Posted tagged ‘Action Cop’

Action Deka special site and VF5R hits testing

April 16, 2008

Some more Japan news here with Konami gearing up the marketing on Action Deka with a new special site for the game that offers some more concrete details on the game including character, story, stage and control information and some larger screenshots of the gameplay (although for some reason they are saved as gifs with only 256 colors, thus reducing the quality). Up until now we’ve had thumbnails of the game, some blurry video or snapshots of the game from a bystander.

Also Sega is testing the latest version of Virtua Fighter 5, that adds an ‘R’ to the end. From the details on the page, they mention how it has been changed to become more of a true 3D fighter than previous versions along with some extra moves added for the characters. It sounds like this version will be different enough to make it really stand out above the console versions of the game that have already been released. No word on if Sega will bring this to the international scene in an official release however.

[Action Deka Special Site] [Virtua Fighter 5R testing] [Discuss on the Forum]

Action Deka on test in the UK

April 14, 2008

One game that Konami has been working on that I have been interested in is Action Deka (or Action Cop), which uses some controls that reminds one of the Wii for driving, beat ’em up, and shooting action all in one game. Like we’ve learned with the Wii, motion based controls like this can really be hit or miss, depending on how the developer goes with it. The game was fairly popular at AOU 2008 but until now it was unclear about when they would try the game out internationally to see how it fared on that scene. Well Konami Europe has brought the game to the UK and is currently on site at Action Tenpin and it will be there for some time to gauge interest in the game. I have high hopes for this one, we’ll see how it pans out.

[Discuss on the Forum]

AOU 2008 Famitsu report – arcades bringing new innovations to the scene

February 16, 2008

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With the flurry of news coming around with AOU, it’s hard to post about all of them on the current schedule I have (although Arcade Renaissance is doing an excellent job at that) but I am trying to post what seems to be useful. Here we have a report from Famitsu that I found via AM Net that discusses the innovations being brought to the arcade scene at this years AOU 2008. First it discusses Square Enix’s new arcade game Lord of Vermilion and it’s use of both specialized cards, among other controls. They say that the game “incorporates elements such as network-based RPG card games” which might mean MMORPG but it’s hard to say with the translation. Of course Sega has already tested a similar game in the US already (Sanguozhi War 3) and Konami also had a card-based game at AOU called HorseRiders so Square is not the only company looking at this concept. The article also discusses Konami’s Jubeat (which is supposed to be pronounced You-beat BTW) and how that works – from everything we have seen so far the cube thing is really a fancy marquee and not a monitor – the “monitor” is really built into each button and a small display above those.. And finally (for the video arcade part) they discuss Konami’s Action Cop (or Action Deka over there) and it’s motion-based controls. It’s a good article but keep in mind that the text is filtered through a translator so it’s not perfect.

[Famitsu AOU2008 Innovations] [Discuss on the Forum]

AOU 2008 – Videos of Jubeat, Action Cop, BlazBlue, Gundam and KOF XII

February 15, 2008

From youtube user Gigazine comes some videos from AOU 2008. I have to say that it’s nice that so much attention is being given to arcades right now because of AOU but at the same time it’s disappointing – not because of AOU itself but because everyone only seems to be getting excited about a Japanese arcade show, where many of the games aren’t being released outside of that country. Where was all the mainstream excitement for ATEI or IAAPA? Almost no one mentioned the release of Big Buck Safari, Primeval Hunt, RaceTV or Blazing Angels. I know the answer is found in stuff like Street Fighter IV because of the history of that game but it’s still a little disappointing to see how quick many places are to declare the death of the arcade but once something big comes along they are all over it. Speaking of industry shows, I do plan on heading to ASI next month where some new games will be shown off for the US market. That should be a lot of fun.

Konami’s Jubeat

Action Cop

BlazBlue

Gundam VS. Gundam

From a different user, NeoGeoForLife we have KOF XII

Also I’d like to point out that Arcade Renaissance has a page with links to more videos on their site.

[Discuss on the Forum]

Konami’s Action Cop cabinet on location test

February 10, 2008

actioncop1.jpg

(Click on the image above to enlarge)

Thanks to the Stinger Report we have a first look at the cabinet Konami’s new motion-based controller arcade title Action Cop ‘in the wild’. It is currently testing at a Tokyo facility prior to AOU, so expect to hear a little bit more about this one through the week. Sporting a large screen (which looks like a plasma set although my eyes might be deceiving me) along with a large footprint this is certainly bound to attract some attention at AOU.

I still hold out hope on an international release but it is difficult to say since Konami product doesn’t reach the market penetration that it used to. Silent Hill (the most recent Konami title) has all but been ignored in the States but but has found some ground in Europe – perhaps it will be the same situation with Action Cop although I hope that such is not the case. It would be disappointing to see a great idea like this go unnoticed in the arcade scene here.

[Discuss on the Forum]

Konami's Action Cop cabinet on location test

February 10, 2008

actioncop1.jpg

(Click on the image above to enlarge)

Thanks to the Stinger Report we have a first look at the cabinet Konami’s new motion-based controller arcade title Action Cop ‘in the wild’. It is currently testing at a Tokyo facility prior to AOU, so expect to hear a little bit more about this one through the week. Sporting a large screen (which looks like a plasma set although my eyes might be deceiving me) along with a large footprint this is certainly bound to attract some attention at AOU.

I still hold out hope on an international release but it is difficult to say since Konami product doesn’t reach the market penetration that it used to. Silent Hill (the most recent Konami title) has all but been ignored in the States but but has found some ground in Europe – perhaps it will be the same situation with Action Cop although I hope that such is not the case. It would be disappointing to see a great idea like this go unnoticed in the arcade scene here.

[Discuss on the Forum]

AOU Build Up – Action Cop by Konami

February 4, 2008

konamiaction.jpg

Thanks to the Stinger Report here’s one up and coming look for something to expect at AOU 2008 (among many other games): Action Cop by Konami. We have reported about this game several times already although the name has changed a few times (it was Criminal Action and then Action Detective) the game seems to remain the same.actiondeka2.jpg Konami of course continues to prove that they are the grand-daddy of motion-based controls as Action Cop takes full advantage of them, combining what appears to be fist-brawling and light-gun shooting into one (two aspects that seem to receive the most praise on the Nintendo Wii). We also finally have some OK screenshots of what the game looks like so all we’ll need to wait for now is to see if it plays well or plays comparatively to a mediocre Wii game. (Click on the images above or below to enlarge)

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Still there is no word on if this will see an international release but honestly I think Konami would have to be insane to not release this overseas.

vrcontroller.jpgThe Stinger Report also pointed out that the controllers being used in Action Cop share a striking similarity with those used in some early Virtuality VR arcade titles. Coincedence? You decide.

[Action Cop site] [Discuss on the Forum]