTW- there was always someone playing on Batman or Indiana Jones pinball, those were very popular. A Stern rep even told me how there was one location in the Midwest at an arcade/pizza parlor where their Indiana Jones pinball machine paid itself off in only two months. That is insane for a pinball game and I’m happy for Stern to have a success like this.

Next is Jet Ball by Aerr Technologies. I came across this while wandering around the floor towards the end of my stay and I almost overlooked them as they were tucked away in the corner but someone playing on the table called my attention to the game. It’s like air foosball where there are a number of colored dots on the playfield, each with a little hole on it that fires a jet of air when you light it up and pull the trigger. You light up the dots by moving the joystick around which admittedly is a little difficult to handle without practice and it was even more difficult under the bright lights of the show (the game was made for darker venues and even has a black light to light up the playfield better). It’s best explained in the video below by it was a pleasant surprise to find something unique like this, later on I’ll scan in the brochures so you can find out more.

Spiderman Redemption

Jet Ball

[Discuss on the Forum]

Back from AMOA ’08 – some thoughts, impressions and a fire (and my little part in all this) UPDATED

September 12, 2008

I’m back from AMOA 2008 and it was fun. I got to see many new games that are coming to the States, talk with great people and come away with video and impressions of what’s coming our way. I also got to see more of Las Vegas than last time, it’s only the third time I’ve been there and it was nice to see many things that I’ve heard people talk about like the Bellagio fountain show and more. I also dropped by Sega’s Gameworks and color me green with envy – just one of their Afterburner Climax Super Deluxe games is worth about everything I have in my arcade and they have two of them. 😉 They have a lot of great games there, including OutRun 2 SPX, HOTD4 Special (yes the one with 100″ screens), Jurassic Park Special (I never knew that this existed), Too Spicy, Lethal Enforcers 3 and lots more. I also was able to pick up a Tsunami TSUMO cab that’s in OK condition, that should arrive at my arcade next week and hopefully it will give me a boost in people coming in. I also might switch my Marvel VS. Capcom from 1 to 2 and upgrade my Drift games to use a keypad AND upgrade my Safari to online. More on that later.

So let’s get to it! First let me say that arcades are not dead. I say that all the time but I think that video developers came along with a strong showing to further prove that we’re making progress with arcades once again. Secondly, let me explain the part about the fire. Yes there was a fire at the GlobalVR and Trio-Tech booths yesterday. Fortunately no one was hurt and the damage was minimal. My little part – I was playing Need For Speed Carbon along with some other fellows at that moment and I think that everyone playing all the games at the GVR booth AND the Trio-Tech booth at the same time tripped something that started the fire. I’m not entirely sure of how it was hooked up and what happened exactly but the moment our games powered off the fire started. As you can see in the image to the right, it attracted the attention of quite a few people.

Beyond that though here’s a run-down of what I saw and don’t worry, I’ll get to posting videos of them all along with more specifics from each company as time permits. The first booth I came across was Raw Thrills’ and they had Nicktoons Nitro, Big Buck Hunter Pro Online, Big Buck Safari Online, Tokyo Drift and Super Bikes. Next to them was Sega with a much larger booth than they had at ASI and there they had Rambo (in deluxe and standard), Primeval Hunt, a new game called Sega Clay Challenge that uses the Atomiswave board (and we thought that the Atomiswave was dead), Sega Rally 3 in both configurations, a new version of Shoot This! Win This! and the Mini-Rider 2. Stern Pinball was behind them and while that rumor I mentioned a couple of posts ago about a Transformers pinball wasn’t true, they did have something there that surprised me quite a bit – a Spiderman Redemption game. I don’t know if Stern has ever done redemption before (you can hook ticket dispensers up to pinball games though) so this was unexpected. They also had Family Guy, Shrek, Batman and Indiana Jones there.

