Archive for March 13, 2008

Shrek Pinball final design and details

March 13, 2008

shrek_main.jpg

We’ve seen plenty of pinball news over the past couple of days and today details on Stern’s newest (and very limited production) pinball have been made available, along with a picture of the playfield, back glass and play features. Don’t expectshrekpinball.jpg to find this one around in many places for a while – only 250 are being made but if those all sell out quickly then Stern may produce more.

According to the press release the main feature of the new Shrek pinball is Donkey’s Mini-Playfield which is a small separate pinball playfield that sits in the upper right hand corner of the game. It includes mini-flippers that the player controls when the ball is in play there and also has ramps, targets and a Donkey figurine.

In addition to this the playfield has figurines of Shrek, Puss in Boots, Princess Fiona and Gingy and of course the game has a multi-ball feature that can be unlocked during play.

Now I’m just wondering when Stern is going to get on the Halo merchandising bandwagon and develop that.

[Via Coinoptoday.com] [Discuss on the Forum]

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IFPA's March Pinball Madness

March 13, 2008

ifpalogo.jpg

One of the competitions to be featured in conjunction with this year’s ASI event is the International Flipper Pinball Association’s World Pinball Championship. The tournament will be taking place at the Pinball Hall of Fame in Las Vegas on March 28th-30th and willifpa5.jpg be offering a prize package of over $14,000 along with a brand new pinball machine from Stern. Competitors will be coming from 12 different countries to compete and spectator’s are welcome.

While a lot of kids these days probably wouldn’t understand the appeal of watching people compete in pinball tournaments, I think it would be great to watch some of the best players in the world duke it out. There is always something cool about watching someone play a pinball or arcade game when they are really good at it.

For more information visit the IFPA site or pinballhall.org

[Via Play Meter Magazine News]

IFPA’s March Pinball Madness

March 13, 2008

ifpalogo.jpg

One of the competitions to be featured in conjunction with this year’s ASI event is the International Flipper Pinball Association’s World Pinball Championship. The tournament will be taking place at the Pinball Hall of Fame in Las Vegas on March 28th-30th and willifpa5.jpg be offering a prize package of over $14,000 along with a brand new pinball machine from Stern. Competitors will be coming from 12 different countries to compete and spectator’s are welcome.

While a lot of kids these days probably wouldn’t understand the appeal of watching people compete in pinball tournaments, I think it would be great to watch some of the best players in the world duke it out. There is always something cool about watching someone play a pinball or arcade game when they are really good at it.

For more information visit the IFPA site or pinballhall.org

[Via Play Meter Magazine News]

Street Fighter IV's new mexican wrestler

March 13, 2008

sf4-el.jpg

Looks like Capcom are taking a leaf out of Nintendo’s SBB book and drip feeding us with tiny nuggets of SF4 goodness every so often. And boy do we lap it up. Keep ’em coming Capcom!

[Kotaku via Capcom US]

As of this moment, Crimson Viper and Abel have been the only new characters announced for Street Fighter IV, but the time has finally come to lift the curtain on yet another new warrior!

Judging by his appearance and profile, it looks like he utilizes a pro wrestling style. In fact, his style is none other than Mexico’s famous Lucha Libre brand of wrestling! Will we see that style’s trademark aerial acrobatics at work? We can only hope and wait with baited breath…

This fiery fighter is a man who divides his professional life between Lucha Libre wrestling and gourmet cooking. His hot-blooded spirit is enough to give even the mighty Red Cyclone a run for his money! Unfortunately, the same can’t be said for his lackluster cooking skills…

[Discuss on the Forum]

Street Fighter IV’s new mexican wrestler

March 13, 2008

sf4-el.jpg

Looks like Capcom are taking a leaf out of Nintendo’s SBB book and drip feeding us with tiny nuggets of SF4 goodness every so often. And boy do we lap it up. Keep ’em coming Capcom!

[Kotaku via Capcom US]

As of this moment, Crimson Viper and Abel have been the only new characters announced for Street Fighter IV, but the time has finally come to lift the curtain on yet another new warrior!

Judging by his appearance and profile, it looks like he utilizes a pro wrestling style. In fact, his style is none other than Mexico’s famous Lucha Libre brand of wrestling! Will we see that style’s trademark aerial acrobatics at work? We can only hope and wait with baited breath…

This fiery fighter is a man who divides his professional life between Lucha Libre wrestling and gourmet cooking. His hot-blooded spirit is enough to give even the mighty Red Cyclone a run for his money! Unfortunately, the same can’t be said for his lackluster cooking skills…

[Discuss on the Forum]

Shaggy's Review: Blade Master by Irem

March 13, 2008

Since I covered scrolling fighters in my Missing in Action article recently, I figured that it would be good to cover one in my next review. This week we’re taking a look at a rather obscure game, Blade Master by Irem.

—————————————————————————————–

bmaster.png

Players: 1-2

Released: 1991

Introduction

Forces of evil have kidnapped the princess who has a magical power that can bring their prince of darkness to life and it is up to Ron and Arnold (the ultimate names in warrior circles) to fight off hordes of orcs and other magical creatures to reach her and stop the army.

Game Mechanics

Blade Master is like a poor man’s Golden Axe, minus elements like ridable animals. It follows the standard scrolling fighter formula – throw as many enemies at the player as the hardware can handle, offer several different stages that players can venture across and pit you against giant bosses that were made solely to drain quarters from the players. But it doesn’t offer anything in the game mechanics department to make it really stand out from the many other scrolling fighters that we saw coming out about the same time. There are only two buttons, one for attack and the other for jump and as such there arebmaster_a.png only a couple of different attacks that can be unleashed upon the enemies you face and there is no magic system where you can use that to clear the screen of enemies for tight situations. It’s not all bad however – the levels are longer than I have seen in some scrolling fighters and there is a wide variety of enemies that you confront that helps keep the game interesting.

(more…)

Shaggy’s Review: Blade Master by Irem

March 13, 2008

Since I covered scrolling fighters in my Missing in Action article recently, I figured that it would be good to cover one in my next review. This week we’re taking a look at a rather obscure game, Blade Master by Irem.

—————————————————————————————–

bmaster.png

Players: 1-2

Released: 1991

Introduction

Forces of evil have kidnapped the princess who has a magical power that can bring their prince of darkness to life and it is up to Ron and Arnold (the ultimate names in warrior circles) to fight off hordes of orcs and other magical creatures to reach her and stop the army.

Game Mechanics

Blade Master is like a poor man’s Golden Axe, minus elements like ridable animals. It follows the standard scrolling fighter formula – throw as many enemies at the player as the hardware can handle, offer several different stages that players can venture across and pit you against giant bosses that were made solely to drain quarters from the players. But it doesn’t offer anything in the game mechanics department to make it really stand out from the many other scrolling fighters that we saw coming out about the same time. There are only two buttons, one for attack and the other for jump and as such there arebmaster_a.png only a couple of different attacks that can be unleashed upon the enemies you face and there is no magic system where you can use that to clear the screen of enemies for tight situations. It’s not all bad however – the levels are longer than I have seen in some scrolling fighters and there is a wide variety of enemies that you confront that helps keep the game interesting.

(more…)