Posted tagged ‘Dead Storm Pirates’

Dead Storm Pirates gets a trailer

February 24, 2010

When it came to games at IAAPA, Dead Storm Pirates is one of those games I probably should have spent a little more time playing. Even though the game was essentially a beta it was still a lot of fun and it looked great too. Namco America has posted a new trailer of the game in action, showing off the game itself as opposed to the cabinet(which you can see here in case you have missed it). One thing that stands out to me with this game is the framerate as it’s quite smooth while throwing a lot of stuff at you on the screen and the sound will blow you away when you get into the cabinet.The game uses System 357, which is PS3 based hardware that has also been used in other arcades such as Tekken 6 and Razing Storm.

Dead Storm Pirates will be released at some point this year (Q2 2010?) worldwide.

[Discuss on the forums]

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EAG 2010: Show report

January 30, 2010

It’s funny how some memories stick, isn’t it? I had only been to the ExCel Centre in London once before dropping in at the EAG show on Wednesday, for the consumer gaming event GameStars Live in 2004. Somehow though, five and a half years from that event, I was able to perfectly remember the layout of the Custom House DLR station that serves the venue, as well as the vast hallway leading into the main exhibition hall. As it turns out, familiarity would be the key theme which ran through the day.

Wandering around the new show, it seemed very much like the ATEI show I attended last year. Of course, there was no accompanying media registration panic this time, and not having to deal with two areas split across the upper level of Earl’s Court was nice. Getting in was a simple process (though this may have something to do with my late entry), and the staff on hand were nice and helpful. The organisational aspect of the show, given that it was running for the first year, was fine and left me free to use my short time  at the show well.

The striking thing about EAG 2010 is that the exhibitors were, by and large, fairly conservative in their offerings. The standard genres were well-represented: shooting, driving and music games all maintained their popularity, and redemption games were everywhere as usual. However, the commotion caused by fighting games at ATEI in the past (Tekken 6 in 2008, and Street Fighter IV in 2009) was absent, and manufacturers seemed to focus on widening the market for their tried and true hits. Even where unusual ideas were present, such as Giant Tetris, Go Go Grand Prix, and The BishiBashi, an element of familiarity was retained in order to reduce risks – perhaps an effect of the economic situation, which has only grown worse since last year.

All that having been said, the financial pressure ensured that the exhibitors at EAG were fielding a strong line-up of games for 2010, with the best of the last couple of years on show as well as the games which will be taking companies forward. And, having compiled a 1700-word monster report on the show, you’ll need to hit the post break for the detailed EAG rundown!

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Namco’s Dead Storm Pirates now testing in Illinois

December 19, 2009

(Thanks to Sam for the tip!)

If you didn’t have the chance to make it to IAAPA to check out games like Namco’s Dead Storm Pirates and you live anywhere near Addison, IL then this is for you. Namco is currently testing the game out at the Dave And Busters there for a limited time. If you go it’s worth taking a friend as this game was designed more for two player action although I did play it solo for a little bit at the show and still found it to be enjoyable.

Here’s my youtube video of the game in action, in case you missed it previously. It uses System 357 hardware and thus looks fantastic – it’s also a lot of fun too and is worth checking out.

[Discuss on the forums]

Namco's Dead Storm Pirates now testing in Illinois

December 19, 2009

(Thanks to Sam for the tip!)

If you didn’t have the chance to make it to IAAPA to check out games like Namco’s Dead Storm Pirates and you live anywhere near Addison, IL then this is for you. Namco is currently testing the game out at the Dave And Busters there for a limited time. If you go it’s worth taking a friend as this game was designed more for two player action although I did play it solo for a little bit at the show and still found it to be enjoyable.

Here’s my youtube video of the game in action, in case you missed it previously. It uses System 357 hardware and thus looks fantastic – it’s also a lot of fun too and is worth checking out.

[Discuss on the forums]

Pics from IAAPA 2009 (Part 1)

November 20, 2009

VIDEO UPDATES WILL BE COMING LATER TODAY/TOMORROW

Well I’m back from IAAPA 2009 and it was an excellent show. I had always heard how large it was but you have to see it (and walk it) to believe it. I am going to start off with some picture updates here since that is a bit easier to get up and later I will be uploading videos to my Youtube channel. I took more video than any of the other shows I’ve been to which in part is due to the amount of content I found there.

Here we go – because this post is going to be quite large when I’m finished with it, I am going to put everything after the post break. Click on the images to see them full-size. Games to look for below: Cooking Mama, Tank! Tank! Tank!, Dead Storm Pirates, Terminator Salvation, Big Buck Hunter Open Season, Sega Racing Classic, Hummer and more.

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More details unveiled on Namco's Dead Storm Pirates

October 24, 2009

mateyNamco

(Thanks to reader kieranmay for the tip)

We have already mentioned Namco’s upcoming light-gun title known as Dead Storm Pirates a couple of times but up until now we really haven’t seen much other than the game cabinet. Now thanks to a new update to Highway Games, we have a much more detailed look at the game, which includes screenshots and more. First off the game will have five stages – four that the players can choose from and a final stage. Secondly, only the deluxe cabinet will feature the motion base and there will be a slightly smaller SD version although it will maintain the cockpit cabinet style so the players are shielded from outside noise to a certain extent.

Previously we have compared this to Sega’s Let’s Go Jungle and I still feel like it is maintaining that feel to it where the game will be stronger as a co-op game as opposed to a single player affair. In fact according to the brochure for the game (which is all in English interestingly enough, which indicates that this will be targeting markets outside of Asia) it labels the game as a “2 player closed booth gun style game”. We have already discussed the helm control in previous discussions on the game but I think that it’s a great addition which should shake up the feel of how the game works, almost combining a little bit of arcade racing with arcade light-gun shooting. Click on the thumbnails below to see the shots from the brochure.

deadpirate1 deadpirate2 deadpirate3 deadpirate4

[Dead Storm Pirates @ Highway Games] [Discuss on the Forums]

More details unveiled on Namco’s Dead Storm Pirates

October 24, 2009

mateyNamco

(Thanks to reader kieranmay for the tip)

We have already mentioned Namco’s upcoming light-gun title known as Dead Storm Pirates a couple of times but up until now we really haven’t seen much other than the game cabinet. Now thanks to a new update to Highway Games, we have a much more detailed look at the game, which includes screenshots and more. First off the game will have five stages – four that the players can choose from and a final stage. Secondly, only the deluxe cabinet will feature the motion base and there will be a slightly smaller SD version although it will maintain the cockpit cabinet style so the players are shielded from outside noise to a certain extent.

Previously we have compared this to Sega’s Let’s Go Jungle and I still feel like it is maintaining that feel to it where the game will be stronger as a co-op game as opposed to a single player affair. In fact according to the brochure for the game (which is all in English interestingly enough, which indicates that this will be targeting markets outside of Asia) it labels the game as a “2 player closed booth gun style game”. We have already discussed the helm control in previous discussions on the game but I think that it’s a great addition which should shake up the feel of how the game works, almost combining a little bit of arcade racing with arcade light-gun shooting. Click on the thumbnails below to see the shots from the brochure.

deadpirate1 deadpirate2 deadpirate3 deadpirate4

[Dead Storm Pirates @ Highway Games] [Discuss on the Forums]