Posted tagged ‘Eugene Jarvis’

Midwest Gaming Classic coming next week, with more arcade goodness and Bill Paxton Pinball!

March 18, 2010

This is just a friendly reminder for many gamers out there that the Midwest Gaming Classic is upon us, with the show coming up on March 27th (a Saturday) and the 28th. As usual they will have a number of arcade games to play there (in addition to a large assortment of console gaming) and among the unique arcade-related games you’ll find is one of Ben Heck’s recent projects, Bill Paxton Pinball (which as far as I know, is not being picked up by Stern) which we discussed a little while ago.

Also it’s important to note that Eugene Jarvis (owner of Raw Thrills’ as as you know, maker of many great games from the 80’s up to today) will be speaking there and Play Mechanix, Raw Thrills’ and Stern Pinball are sponsors of the event so I imagine they willb e showing off some new product there as well.

You can get the full rundown on what to expect here, at the Midwest Gaming Classic website.

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The making of Defender

July 7, 2009

SAM_Coupé_Defender

stinger

Defender is a well-known arcade classic and if you have ever wondered about some of the details involved in how the game came about, one site has interviewed Eugene Jarvis to get the rundown on what it took to get the game together. Before reading this I hadn’t realized that the game was supposed to be a mash-up of both Space Invaders and Asteroids, but obviously the game came out into it’s own with certain factors like the horizontal scrolling and the need to defend friendly beings. I hate to admit that I have never played the arcade version on the real thing – I grew up playing Defender on the Atari 2600 and later on the Atari Jaguar with Defender 2000 which includes the original arcade version on it which is where I played the original for the first time.

For more on Defender and how it came to be, click on the link below.

[The Making of Defender – Nowgamer.com] [Discuss on the Forums]

New Raw Thrills’ game, NickToons Nitro Now Available

August 6, 2008

Raw Thrills’, Betson & Chicago Gaming have just announced the release of their latest racing game, NickToons Nitro, which is a game we mentioned some time ago when I got my hands on an early flier. Since then, they have changed the cabinet design (and the flyer – I saw an ad for this the other day in a trade magazine) and apparently the graphics too. The nice thing is that this is another game we can expect to stay arcade only, or so says Eugene Jarvis:

The design team captured all the excitement and fun of the Nicktoons characters and packed it into a new driver that appeals to everyone. The only place you can experience this new original title is in the arcade!”

Arcade exclusive titles are always welcome and in addition to allowing 6 cabinets to link up one thing that has caught my attention on this racer is the sub-$6000 price tag that my distributor told me (prices will vary according to each distributor), they said expect around $5200 which is about the same for Big Buck Safari. I’ve said many times that this is a trend that needs to continue across the board, especially for games like racers where you have to buy more than one to make it worth your while. As to how the game will play, I hope to find out soon – it might be targetted towards a younger audience but every arcade game is worth trying out no matter what your age.

And while we’re on the subject of new games, I have heard that Raw Thrills’ has some big plans to show off some games that will “change the industry” sometime soon, probably next month at the big arcade shows. I don’t know what it is they are planning to show (I am guessing that part of it has to do with a game being worked on by Specular Interactive) but I certainly am eagerly awaiting what it is that they are going to show off.

Click on the jump below to read the full press release for Nicktoons Nitro and we have moved the game from “Upcoming” to “Released” on our Master Arcade Game List for 2008.

[Raw Thrills’] [Betson] [Chicago Gaming] [Discuss on the Forum]

(more…)

New Raw Thrills' game, NickToons Nitro Now Available

August 6, 2008

Raw Thrills’, Betson & Chicago Gaming have just announced the release of their latest racing game, NickToons Nitro, which is a game we mentioned some time ago when I got my hands on an early flier. Since then, they have changed the cabinet design (and the flyer – I saw an ad for this the other day in a trade magazine) and apparently the graphics too. The nice thing is that this is another game we can expect to stay arcade only, or so says Eugene Jarvis:

The design team captured all the excitement and fun of the Nicktoons characters and packed it into a new driver that appeals to everyone. The only place you can experience this new original title is in the arcade!”

Arcade exclusive titles are always welcome and in addition to allowing 6 cabinets to link up one thing that has caught my attention on this racer is the sub-$6000 price tag that my distributor told me (prices will vary according to each distributor), they said expect around $5200 which is about the same for Big Buck Safari. I’ve said many times that this is a trend that needs to continue across the board, especially for games like racers where you have to buy more than one to make it worth your while. As to how the game will play, I hope to find out soon – it might be targetted towards a younger audience but every arcade game is worth trying out no matter what your age.

And while we’re on the subject of new games, I have heard that Raw Thrills’ has some big plans to show off some games that will “change the industry” sometime soon, probably next month at the big arcade shows. I don’t know what it is they are planning to show (I am guessing that part of it has to do with a game being worked on by Specular Interactive) but I certainly am eagerly awaiting what it is that they are going to show off.

Click on the jump below to read the full press release for Nicktoons Nitro and we have moved the game from “Upcoming” to “Released” on our Master Arcade Game List for 2008.

[Raw Thrills’] [Betson] [Chicago Gaming] [Discuss on the Forum]

(more…)

A look at Eugene Jarvis’ work, past and present

April 3, 2008

In the arcade world it’s hard to miss mega-hits like Defender, Robotron 2048, Smash TV, and Crusin’ USA and while many designers of classic arcade games have moved on toeugene_jarvis.gif different things, the designer behind the aforementioned games is still making arcade games through his own company known as Raw Thrills’. That man of course is Eugene Jarvis and from the website Newcitychicago.com we have an interesting and long interview with Mr. Jarvis that includes a good look at how he runs Raw Thrills’. I think that it’s interesting to note some similarities between the laid-back atmosphere of RT and the laid-back atmosphere of other arcade giants of the past like Atari. In addition to a look at how things go on behind the scenes at RT, they also discuss Jarvis’ outlook on how videogames have evolved over the years and where he thinks that they will go in the future. It’s always good for a hardcore gamer like myself to hear how he despises things like endless franchises of certain games from certain big game companies – from every indication we have when I talked with Betson at ASI, some of RT’s new games will be something new and fresh, which I think is something that arcades need. Anyways, hit the link below to read the full interview.

[Eugene Jarvis interview @Newcitychicago.com] [Discuss on the Forum]

A look at Eugene Jarvis' work, past and present

April 3, 2008

In the arcade world it’s hard to miss mega-hits like Defender, Robotron 2048, Smash TV, and Crusin’ USA and while many designers of classic arcade games have moved on toeugene_jarvis.gif different things, the designer behind the aforementioned games is still making arcade games through his own company known as Raw Thrills’. That man of course is Eugene Jarvis and from the website Newcitychicago.com we have an interesting and long interview with Mr. Jarvis that includes a good look at how he runs Raw Thrills’. I think that it’s interesting to note some similarities between the laid-back atmosphere of RT and the laid-back atmosphere of other arcade giants of the past like Atari. In addition to a look at how things go on behind the scenes at RT, they also discuss Jarvis’ outlook on how videogames have evolved over the years and where he thinks that they will go in the future. It’s always good for a hardcore gamer like myself to hear how he despises things like endless franchises of certain games from certain big game companies – from every indication we have when I talked with Betson at ASI, some of RT’s new games will be something new and fresh, which I think is something that arcades need. Anyways, hit the link below to read the full interview.

[Eugene Jarvis interview @Newcitychicago.com] [Discuss on the Forum]