Posted tagged ‘new technology’

Sony's Raymodeler 3D – a display system for future arcades?

July 22, 2010

In my mind, one thing that can help set an arcade apart, beyond the game itself or unique controls is the type of display used. In classic era most stuff was raster-based and arcade hardware was capable of displaying games in resolutions you didn’t get at home; vector monitors were even more appealing as no one had a vector monitor in their home unless they bought a Vectrex. And of course there are projection systems which arcades began to use quite often in the 90’s before big screen displays were really common. In recent times new games were slow on the uptake to jump on the flat-panel HDTV bandwagon and even then it’s not as impressive since many consumers have a nice display at home. I see the way forward as either using higher-than 1080p displays, 3D stereoscopic displays or even better – the Raymodeler display by Sony.

It’s inevitable that the way arcades will go in the future is holographic technology or something similar and I’d say that this is similar enough. It seems unlikely that there will be one of these in every home in the next few years(it’s still in the prototype stage which means that it will be a little while before it’s ready for consumers anyways)  and once questions of size, quality and cost are resolved so that it would be usable in arcades, I say strike while the iron is hot and it could lead to revolution in the industry, as long as the right game ideas are applied to the technology (controls too – one thing that would have made that Breakout clone they show in the video easier is a knob controller instead of an analog stick). It’s far better than stereoscopic 3D as no glasses are required and as far as I can tell it’s not working at tricking your brain like 3DTVs have to.The Raymodeler 3D is actually going to be on display in North America in a couple of days at SIGGRAPH 2010 in Los Angeles.

I should add that not every game type would be suitable for a such a display obviously – one is reminded of Sega’s Holosseum, which wasn’t a bad idea but didn’t have the right game content to really make it worthwhile.

Via GameSetWatch

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Sony’s Raymodeler 3D – a display system for future arcades?

July 22, 2010

In my mind, one thing that can help set an arcade apart, beyond the game itself or unique controls is the type of display used. In classic era most stuff was raster-based and arcade hardware was capable of displaying games in resolutions you didn’t get at home; vector monitors were even more appealing as no one had a vector monitor in their home unless they bought a Vectrex. And of course there are projection systems which arcades began to use quite often in the 90’s before big screen displays were really common. In recent times new games were slow on the uptake to jump on the flat-panel HDTV bandwagon and even then it’s not as impressive since many consumers have a nice display at home. I see the way forward as either using higher-than 1080p displays, 3D stereoscopic displays or even better – the Raymodeler display by Sony.

It’s inevitable that the way arcades will go in the future is holographic technology or something similar and I’d say that this is similar enough. It seems unlikely that there will be one of these in every home in the next few years(it’s still in the prototype stage which means that it will be a little while before it’s ready for consumers anyways)  and once questions of size, quality and cost are resolved so that it would be usable in arcades, I say strike while the iron is hot and it could lead to revolution in the industry, as long as the right game ideas are applied to the technology (controls too – one thing that would have made that Breakout clone they show in the video easier is a knob controller instead of an analog stick). It’s far better than stereoscopic 3D as no glasses are required and as far as I can tell it’s not working at tricking your brain like 3DTVs have to.The Raymodeler 3D is actually going to be on display in North America in a couple of days at SIGGRAPH 2010 in Los Angeles.

I should add that not every game type would be suitable for a such a display obviously – one is reminded of Sega’s Holosseum, which wasn’t a bad idea but didn’t have the right game content to really make it worthwhile.

Via GameSetWatch

“3D Group” ramping up the stereoscopic 3D game scene with a flood of new titles

February 23, 2010

A few days ago we talked about a new arcade title out of China that Disney was involved with called Disney 3D Ping Pong.  Since then we have heard of other games in Asia that are jumping on the stereoscopic 3D bandwagon – we knew of Metal Gear Arcade already and there was Star Predator. Kevin Williams of The Stinger Report told me of more developments happening in this area and it looks like they were revealed today.  I came across some interesting news on Coinopexpress today which involves the same company who developed Disney 3D Ping Pong called 3D Group. Today the company revealed eight new video arcade products, all of which employ a 3D stereoscopic TV as well as touch screen play. The games are fitted for ticket play and there are several genres that the series covers which you’ll see below. There is no price on these yet but Coinopexpress does state that all of these games are available for sale.

The list of games includes: Balonga – a dance style controller but you fight monsters instead of just hit dance steps. (coinopexpress link)

Chicken War -some sort of space game involving chickens.

Star Cube / Galaxy Puzzle – a puzzle game that sounds like a Rubik’s cube, but it employs the touch screen to move it around. I’d really like to see how that works out in practice with the 3D pop effect. (coinopexpress link)

Go Fishing/ Shark – this one is a 4 player game where players try to catch fish. It’s probably like Butterfly Garden which UNIS was showing off at IAAPA. (coinopexpress link)

Hit The Rats – whack-a-mole style game with the touch screen (uh oh).

Pachinko – As the name says, it’s video pachinko.