Moving further into the hall you next come to GlobalVR’s booth where they had four Need For Speed Carbon games linked (two deluxe, two standard, no conversions), four NASCAR deluxe games linked (with the new upgrade), a Blazing Angels, a GlobalVR Classics cab and Paradise Lost inside of a new cabinet design that was previously used with Aliens. TrioTech was next to them but I didn’t see anything new there. South of TrioTech was Andamiro and they had a strong showing with their Pump It Up Pro titles but the biggest surprise of all was they had two Arcana Heart 2 cabinets there! I had no idea that this was coming to the States but it is and soon, I’ll have more details shortly.

Incredible Technologies had a large booth with all of their current IPs on display, including Golden Tee 2009, the new Power Putt, Silver Strike Bowling, and Toss Pro: Bags. All of the games are using their new small footprint cabinet design, which does not include a monitor in the package which reduces the price for the cabinet but you’ll need to come up with an HDTV to mount on the wall or somewhere else. Namco was further south but had a small booth with only two videos, the PacMan/Galaga bartop and Rockin’ Bowl-A-Rama. I didn’t get a chance to talk with them and find out about MT3 DX or if they plan on bringing Nirin over.

And of course I was among the first people to check out Friction by Friction Game Studios. Many thanks to Juan and Jim for showing that to me and being courteous (and patient with all my questions). Having seen the game in person now I’m colored impressed. I certainly looks better live than in screencaps or the compressed video below. The power-up system hadn’t been implemented in the build I saw (which is why you see them seemingly gain power-up weapons at random) but the sound and physics are all there and they showed me a few interesting things with that (including how to make enemies fly towards the screen, which can be fun). There are a lot of things to break as well as to cause to explode and the levels were nice and long. There is also a bit of randomization as to how and what enemies will appear on your screen, determined by who you shoot first which can change the game everytime you play. Hopefully they were able to get what they needed at the show to bring this game to arcades soon so stay tuned for more. It was also flattering to hear that word about Friction was already making the rounds at the show as some people had read about it from the site, so I’m glad to hear how often people in the industry check out the site.

Unfortunately one game I did miss was Get Outta My Face! which was supposed to be at the show but I forgot to contact the author on where I could find him so I didn’t get to see it. If he was there then he wasn’t in a booth but I hope that he was able to show the game to the distributors.

UPDATED: I found out the unfortunate news that someone apparently died of a heart attack at the show on Friday. I don’t know who it was but it’s definently sad news to come over the show.

If you link to this particular post from elsewhere, just head to the main page for the several other AMOA posts that include more details and videos of most of the games I have mentioned above.

[Discuss on the Forums]

Back from AMOA '08 – some thoughts, impressions and a fire (and my little part in all this) UPDATED

September 12, 2008

I’m back from AMOA 2008 and it was fun. I got to see many new games that are coming to the States, talk with great people and come away with video and impressions of what’s coming our way. I also got to see more of Las Vegas than last time, it’s only the third time I’ve been there and it was nice to see many things that I’ve heard people talk about like the Bellagio fountain show and more. I also dropped by Sega’s Gameworks and color me green with envy – just one of their Afterburner Climax Super Deluxe games is worth about everything I have in my arcade and they have two of them. 😉 They have a lot of great games there, including OutRun 2 SPX, HOTD4 Special (yes the one with 100″ screens), Jurassic Park Special (I never knew that this existed), Too Spicy, Lethal Enforcers 3 and lots more. I also was able to pick up a Tsunami TSUMO cab that’s in OK condition, that should arrive at my arcade next week and hopefully it will give me a boost in people coming in. I also might switch my Marvel VS. Capcom from 1 to 2 and upgrade my Drift games to use a keypad AND upgrade my Safari to online. More on that later.

So let’s get to it! First let me say that arcades are not dead. I say that all the time but I think that video developers came along with a strong showing to further prove that we’re making progress with arcades once again. Secondly, let me explain the part about the fire. Yes there was a fire at the GlobalVR and Trio-Tech booths yesterday. Fortunately no one was hurt and the damage was minimal. My little part – I was playing Need For Speed Carbon along with some other fellows at that moment and I think that everyone playing all the games at the GVR booth AND the Trio-Tech booth at the same time tripped something that started the fire. I’m not entirely sure of how it was hooked up and what happened exactly but the moment our games powered off the fire started. As you can see in the image to the right, it attracted the attention of quite a few people.

