Archive for February 28, 2008

Shaggy's Review: Rip Off by Cinematronics

February 28, 2008

As a quick note you have probably noticed that I have not been able to keep up with my weekly review format so I am just going to do reviews when I really have the time to sit down and write as when I do reviews I like to cover everything I can. This week I’m going back to 1980 to cover a game that not many gamers have had a chance to play, Cinematronic’s Rip Off.

ripoffmarq.jpg
Rip Off by Cinematronics
Players: 1-2
Released: 1980

Introduction

Pirate tanks are attempting to steal your fuel canisters! Alone or with a friend protect the canisters from the pirates for as long as you can in the first game to employ co-operative play.

Game Mechanics

You are a tank and you have to protect a number of fuel canisters placed in the center of the screen from the thieving pirates who also happen to be tanks that can come in a number of different configurations. There are no number of lives that you have to keep track of – the goal is simply to get the highest score you can and keep the pirates from stealing all of your canisters. Once the last canister is dragged off the game ends. While this is a simple formula, it makes for a difficult as well as a fun game that works best withripoff2.png two players(the game was actually designed with co-op play as the primary factor as Tim Skelly read a market research of how people had a “desire to co-operate” while designing Rip Off). In fact in a single player game, Rip Off is quite difficult as with each successive wave of tanks the difficulty increases as does the intelligence of the pirates which can prove to be tough to handle on your own. The AI is rather impressive for a game from this time and when you first play it may catch you off guard. Hit the post break to read more.

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Shaggy’s Review: Rip Off by Cinematronics

February 28, 2008

As a quick note you have probably noticed that I have not been able to keep up with my weekly review format so I am just going to do reviews when I really have the time to sit down and write as when I do reviews I like to cover everything I can. This week I’m going back to 1980 to cover a game that not many gamers have had a chance to play, Cinematronic’s Rip Off.

ripoffmarq.jpg
Rip Off by Cinematronics
Players: 1-2
Released: 1980

Introduction

Pirate tanks are attempting to steal your fuel canisters! Alone or with a friend protect the canisters from the pirates for as long as you can in the first game to employ co-operative play.

Game Mechanics

You are a tank and you have to protect a number of fuel canisters placed in the center of the screen from the thieving pirates who also happen to be tanks that can come in a number of different configurations. There are no number of lives that you have to keep track of – the goal is simply to get the highest score you can and keep the pirates from stealing all of your canisters. Once the last canister is dragged off the game ends. While this is a simple formula, it makes for a difficult as well as a fun game that works best withripoff2.png two players(the game was actually designed with co-op play as the primary factor as Tim Skelly read a market research of how people had a “desire to co-operate” while designing Rip Off). In fact in a single player game, Rip Off is quite difficult as with each successive wave of tanks the difficulty increases as does the intelligence of the pirates which can prove to be tough to handle on your own. The AI is rather impressive for a game from this time and when you first play it may catch you off guard. Hit the post break to read more.

(more…)

Golden Tee to be featured at all Chicago Rush home games

February 28, 2008

topgolfgt.jpg

Before I get started I should point out that this article discusses American-football and not soccer (or what is called football everywhere else 🙂 ). In particular it discusses Arena Football, which is a different league than the NFL known as the AFL. From what I know, Arena Football is all indoors and has slightly different rules (sorry, I’m no expert on this sport).

So onto the news. Incredible Technologies has teamed up with a company called Top Golf  for to promote Golden Tee Golf during each home game of the Chicago Rush AFL team and it’s known as the “TopGolf Golden Tee Hole-in-One Challenge”. During the game (I assume during half-time) three fans from the crowd will be chosen at random to come out on to the field where they will setup a Golden Tee Golf arcade game that is connected to the  Allstate Arena’s jumbotron to double as “the world’s largest video game monitor”. The contestants will then play a quick round of Golden Tee in an attempt to score a hole-in-one. While the press release doesn’t say what the contestant that scores a hole-in-one will win (it probably varies) it does say that the contestant that gets closest to the hole will win “a bevy of prizes from TopGolf.”

I think that this is a smart promotion for the game even though the exposure will be limited only to those who attend Chicago Rush games. The reason why they are sticking just to this team is because Incredible Technologies is a company based in Illinois and so they are helping support their local team and economy which is great. Maybe we’ll soon see some video of one of these contests online.

[Via Coinoptoday.com] [Discuss on the forum]

Sega's RaceTV and Primeval Hunt now available in the US

February 28, 2008

primrace.png

Distributor BMI Gaming updated their site today and with it bring us news that Sega’s RaceTV and Primeval Hunt are now available for purchase in the United States. We also finally find out what the prices will hover around (prices do vary from one distributor to another although they generally do not vary greatly) except for the 29″ version of Primeval Hunt. For the Delxue Cabinet of Primeval Hunt operators can expect to pay $15975 (which is still cheaper than Namco’s Time Crisis 4 Deluxe and only a few dollars more than House of The Dead 4 Deluxe); RaceTV is listed at $7975 (which puts it a few hundred dollars more than Raw Thrills’ F&F Drift or SuperBikes but still way below a single unit for Maximum Tune 3 or Sega’s own ID4 Deluxe). Oddly enough Sega Amusement’s USA page has not been updated with any information on either game and after a quick check, no other distributor has these games on their pages yet. I think I will be stopping by my local distributor this week to see if they already have either game in or if they will soon have them in – I’d like to see how prices compare and it would be great to give each of these games a spin.

[BMI Gaming – RaceTV / page with Primeval Hunt ] [Discuss on the Forum]

Sega’s RaceTV and Primeval Hunt now available in the US

February 28, 2008

primrace.png

Distributor BMI Gaming updated their site today and with it bring us news that Sega’s RaceTV and Primeval Hunt are now available for purchase in the United States. We also finally find out what the prices will hover around (prices do vary from one distributor to another although they generally do not vary greatly) except for the 29″ version of Primeval Hunt. For the Delxue Cabinet of Primeval Hunt operators can expect to pay $15975 (which is still cheaper than Namco’s Time Crisis 4 Deluxe and only a few dollars more than House of The Dead 4 Deluxe); RaceTV is listed at $7975 (which puts it a few hundred dollars more than Raw Thrills’ F&F Drift or SuperBikes but still way below a single unit for Maximum Tune 3 or Sega’s own ID4 Deluxe). Oddly enough Sega Amusement’s USA page has not been updated with any information on either game and after a quick check, no other distributor has these games on their pages yet. I think I will be stopping by my local distributor this week to see if they already have either game in or if they will soon have them in – I’d like to see how prices compare and it would be great to give each of these games a spin.

[BMI Gaming – RaceTV / page with Primeval Hunt ] [Discuss on the Forum]