Archive for the ‘Atari’ category

Review: Asteroids Deluxe by Atari

January 30, 2009

While we eagerly await our ATEI coverage to be posted (it should be up very soon so stay tuned) I figured it might be nice to get in a video review before hand. I’ve been needing to do more of these but time is a precious thing as you know and I can’t seem to find enough of it lately. But here is one of my favorite games, Asteroids Deluxe, in all it’s vector glory. While I didn’t have a very good game here, I think that it’s always cool to see a vector monitor in action. Surprisingly, AD has been a popular game at my place, even kids who are only dazzled by today’s modern graphics constantly play this because “it looks so cool”. Too bad I don’t have a full color vector game to show them what that looks like but one day I’ll get my hands on a Major Havoc and that will change.

There is an HD version of this if you click here

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Atari Joystick Lamp

January 10, 2009

atari20lamp

Keeping on the things for the home, made from joystick vibe, here’s are rather bad ass giant atari joystick lamp. I know it’s strictly not arcade but come on, this one was too cool to not post on the site. And if you like you can make it yourself! Head to Instructables for the DYI guide.

[via Retro Blast]    [Discuss on the Forum]

Retro Gamer #52 – King of Kong, Atari interviews and more

June 20, 2008

The new issue of UK publication Retro Gamer has hit newsagents, and it features a lot of interesting material for fans of classic arcade games. For fans of juicy gossip, the first port of call will be the article on the making of The King of Kong, which gives a say to the film’s director Seth Gordon, as well as players Steve Wiebe and Billy Mitchell and Twin Galaxies president Walter Day.

There’s a six page feature on the making of the legendary 1983 Atari game Star Wars, with project leader Mike Hally interviewed. Another six pages are devoted to Namco’s Ridge Racer, with arcade game designer Fumihiro Tanaka and Playstation visual director Yozo Sakagami interviewed, and Atari Games’ Klax gets four pages, with Mark Stephen Pierce explaining how he took on the job of producing a game to show at ATEI in just four months.

The magazine also features articles on arcade games Saint Dragon and Escape From the Planet of the Robot Monsters, and a review of the PSP arcade compilation SNK Arcade Classics I. If all that tickles your fancy, the magazine costs £4.99 and should be on the shelves until July 16th.

[Retro Gamer] [Discuss on the Forum]

The horror: Asteroids meets the shredder

June 11, 2008

No not THE Shredder, villainous foe of the Teenage Mutant Ninja Turtles, but an actual industrial shredder that is good at well, shredding things. Unfortunately this is not the first time I have seen an Asteroids shredded on video, I had seen one meet it’s doom in this way a few years ago and for any classic game enthusiast it can be a painful thing to watch – those vector monitors are becoming harder to find with each passing day and no one makes them anymore from what I understand (compared to a raster monitor they aren’t complicated).

If you’re a classic game enthusiast with a particular love for Asteroids or you just hate seeing people waste arcade cabinets then you’ll probably want to avert your eyes here and move along. At the very least Asteroids is just one of many, many things these guys shred for entertainment although I don’t think Asteroids NEEDS shredding…Mutant Fighter maybe or some other terrible game.

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Leonardo DiCaprio as Nolan Bushnell in new movie called “Atari”

June 8, 2008

I have never really liked movies based upon video games – they always seem to miss the mark by a mile and end up disappointing. But it is not often that Hollywood decides to do a movie based upon game history so I guess I can give it the benefit of the doubt – for now although these types of stories are generally better fit for TV documentaries rather than movies. Leonardo DiCaprio has signed on to portray Nolan Bushnell, the founder of Atari and who is widely considered the grandfather of video games. In the pitch made to Paramount, they are going to shoot for a cross between Mr. Smith Goes to Washington and Tucker for the biopic of the famous company that started it all but as to what period in Atari’s history it will cover is anyone’s guess and to how accurate it will be also will be up for debate.

As you know I hold a great respect for Atari so I really hope that they don’t botch it up although the current company that owns and uses the Atari name has done worse over the past few years (minus the Flashback 2). I’m sure we can expect to see a number of arcade games in the movie at least but just because a movie has arcades in it doesn’t automatically make it good (i.e. Joysticks).

[Via Slashfilm] [Discuss on the Forum]

Leonardo DiCaprio as Nolan Bushnell in new movie called "Atari"

June 8, 2008

I have never really liked movies based upon video games – they always seem to miss the mark by a mile and end up disappointing. But it is not often that Hollywood decides to do a movie based upon game history so I guess I can give it the benefit of the doubt – for now although these types of stories are generally better fit for TV documentaries rather than movies. Leonardo DiCaprio has signed on to portray Nolan Bushnell, the founder of Atari and who is widely considered the grandfather of video games. In the pitch made to Paramount, they are going to shoot for a cross between Mr. Smith Goes to Washington and Tucker for the biopic of the famous company that started it all but as to what period in Atari’s history it will cover is anyone’s guess and to how accurate it will be also will be up for debate.

As you know I hold a great respect for Atari so I really hope that they don’t botch it up although the current company that owns and uses the Atari name has done worse over the past few years (minus the Flashback 2). I’m sure we can expect to see a number of arcade games in the movie at least but just because a movie has arcades in it doesn’t automatically make it good (i.e. Joysticks).

[Via Slashfilm] [Discuss on the Forum]

Game Design Essentials: 20 Atari games

June 1, 2008

I’ve never held back on the fact that I’m an Atari fan at heart and I always have been – that doesn’t mean that I don’t appreciate games from other companies, I just happen to have had some great memories with many Atari games through the past and I appreciate their often overlooked contributions to the game industry as a whole. In fact the article I’m going to link to starts out by discussing how every company seems to have it’s fans except for Atari which in fact are out there but in smaller numbers than what is seen by other ‘factions’.

The article is called Game Design Essentials: 20 Atari games and it takes a look at not just a number of titles to come out of Atari over the years but what it was that made them great games. All of them are arcade titles which is why I am pointing this out and in a way this fits in with my “Missing in Action” articles (which I have not been able to continue with lately since I have been so busy and they take a little while to put together) by pointing out play aspects that are unique, interesting, fun, and generally only work in an arcade setting as opposed to a console setting. The article focuses a lot on Atari Games (the division that existed after Atari split in two in 1984, with the arcade division keeping many of the same people) and their efforts in the late 80s but does take a look at some pre-crash games like Gran Trak10 and Sprint, Tempest, Asteroids, Centipede, I, Robot, Quantum and Major Havoc (these latter three I’d love to own for my personal collection one day but they are quite rare). Of course they also discuss excellent titles like Marble Madness, Paperboy, VIndicators, Tetris, Rampart, Gauntlet Legends as well as a few stinkers like Batman. In addition to taking a trip down memory lane or taking in a game history lesson, I think the article makes some excellent points on certain play aspects that still could be utilized in today’s new arcade games and thus makes a great case as to why we should see more than racers & light-gun titles, even with today’s more advanced technologies.

[Game Design Essentials: 20 Atari games @ Gamasutra via GameSetWatch] (Image via aresluna.org) [Discuss on the Forum]