Archive for June 19, 2009

Sega Japan to begin big push for card-based coin-op games

June 19, 2009

segasonic.jpg

newstingerlogo

While I have never played a card-based coin-op game, I do find the idea fascinating as it capitalizes on something which continues to have a strong following among kids who enjoy both video games and card games. I would have thought that card games would have just been a passing fad but even at the mall where my biz is located they hold regular card-game tournaments. Sega created the card-based coin-op game but they have lost market share to competitiors in Japan and now they are promising to ramp up their developments in this sector to take the share back, according to this article.  After reading this, I finally understood exactly what this recent announcement about a “double touch screen” style cabinet from Sega was all about.

While such games get most of their play in Asia, I am acutally surprised that Sega has not pushed the concept in other areas like the US where as I previously mentioned there are businesses setup for players to come in and play card games. Those same players usually like video games so it would seem to be a natural fit but perhaps market information says otherwise.

[Via AndriaSang] [Discuss on the Forum]

Advertisements

Check out anti-cheating techniques for coin mechs

June 19, 2009

coinmech

newstingerlogo

Back at the height of the “Golden Age of Gaming”, clever players found ways to cheat the arcade system – to the anger of arcade operators. Come to think of it, methods used could have been considered a very early form of piracy since players were getting games for free but that didn’t last terribly long as manufacturers were quick to resolve the problem by making the coin mechs more complicated. They had to come up with a number of fixes, including the prevention of pennies or nickels giving a credit, a quarter on a string, slam sensors and more. Those anti-cheating methods were documents and one website has posted a number of these documents up for viewing. While I have some experience with coin mechs themselves, I never looked much into how they can prevent cheating.

[Via Tokens Only] [Discuss on the Forums]