Posted tagged ‘NASCAR’

GlobalVR teams up with Sprint to offer custom NASCAR arcades for NASCAR events

March 3, 2010

Via

When I first played GlobalVR’s NASCAR a few years ago, I figured that it would only be a matter of time before the cabinets would somehow find their way into NASCAR venues and now it has finally happened. GlobalVR has teamed up with the JHE Production Group for the  2010 Sprint Experience. The Sprint Experience is a 14,400 sq. ft. interactive NASCAR-themed display that is dominated by eight custom NASCAR motion deluxe game cabinets which are housed in a special trailer. Looking closely at the picture above, I believe that they are using the mini-deluxe cabinets that were introduced with Twisted last year.

From the press release it sounds like the setup was a big hit and where they will continue to show this off through the season, I’m sure it will continue to be such a hit. No word on whether they will be offering the game in the online edition, although with eight linked units located in a venue that is bound to attract many fans to the display, that is probably unnecessary.

hit the post break for the presser.

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GlobalVR @ AMOA 2008 – Need For Speed Carbon, NASCAR & talking with John Ray

September 13, 2008

Sorry about the delay in completing my AMOA coverage – I just wasn’t at a proper computer to do so most of yesterday. But now getting back into it here is some information I got from GlobalVR at their booth. When you first approached it the most obvious thing on display was Need For Speed Carbon, thanks to the large banner and the bright color scheme (yellow). They had two deluxe and two standard cabinets there and later on they will have a motion cabinet for NFS Carbon as well. As you know, this was first released as a kit but surprisingly there were no converted NFS cabs to be seen. One thing I did not know prior to the show was what exactly came with a kit but they had fliers there to show you what you get, which also includes a plastic marquee shell that can make the top look like the standard dedicated version of the game along with a new backplate for the chairs and artwork for the sides (as you can see in the flier pictured to the right here, just click on the thumbnail to expand). Some other details I uncovered about the game include that the graphics card is from the nVidia 9600 series and you can use previous NFS cards on this one as it has a card reader device. I was able to play the game for a few minutes (before the fire started, which again probably had to do with the fact that they had to share the booth with TrioTech which has a number of big games which probably pull an awful lot of amps) and I was impressed with what I played – the graphics are slick and the sound is just downright amazing. I still haven’t played the console version of the game but I have a feeling that the arcade version once again is better. I did not get a chance to play the Drift track so I can’t say how that works but the idea of a NOS pedal is pretty cool. The presentation that the cabinet itself produces with lights is also eye-catching and there were people playing this game all the time.

I also was able to see the NASCAR update, which adds the Atlanta Motor Speedway, the Watkins Glen Road Course and of course the updated rosters and Car of Tomorrow.  In case you’re like me and have no idea what the whole Car of Tomorrow thing is about, click here to find out more. (Everytime I hear that term I think back to an old 60’s short ad film called Design For Dreaming where they use that term a lot, it’s a really bizarre film and the only way to watch it is with MST3k). I did get some video from the Atlanta Motor Speedway track, it looks really good although I didn’t get a chance to play it (I did record it though as you can see below). I’m not sure, but they might have updated the song list which is one of my favorite things about the game – right now I still have one of the songs stuck in my head.

In addition to that they also had a Blazing Angels, a GlobalVR Classics Collection and Paradise Lost inside a new cabinet that was designed for Aliens: Extermination. I also had some great conversations with some of the GVR staff, including the marketing director Caryn Mical and John Ray, who spent much of his career working for Atari (both Atari and Atari Games respectively). He worked on games such as KLAX, Pit Fighter, Guardians of the Hood and the entire Rush series. I know he played a major role in creating Rush 2049, one of my favorite racers of all time. We had a great conversation about the arcade industry, past and present as well as some technical details with the games as that is his specialty. I asked about Justice League too – it looks like they are waiting to reveal it still because (to paraphrase a little) “Warner is very happy with the game but we are not just yet – we want it to be perfect”. But I believe that we will find out more in the next few months – I did try to unearth some extra details about how the game actually works but we’ll have to wait. I did find out that the game is NOT based on any of the current titles on game consoles which are using the Justice League title and it’s completely original and exclusive to arcades.

And here are the videos:

NASCAR Racing

Need For Speed Carbon Arcade

[Discuss on the Forums]

GlobalVR's NASCAR arcade gets an update

September 7, 2008

GlobalVR has announced a new update for their NASCAR racing game, which adds two new tracks to the game, updates team rosters and also introduces the new Car of Tomorrow to the game. They say that it is easy to install and low cost (although an amount isn’t given in the press release) and I am sure that operators will be happy to get this update to build on the five or so tracks that the game had prior. The update will also be at AMOA so I’ll be reporting on it next week in addition to some other new things we’ll see at the show.

Hit the post break below for the press release or discuss on the forums.

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GlobalVR’s NASCAR arcade gets an update

September 7, 2008

GlobalVR has announced a new update for their NASCAR racing game, which adds two new tracks to the game, updates team rosters and also introduces the new Car of Tomorrow to the game. They say that it is easy to install and low cost (although an amount isn’t given in the press release) and I am sure that operators will be happy to get this update to build on the five or so tracks that the game had prior. The update will also be at AMOA so I’ll be reporting on it next week in addition to some other new things we’ll see at the show.

Hit the post break below for the press release or discuss on the forums.

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Betson Open House proves successful in bringing attention to new games

April 22, 2008

[Via Betson Enterprises]

US Distributor Betson recently held an open house at their headquarters in Carlstadt, NJ and from their press release, it looks like it was a success. I think it’s a good idea for distributors to hold events like this from time to time – I know that some distributors allow the public to come into their showrooms at any time in the week, marketing an open house event like this is a great way to drum up some local attention for arcades and arcade games and let’s people come in and see that there are a number of great games coming out. At this particular Betson event they showcased similar titles to what was seen at ASI, including Big Buck Safari, Big Buck Hunter Pro Online, NASCAR Racing, Sea Wolf, Hollywood Reels and more. Hit the post break for the full press release or discuss it on the forums.

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Global VR ATEi 2008 Impressions

January 27, 2008

img_5473.jpg

(More pictures after the break)

Global VR have impressed me of late. Not just because they appear to be emerging as one of the big amusements videogame developers, not just because of the variety of games that they have in thier stable now, but because of the price they are releasing thier games at. What ever the industry, there is nothing better than some one coming in and mixing it up with the established companies. A lot of this has to do with deals they have in place with EA and Ubisoft, arguably two of the biggest consumer video game developers around. This allows them access to a huge variety of consumer games that are ripe of arcade conversion.

Now to the games on show at ATEi 2008. Probably the biggest showing on the stand hand to be the debut of Blazing Angels, a console conversion of an early 360 title. Now I haven’t played the console game, and whether or not this will hinder or help my judgement of the arcade game I don’t know, but here’s my opinion anyway.

[Discuss on the Forum] 

(More pictures after the break)

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Global VR's ATEi 2008 Videos: Blazing Angels, Nascar & Americas Army

January 23, 2008

So after a hectic day at the ATEi yesterday I am now faced with the daunting task of sorting through 5gb worth of photos and videos. I decided the best thing to put up first would be the videos, because I figure that’s what all you guys want to see right? Once all the videos are up I will do some individuals posts on each of the main stands with photos to boot. Just bare with me while I work my way through it all.

And in case you were wondering, the show was awesome, so many great games and so much to tell. Stay tuned! First up we have videos of Global VR’s latest offerings….

Blazing Angels 

Nascar

Americas Army

[Discuss on the Forum]