Guitar Hero Arcade sold 2000 units in 90 days. Big Buck Hunter Open Season sold 3000 units in 90 days. Silver Strike Live sold over 3000 before it was released due to pre-orders.
(Before anyone accuses us of favoring one company over another in reporting numbers like this, we can only report what companies release and most arcade companies keep the sales numbers to themselves. Otherwise I’d be happy to share those kinds of figures)
So how has the well-hyped Terminator Salvation Arcade fared in sales numbers? The reports of it earning strongly on location test seems to have given the game a solid start in sales as Betson is reporting that the game has sold over 1000 units in less than 30 days. The game is also on backorder in Japan and Europe and “other parts of the world”. To compare it to some of the games listed above it holds significance as a) it is not sold in a kit form like BBH: Open Season or Silver Strike and b) it’s the most expensive game to buy out of the titles listed in this post at around $8000 or higher.
Of course it’s also significant as in the US where we constantly see banter about how dead the arcade scene is in the US (which flared up a bit again when news came out about Gameworks liquidating) how is it that we have a non-redemption game selling like this. The number 1000 doesn’t look like much when compared to how people read about console games selling in the millions but there is that issue of price differences again.
Hit the post break for the press release