Archive for the ‘Arcade Conversion’ category

The Fast & The Furious Tokyo Drift Conversion Kit Officially released

April 18, 2008

At ASI it was confirmed that Raw Thrills’ would release a conversion kit for their racer Tokyo Drift and now we have the official word that the kits are now available. As we have stated before, the kits will go for a little over $2000 (price depends on the distributor but expect between $2200 and $2600) and can go into any Crusin’ USA/World/Exotica, California Speed or Off Road Challenge cabinet. I was also told that they can go into SF Rush 2049 cabinets but that is not in the press release. From what I saw at ASI, as long as the person who does the conversion does a good job at fitting everything correctly and cleaning the cabinets up properly, it can appear to the untrained eye that these are new cabinets but your results will vary from one arcade to the other obviously. Hit the post break for the full release.

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The Hot Seat Arcade system of the 1980s

January 8, 2008

Here is another obscure simulator to ponder. The Hot Seat was a motion based simulator produced in the mid 1980’s. This simulator did not come with any dedicated game, its intention was to be a multi-game simulator (in that you could install any existing arcade game in it) and turn that game into a motion simulator to generate more profits. It was made by a company called Balance Technology – Colorado Game Exchange out of Denver, Colorado. The examples mentioned in the article were Williams Blaster and Atari Star Wars and the simulator would be best used with flying or driving games.

I do not have any other information on this simulator other than the article but the article does mention the AMOA and is from November of 1984 so I can only assume if you were at the 1985 AMOA show you may have seen this simulator. There must have been at least 1-2 units of this simulator produced for the AMOA Expo but it is unknown if it even went to locations or into full production which is unlikely. I seem to remember a rumor about one of these popping up on ebay with Star Wars in it but I have never seen it myself on ebay.

I don’t know about you but the idea of Blaster or Star Wars in a simulator game sounds pretty cool to me! Here’s some pictures of the machine:

Hot Seat - Front Image

Hot Seat - Back Image

Wii House of the Dead Box Art

November 25, 2007


[via GoNintendo]

I don’t know what it is about box art, but it always gets me more excited about a game. Especially when it has zombies on it!

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House of the Dead 2 & 3 Confirmed for Wii

November 18, 2007


Now this one we all saw coming a mile off. I can picture it now in the Sega boardroom…

So we’ve done Ghost Squad for Wii, what other lightgun arcade games can we port over to the Wii….. hmmmmmmmm?

A bit of a no brainer really.

Personally I’m really looking forward to this and looks like it could be excellent value as it will include HOTD 2 & 3 plus lots of extra new features. All I have to say is it better have HOTD 1 as a hidden unlockable!

[Discuss on the Forum]

Read on for the press release


The Act Has Arrived!

October 23, 2007


I received my conversion kit for The Act today and I can hardly wait to spend some real time with the game. I hope to play it enough that I can write a review about it for tomorrow – if not then I will post my weekly review on Thursday (or ASAP). Either way the review this week will be about The Act. 🙂

I meant to have some pics of the unboxing but it arrived as I was going out the door for work and I had to take it out just to see if everything was working OK (which it was) but I will try and get some snapshots of the system later. It came with everything I would need to put it into any cabinet and while the chassis looks like it houses a standard PC motherboard, it has a JAMMA edge connector on it. The knob controller is much larger than I expected but it seems to control everything well and the artwork that came along with it is excellent.  Here are some pics I managed to take later today after I unboxed it. I was able to play the game a bit – very intriguing, there’s nothing like it out there and it’s far more interesting than Dragon’s Lair or Space Ace. The only problem was I had no sound – I guess I’ll only get that once I put it into a cabinet (which is my next big task). By checking the BIOS I found that it comes with an Intel 3.06 Ghz Celeron processor, 512 MBs of RAM (DDR) and some options work without the JAMMA harness as long as you have a keyboard plugged into it.

phto0265.jpg phto0267.jpg actknob.jpg

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Hellcade – A Collection of Horrid Arcade Conversions

September 10, 2007

One bad thing you occasionally run into in the world of arcade gaming are conversions –asteroids2mspacman.jpg when someone takes one game cabinet and modifies it so it can play a different game. This usually happens where operators aren’t making much money off of the old game so they convert into something else in the hopes of cashing in. The problem is that sometimes they destroy some real arcade treasures and rare games in the process. When you’re a hardcore arcade fan it’s pretty painful to see something like an Atari Star Wars cab converted into a Crime City game.  Or as you will see in the Hellcade, a Computer Space turned into a Ms. Pac-Man, the burning of a BattleZone, Ms. Pac-Man, Tron, Star Trek and Tempest or the conversion of what looks to be a Joust cocktail (extrememly rare) into Alien Vs. Predator. These things are just wrong.
The Hellcade is a collection of pictures that documents these conversions that are nothing more abominations. Feel free to check it out but don’t say that I didn’t warn you – it’s definently not for the light-hearted.

[BrentRadio’s Hellcade] [Discuss on the Forum]

Sega "Arcade" Console Releases

September 9, 2007


Sega have just given dates for thier upcoming console releases, most of which are arcade ports, which is all good by me! 

Virtua Fighter 5 (360) – 26th October

Ghost Squad (Wii) – 2nd November

Crazy Taxi: Fare Wars (PSP) – 16th November

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