Posted tagged ‘Nintendo’

Footage of Mario Party Arcade

November 11, 2009

(Thanks to reader ECM for the tip)

It has been a few months since we have heard anything about the collaborative efforts between Capcom, Namco and Nintendo on a new Mario Party redemption arcade title in Japan and now here is a video of the software in action. I don’t expect to see this outside of Asian markets but you never know – something like Mario Party carries a recognizable name with it for many players and party games in an arcade environment can be even more fun than at home.

[Via Cubed3.com] [Discuss on the Forums]

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Capcom and Bandai Namco collborating on a Mario Party redemption game

June 2, 2009

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When economic circumstances around the world become tough, one thing you can generally expect to see are more companies partnering up for different efforts, combining their capital to make things go by a little more smoothly in troubled times. And sometimes those collaborations are somewhat unusual, as is the case with Capcom’s and Bandai Namco’s announcement today that they are going to be working together in the amusement business. Both companies are hoping that the partnership will lead to wider amusement game sales and as part of this new joint effort, they are  to create a Mario Party “medal game” (redemption) for Japan. Both companies have previously dabbled with bringing mario-party8-9-lNintendo properties to the amusement sector, Namco in bringing games like Mario Kart to arcades and Capcom creating arcade hardware based upon the Wii for use in games like Tatsunoko VS Capcom.

I am a little surprised that there is no word of a video title for this Mario game as it’s not like party style games are difficult to do in arcades – Namco knows this from games like Panic Park which featured a number of mini-games that players could get into.  The appeal of party games should be pretty obvious for arcades, especially in the wake of what we have seen with the Wii and honestly I am surprised that pretty much no one in the arcade sector has jumped on that bandwagon so far but if this medal game does well in Japan, who knows what the Capcom/Namco amusement partnership will do from there.

[Via Dengeki News]

Rumor: Tatsunoko Vs. Capcom arcade release to be delayed by Nintendo?

December 1, 2008

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A little while ago we received a rumor from several sources stating that the new Capcom arcade fighter Tatsunoko Vs. Capcom would be running on Nintendo Wii based hardware. While this was seemingly confirmed by the fact that Capcom plans on a release of the game in both arcades and the Wii, I have heard that some still dispute the hardware it’s running on (some say System 256, others Taito Type X2). It’s not that big of a deal but with the information we have received recently, it may finally settle the “what’s it running on” argument, with a Stinger Report source in Japan suggesting:

The game is scheduled for a kit release in December, but Nintendo may hinder full release as a argument breaks out regarding if the official lines of development was followed with regards the release of the AC game on the Nintendo Wii chip-set. Seems incredible but Capcom may actually have developed the AC version of the game without full backing of Nintendo, explaining the lack of any Nintendo copyright on literature.

It certainly does seem strange that a company like Capcom would go to the trouble of developing their own Wii-Based hardware without permission from Nintendo but stranger things have happened.

Rumour: Initial D for DS?

March 18, 2008

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According to various sites we could be seeing a DS version of Initial D coming our way. Judging by these screen shots, presuming they are genuine, it doesn’t look bad for a DS game, and imagine how good Wi-Fi would be. Fingers crossed.

[Discuss on the Forum]

A look at arcade ports on retro consoles today

February 23, 2008

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Ever since Atari released Space Invaders on the Atari 2600 console, arcade ports have been something of a standard in the console industry. It becomes something of a conundrum however as console releases have been a problem for arcades as developers have begun releasing some titles on consoles shortly after the arcade release killing sales or releasing them first on the consoles and then arcades. I have found one interesting trend however – homebrew developers recreating classic games on classic game consoles. Many classic arcade titles never saw a release on a retro console so enthusiast programmers are bringing those games to life on old systems and in some cases pulling off what was believed to be impossible. It has taken me a few hours to gather all of the games I could find on this list but it’s possible that I overlooked a few games.

Update: I have added a few ColecoVision homebrews that I previously missed.

Hit the post break for the huge lists. [Discuss on the Forum]

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Super Mickey Mouse Brothers Crane

November 26, 2007

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[Thanks to The Stinger Report] 

From what I gather Nintendo and Disney don’t take kindly to thier IP’s being ripped off, so I’m thinking who ever came up with this bizarre combo of Mario and Mickey for a crane game could have a whole heap of trouble coming thier way!

[via BBPS.com]

My friend Spencer of Siliconera has been maxin’ and relaxin’ in the Land of the Rising Sun and spied this strange crane game. Last time I checked Disney and Nintendo hadn’t teamed up. Naturally this little job is off the cuff and under the radar, but gave me a chuckle all the same!

[Discuss on the Forum]