Space Zuma – it’s the popular Zuma puzzle game, set in space and with a 3D screen. (coinopexpress link)

Tricky Rabbits – some sort of game involving rabbits and treasure, the description isn’t entirely clear. (coinopexpress link)

So there you have it. 3D Group is really throwing down the proverbial 3D gauntlet but we’ll have to wait and see how well the trend catches on with other manufacturers in the industry. I’m in a wait and see mood about it – it’s hard to shake the feeling that the whole pop-out 3D thing is a gimmick as it has been in the past but technology in this area has improved quite a bit and sales of 3D movies like Avatar are nothing to sneeze at. The arcade sector does stand as a great place to introduce such technology to the masses as home consoles are really not in that position right now and even if they were, they would need the customer base to go out and buy 3D TVs which is a big ‘if’ for them to bank on. Of course it can be a big if for arcades to but where a couple of companies are trying it out, I am sure that everyone is going to take a hard look at how games like this perform. If the effect is cool and doesn’t require glasses (as some 3D TVs are supposed to do, I’ve never seen that effect in person) then it could be a great way to bring people into the arcade.

[Discuss on the forums]

"3D Group" ramping up the stereoscopic 3D game scene with a flood of new titles

February 23, 2010

A few days ago we talked about a new arcade title out of China that Disney was involved with called Disney 3D Ping Pong.  Since then we have heard of other games in Asia that are jumping on the stereoscopic 3D bandwagon – we knew of Metal Gear Arcade already and there was Star Predator. Kevin Williams of The Stinger Report told me of more developments happening in this area and it looks like they were revealed today.  I came across some interesting news on Coinopexpress today which involves the same company who developed Disney 3D Ping Pong called 3D Group. Today the company revealed eight new video arcade products, all of which employ a 3D stereoscopic TV as well as touch screen play. The games are fitted for ticket play and there are several genres that the series covers which you’ll see below. There is no price on these yet but Coinopexpress does state that all of these games are available for sale.

The list of games includes: Balonga – a dance style controller but you fight monsters instead of just hit dance steps. (coinopexpress link)

Chicken War -some sort of space game involving chickens.

Star Cube / Galaxy Puzzle – a puzzle game that sounds like a Rubik’s cube, but it employs the touch screen to move it around. I’d really like to see how that works out in practice with the 3D pop effect. (coinopexpress link)

Go Fishing/ Shark – this one is a 4 player game where players try to catch fish. It’s probably like Butterfly Garden which UNIS was showing off at IAAPA. (coinopexpress link)

Hit The Rats – whack-a-mole style game with the touch screen (uh oh).

Pachinko – As the name says, it’s video pachinko.

Space Zuma – it’s the popular Zuma puzzle game, set in space and with a 3D screen. (coinopexpress link)

Tricky Rabbits – some sort of game involving rabbits and treasure, the description isn’t entirely clear. (coinopexpress link)

So there you have it. 3D Group is really throwing down the proverbial 3D gauntlet but we’ll have to wait and see how well the trend catches on with other manufacturers in the industry. I’m in a wait and see mood about it – it’s hard to shake the feeling that the whole pop-out 3D thing is a gimmick as it has been in the past but technology in this area has improved quite a bit and sales of 3D movies like Avatar are nothing to sneeze at. The arcade sector does stand as a great place to introduce such technology to the masses as home consoles are really not in that position right now and even if they were, they would need the customer base to go out and buy 3D TVs which is a big ‘if’ for them to bank on. Of course it can be a big if for arcades to but where a couple of companies are trying it out, I am sure that everyone is going to take a hard look at how games like this perform. If the effect is cool and doesn’t require glasses (as some 3D TVs are supposed to do, I’ve never seen that effect in person) then it could be a great way to bring people into the arcade.

[Discuss on the forums]

Metal Gear Arcade will be at AOU 2010

February 18, 2010

Via

We have been wondering what happened to konami’s Metal Gear Arcade – it turned heads when it was announced at the console game heavy e3 last year but after that the game suddenly disappeared. Game Watch is reporting that the game is finally coming out of hiding and in addition to a cabinet redesign, we also have the first look at the glasses that the game will use, which have been revealed to work out differently than initially expected. According to Game Watch: “3D Systems uses a TV, which delivers the depth of three-dimensional gaming experience.  Also, scroll the screen by moving the eyes, and determined the direction and the enemy attacks “Head Controller” has been adopted.” Which sounds like they are using a 3D TV and the glasses will work as a sort of mouse (which reminds me of the old Atari Mindlink but with interesting modern technology that senses eye movement instead of eyebrow muscle movement) that also includes a mic for voice chat. It’s a cool system that changes up the game although I wonder how they will hold up under a beating that they would likely get in some arcades, especially that camera on the side which looks like it’s begging to be snapped in half by certain kids.

We’ll certainly be keeping an eye out for more on this one next week.

UPDATE: Here is a website for MGA, it will be updated soon with a video of the arcade game in action. You also can see that they have added a new control interface to the game than what was seen previously, including what looks to be a light-gun and another color control panel in the center. It looks like they are trying out several new ideas to entice people to try this out, setting it apart quite a bit from the home Metal Gear version, the only feeling I have is that it’s probably going to cost an arm and a leg to obtain.

[Via Game Watch] [Discuss on the forums]