Archive for February 14, 2009

Guitar Hero Arcade now available

February 14, 2009

gharcadeFor those who have been eagerly awaiting the release of Raw Thrills’/Konami’s Guitar Hero Arcade, the wait is finally over as models are shipping out to distributors across the country. My own local distributor received some yesterday and those were going to be heading out to locations that had already purchased the game so maybe if you’re lucky you might find a location where this is at this weekend, or at least by next weekend.

It should be interesting to see how this does for arcades, I know that it has tested quite well and as long as locations that grab one take advantage of the popularity of the game and hold tournaments for it, it should remain a high earning game for a while. Of course if it does really well as expected, I then wonder if we’ll see another explosion of music games for the coin-op industry in the US.

Guitar Hero Arcade is now in the “Already Released” column on our Arcade Game Release List for 2009.

[Raw Thrills] [Discuss on the Forums]

With Midway bankrupt, where will that leave their arcade stuff?

February 14, 2009

midwaylogo

You have probably heard by now that Midway has gone bankrupt and they owe millions of dollars to different companies for various reasons. While Midway stopped making arcade games several years ago (and many of their arcade development people went over to companies like Raw Thrills and Play Mechanix), with this bankruptcy news this has me wondering what is going to become of the many arcade game properties that they hold on to. In addition to their long line-up of titles that goes as far back as the 1970’s, they also bought up Atari Games back in 2001 or so and so they also own all of the great games that AG made from 1984 (like Marble Madness) up to Rush 2049. So now it remains to be seen – will Midway’s properties be broken up and sold to different bidders or will someone scoop up all of the arcade stuff to bring some of those titles back to where they belong?

I know that is a long shot and thus wishful thinking but if I had a few million bucks I’d totally buy up Atari Games and bring them back from the dead with a vengeance. KLAX, Paperboy, T-Mek, Gauntlet Legends and others would be cool games to bring back although there’s plenty of original stuff that could be done as well. What are your thoughts on the final demise of Midway?

[Discuss on the Forums]

Namco Bandai's AOU 2009 website

February 14, 2009
gvsgnext

One of Namco's games that will be at AOU

stinger11

A few days ago we reported that Sega and Konami had setup websites for AOU2009 and now Namco Bandai has a page dedicated to what they will be showing off at the event. In addition to Razing Storm and Nirin, which have been shown at IAAPA and ATEI, they also will be showing off Gundam Vs. Gundam Next (which I think is a new version of their mecha battle game; it’s what it pictured above) and Taiko No Tatsujin 12, the latest of their Drum Mania style games.

It’s too bad I can’t grab a ticket and fly over to Japan to check this show out but at least the possibility of going to ASI next month is open.

[Namco’s AOU site] [Discuss on the Forums]

Namco Bandai’s AOU 2009 website

February 14, 2009
gvsgnext

One of Namco's games that will be at AOU

stinger11

A few days ago we reported that Sega and Konami had setup websites for AOU2009 and now Namco Bandai has a page dedicated to what they will be showing off at the event. In addition to Razing Storm and Nirin, which have been shown at IAAPA and ATEI, they also will be showing off Gundam Vs. Gundam Next (which I think is a new version of their mecha battle game; it’s what it pictured above) and Taiko No Tatsujin 12, the latest of their Drum Mania style games.

It’s too bad I can’t grab a ticket and fly over to Japan to check this show out but at least the possibility of going to ASI next month is open.

[Namco’s AOU site] [Discuss on the Forums]

Article: "When the arcades lost their fire"

February 14, 2009

stinger11

One great thing about arcades are the memories they create. I think that all of us has a story or two from times we spent at the arcade ‘back in the day’ and the article we’ll be linking to in that post discusses that very thing – how arcades used to be what the industry and players revolved around and the great games that we would see all the time and how consoles played into dragging arcades down, etc. Overall it’s a nice article but it’s unfortunate that it doesn’t really mention the existing arcade industry. I understand that this is common these days as journalists seem to accept the notion that the industry is dead, despite the fact that there are still thousands of locations out there that call themselves an arcade, there are still places where you can go to rub shoulders with other people who share your interests in video gaming and that new arcade titles are still coming out in nearly every month of the year.

Sure it isn’t like 1982 anymore – seeing lines of people waiting to get into an arcade to play the latest game is not an occurence we see anymore although I always wonder if it has to be that way or not. One thing that has not changed is that the games themselves are the key to bringing players into the arcade – the operator has the responsibility of picking the games (if they can afford it) as well as maintaining them. But it certainly helps when we get games to choose from that people want to play.

Anyways, enough of my ranting, here’s the the link

[The Guardian: When The Arcades Lost Their Fire”] [Discuss on the Forums]

Article: “When the arcades lost their fire”

February 14, 2009

stinger11

One great thing about arcades are the memories they create. I think that all of us has a story or two from times we spent at the arcade ‘back in the day’ and the article we’ll be linking to in that post discusses that very thing – how arcades used to be what the industry and players revolved around and the great games that we would see all the time and how consoles played into dragging arcades down, etc. Overall it’s a nice article but it’s unfortunate that it doesn’t really mention the existing arcade industry. I understand that this is common these days as journalists seem to accept the notion that the industry is dead, despite the fact that there are still thousands of locations out there that call themselves an arcade, there are still places where you can go to rub shoulders with other people who share your interests in video gaming and that new arcade titles are still coming out in nearly every month of the year.

Sure it isn’t like 1982 anymore – seeing lines of people waiting to get into an arcade to play the latest game is not an occurence we see anymore although I always wonder if it has to be that way or not. One thing that has not changed is that the games themselves are the key to bringing players into the arcade – the operator has the responsibility of picking the games (if they can afford it) as well as maintaining them. But it certainly helps when we get games to choose from that people want to play.

Anyways, enough of my ranting, here’s the the link

[The Guardian: When The Arcades Lost Their Fire”] [Discuss on the Forums]

Namco talks about arcades, future titles

February 14, 2009

namco1.JPG

stinger11

Highway Games has posted an interview they had with Casey Utsunomiya of Namco Bandai Japan and they discuss Namco’s stance in the arcade industry, their thoughts on it, and future titles. It’s good to hear that they will continue to give arcades a period between the arcade release and the console release so that operators have a chance to make back their investment. Also they drop hints that maybe there will be a new Soul Calibur game for arcades, along with sequels to some of their other popular games (probably Time Crisis and MaxiTune). I have to say personally however that I was more intrigued by some original titles like Razing Storm (although that looks very much like Crisis Zone) and Nirin than by seeing more sequels.

More to enjoy below

[Highway Games Interviews Casey Utsunomiya] [Discuss on the Forums]