Beyond that though here’s a run-down of what I saw and don’t worry, I’ll get to posting videos of them all along with more specifics from each company as time permits. The first booth I came across was Raw Thrills’ and they had Nicktoons Nitro, Big Buck Hunter Pro Online, Big Buck Safari Online, Tokyo Drift and Super Bikes. Next to them was Sega with a much larger booth than they had at ASI and there they had Rambo (in deluxe and standard), Primeval Hunt, a new game called Sega Clay Challenge that uses the Atomiswave board (and we thought that the Atomiswave was dead), Sega Rally 3 in both configurations, a new version of Shoot This! Win This! and the Mini-Rider 2. Stern Pinball was behind them and while that rumor I mentioned a couple of posts ago about a Transformers pinball wasn’t true, they did have something there that surprised me quite a bit – a Spiderman Redemption game. I don’t know if Stern has ever done redemption before (you can hook ticket dispensers up to pinball games though) so this was unexpected. They also had Family Guy, Shrek, Batman and Indiana Jones there.

Moving further into the hall you next come to GlobalVR’s booth where they had four Need For Speed Carbon games linked (two deluxe, two standard, no conversions), four NASCAR deluxe games linked (with the new upgrade), a Blazing Angels, a GlobalVR Classics cab and Paradise Lost inside of a new cabinet design that was previously used with Aliens. TrioTech was next to them but I didn’t see anything new there. South of TrioTech was Andamiro and they had a strong showing with their Pump It Up Pro titles but the biggest surprise of all was they had two Arcana Heart 2 cabinets there! I had no idea that this was coming to the States but it is and soon, I’ll have more details shortly.

Incredible Technologies had a large booth with all of their current IPs on display, including Golden Tee 2009, the new Power Putt, Silver Strike Bowling, and Toss Pro: Bags. All of the games are using their new small footprint cabinet design, which does not include a monitor in the package which reduces the price for the cabinet but you’ll need to come up with an HDTV to mount on the wall or somewhere else. Namco was further south but had a small booth with only two videos, the PacMan/Galaga bartop and Rockin’ Bowl-A-Rama. I didn’t get a chance to talk with them and find out about MT3 DX or if they plan on bringing Nirin over.

And of course I was among the first people to check out Friction by Friction Game Studios. Many thanks to Juan and Jim for showing that to me and being courteous (and patient with all my questions). Having seen the game in person now I’m colored impressed. I certainly looks better live than in screencaps or the compressed video below. The power-up system hadn’t been implemented in the build I saw (which is why you see them seemingly gain power-up weapons at random) but the sound and physics are all there and they showed me a few interesting things with that (including how to make enemies fly towards the screen, which can be fun). There are a lot of things to break as well as to cause to explode and the levels were nice and long. There is also a bit of randomization as to how and what enemies will appear on your screen, determined by who you shoot first which can change the game everytime you play. Hopefully they were able to get what they needed at the show to bring this game to arcades soon so stay tuned for more. It was also flattering to hear that word about Friction was already making the rounds at the show as some people had read about it from the site, so I’m glad to hear how often people in the industry check out the site.

Unfortunately one game I did miss was Get Outta My Face! which was supposed to be at the show but I forgot to contact the author on where I could find him so I didn’t get to see it. If he was there then he wasn’t in a booth but I hope that he was able to show the game to the distributors.

UPDATED: I found out the unfortunate news that someone apparently died of a heart attack at the show on Friday. I don’t know who it was but it’s definently sad news to come over the show.

If you link to this particular post from elsewhere, just head to the main page for the several other AMOA posts that include more details and videos of most of the games I have mentioned above.

[Discuss on the Forums]