Posted tagged ‘sales’

Big Buck Hunter Open Season pushes 3000 units in 90 days

January 7, 2010

If there was any question about how popular the Big Buck Hunter series continues to be, then look no further than the latest sales numbers released by Betson. They are reporting that the game has already sold approximately 3000 units, with about 2000 of those belonging to the kit upgrades and all in 90 days. Naturally the kit option was boosted by the fact that there are thousands of BBHPro games out there already but with so many operators switching over, I wonder how rare original BBHPro games will become in about a year or so. Hit the post break for the press release


Big Buck Safari passes 5000 units sold

September 2, 2009


I have mentioned before that we don’t often get sales numbers for arcade titles but Raw Thrills has had a few hits over the past year or so that they reveal such information on and this time we have word on Big Buck Safari. According to the press release they have now sold 5000 standard units and 500 deluxe units of the game to various locations. It still has a way to go before catching up with it’s sister game, Big Buck Hunter, which surpassed 10,000 units sold over it’s lifespan of three years.

It would be great to know what the sales numbers are for all of the coin-op games out there, I’m sure that would help any prospective developers know what they’ll be getting into with a particular type of game although that is probably one of the reasons why we don’t see this information made public too often. Keep in mind that while these numbers would look pretty small compared to console sales figures, for the current arcade industry any game passing 5000 units sold is pretty good.

[Discuss on the Forums]


Betson: 2000 Guitar Hero units have been sold in three months

June 10, 2009


We don’t often get sales numbers for arcade titles but Betson has sent me a press release where they are highlighting the success of one of Raw Thrills’ most recent games, Guitar Hero. With 2000 units sold in three months, it’s nothing to shirk at in the arcade sector – 10,000 units (in total sales over the lifespan of the product)  is generally the magic number in arcade sales and it looks like GH is well on it’s way to reaching that. The release highlights that the game has been a success at Coinstar units in Wal-Mart stores across the country and that many operators have also begun to capitalize on the contests that can be done with the game.  Hit the post break for the release


10,000 Stackers sold and rising

January 3, 2008


(Press release via

LAI Games, creators of Redemption and other skill-based coin-op titles has announced that they have manufactured their 10,000th Stacker Instant Redemption game. Instant redemption refers to a redemption title that doesn’t dispense tickets and instead offers a simple but difficult skill based game that players must do well at to earn the big prizes. In hitting 10,000 units the company has demonstrated not on the popularity of the title but the longetivity of the game in the market place as the game was released back in 2005 and has continued to grow in popularity since. Of course in the game console world they would scoff at “only 10,000 units moved” but that is quite impressive for the coin-op industry. With fewer buyers and far higher prices than a console title, 10,000 is  quite good.

With their press release LAI Games also mentions that they are none to happy with the many Chinese knock-offs of Stacker beginning to flood the market and will be taking legal action against any company that has infringed on their rights to the game. See kids, knock offs don’t pay.

[LAI Games] [Discuss on the Forum]