Archive for May 15, 2008

Rambo has a flyer (cabinet shot and screenshot included)

May 15, 2008

(Click on the image above to enlarge it)

AM-Net has posted a flyer for Sega’s latest light-gun extravaganza Rambo and it gives us a first look at both the cabinet and the game. The cabinet is a lot like the House of the Dead 4 Deluxe cabinet, as the guns are similar and the small shots from the game look quite good, with lots of explosions and flames which you expect to see in a Rambo game. I can’t wait to see this in action – I know it’s testing in Europe and the US (I have not idea what the locations are in the US though) and AM-Net says that it will be coming in September (usually the international release isn’t too far behind) and in yen the value of the cabinet is around $16k USD.

So Sega is still not learning how to price their games more competitively IF this price holds for an international release – I learned the other day that Big Buck Safari Deluxe has a new price of around $6000 for operators – so $10000 less than something like Rambo Deluxe or Primeval Hunt, it doesn’t take much to imagine which game operators will go for. Whether Sega will do a standard cabinet for Rambo remains to be seen but I hope that something is done as this looks really cool and I would love to carry it in my arcade later this year, but if I can’t afford it I’ll just have to wait.

[AM-Net] [Discuss on the Forum]

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Big Buck Media event in San Francisco

May 15, 2008

Raw Thrills and Play Mechanix continue to make the rounds with Big Buck Hunter Pro Online and Big Buck Safari by showing it to the media. The latest event in San Francisco brought in representatives from MTV, 1UP and Gamasutra and more to try out BBS. I haven’t seen any articles written by these organizations yet although 1UP’s Gamevideos site has a Big Buck Safari debut trailer that I hadn’t seen before. Either way it’s great that Raw Thrills is reaching out to media outlets to bring more attention to new arcade titles.

Speaking of Big Buck Safari, it looks like it is doing incredibly well in bars, earning around $400 a week average which is excellent as far as earnings go.

Hit the post break for the press release [via Betson]

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Exclusive: First footage from Dark Presence

May 15, 2008

The new fighter by indie developer Galloping Ghost has been in the works for quite sometime and until now they have only revealed a couple of screenshots from the game but now we have the first footage of the game in action. It only shows one level panning from side to side and no characters in play but before you watch it, let me explain a couple of things about what is going on here. First off, I saw this in a much higher resolution beforehand and it looks much better in HiDef (naturally). But that file wouldn’t upload to the site so here is a lower rez version. Also, while it appears that everything is in 3D, it actually is in 2D but the 3D effect is achieved using Galloping Ghost’s custom parallax scrolling engine, which creates a pretty convincing 3D look. I also need to note that this video lacks the final animations which will be going on in the background, which will include spinning fans behind the fence, garbage blowing around on the ground, cans rolling around in the wind, light bulbs flickering and steam rising from grates on the ground. So now that I’ve established that this is just early footage from the game and has no characters to show yet, lets get to it.

We should have some footage with the characters soon and hopefully we’ll be able to show it in some better quality (as you know, WordPress quality video is basically the same as youtube quality).

EDIT- I had uploaded it to WordPress but the quality was too horrible so I uploaded it to Vimeo where it’s a tad better.

[Galloping Ghost Productions] [Discuss on the Forum]

Multi-touch sensor system w/ Missile Command

May 15, 2008

One new technology that is gaining steam in the public eye is that of the multi-touch display. Some applications are being used for in home while others are for out of the home – this system is more for an out of the home environment from the information we have on it. I think that arcades could make better use of such technology although they have at least begun to do so with systems like LightSpace and TrioTech’s UFO Stomper. And to prove how good such a system could be for arcades, these guys retrofitted a system called Obscura Digital Multi-Touch wall to play Atari’s Missile Command, although they modified the game a bit to include unlimited ammo (which sure helps when this game gets crazy).

[Discuss on the Forum]

Sega's Mushi King makes a Guinness World Record

May 15, 2008

In some other news for Sega that is a bit mroe positive than the post below, one of their games has been certified with a Guinness world record. The game is primarily seen in Japan and there Sega has held 100,297 tournaments for the game which have taken place between May 2003 and November 2007. The record is for “the arcade game for which the most official tournaments have been held”. I’m not sure what game would have held that beforehand (Tron maybe?) but of course I didn’t even know that this sort of record existed.

[Dengeki Online] [Discuss on the Forum]

Sega’s Mushi King makes a Guinness World Record

May 15, 2008

In some other news for Sega that is a bit mroe positive than the post below, one of their games has been certified with a Guinness world record. The game is primarily seen in Japan and there Sega has held 100,297 tournaments for the game which have taken place between May 2003 and November 2007. The record is for “the arcade game for which the most official tournaments have been held”. I’m not sure what game would have held that beforehand (Tron maybe?) but of course I didn’t even know that this sort of record existed.

[Dengeki Online] [Discuss on the Forum]