Archive for February 23, 2008

What other arcade website do you visit?

February 23, 2008

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Now this is not me just being nosey. The reason I want to know what other arcade websites you visit is to add some more websites to our blogroll. Why would I want to do this you ask? At the end of the day I want more people to become aware that there is still a big following when it comes to arcades and I want to link to these sites to help the overall arcade coverage (maybe it won’t work, but no one can say we didn’t try).

 Now you may also think; why would I want to advertise other “competing” websites. Well the way I look at is we aren’t competing, it’s all for the greater good. Just look at Arcade Heroes and Arcade Renaissance. I have never looked at Renaissance and though of it as competition, we borrow stories of each other all the time (but at the same time we cover very different things on occasions). and it’s a great way for new people discover our websites. 

Now you may think that I know every arcade related website out there but the likelihood is; I don’t. The Internet is a big place you know. 

Just use the comments below for your great arcade website tips.

Our Japanese Arcade Friend

February 23, 2008

We received an email the other day from a fan of ours who comes all the way from Japan. He sent us a few links to some strange looking arcade games as well as offering his assistants when it comes to translation. So thanks Oga and we will look forward to hearing more from you in the future. Hit the jump for the links he sent us, warning these games are old Japanese porn arcade games. I was unaware that these even existed although I do vaguely remember a Pool game in my local Kebab shop that if you won you got to see a picture of a cartoon naked girl :-0

[Discuss on the Forum]

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Location Review – Galaxy World, Sydney

February 23, 2008

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(More picture after the break)

The second arcade I visited whilst I was in Australia, which was called Galaxy World, had a great selection of games. The most exciting for me had to be Stern Pinball’s Wheel of Fortune. This was the first time I had seen the game, or played it for that matter, and it did not fail to impress, I think I sunk about thirty bucks in to it during my stay.

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Fighter poll results: King of Fighters XII or Street Fighter IV?

February 23, 2008

A few days ago I posted a poll via Survey Monkey asking a few questions about your thoughts on all of the new fighters coming out of Japan and I have to admit that I am a little bit surprised at the results so far. Unfortunately due to the way Survey Monkey works you can’t see the current results (if anyone knows of a better polling system that can be integrated into a WordPress blog LMK because apparently there aren’t any), so here they are as of the writing of this post. Keep in mind that the poll never closes so if there are any major changes then I’ll be happy to let everyone know the results in our forum. Overall, most of you are more excited for the new King of Fighters XII than any other fighter. Of course now the question is, will SNK be releasing it outside of Japan (in arcades) or will fans have to import it (or wait for a console version)?

Click on the thumbnails below to see the results!

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[Discuss on the Forum]

Street Fighter IV "definently" coming to US arcades

February 23, 2008

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This is the kind of news that makes me happy. While I have speculated that SFIV would come to arcades in the US since the game was being developed by Capcom USA, it was hard to say since it’s been quite a while since Capcom released an arcade title here. Thanks to the hype that media has put behind this game (wouldn’t it be nice if they did that for all new arcade titles?) SFIV in arcades will be big and I plan on getting one for my arcade later this year. Let’s just hope that Capcom won’t be releasing the console versions a month or two after the arcade version so that operators have sufficient time to recoup the price on the game and then some.

But before we get too excited, Capcom is still trying to find a distributor for the game, which for some reason is proving a little difficult for them. I do hope that they manage to hammer that out – it would be ridiculous if it gets hung up due to distribution issues. I know that not everything os just fine when it comes to distributors but I can’t really put my finger on it as to why there are issues with certain games being distributed properly. It seems like it has to do with distributors carrying competing products and preferring some over others (although I can’t see that happening with SFIV – I’m surprised they aren’t fighting over this one). So when it comes to distribution, I still have a little bit to learn as to how it works. I guess if it doesn’t work out Capcom could sell it directly but it’s hard to imagine them undertaking that.

[Via Kotaku] [Discuss on the Forum]

Street Fighter IV “definently” coming to US arcades

February 23, 2008

ryu-guile.jpg

This is the kind of news that makes me happy. While I have speculated that SFIV would come to arcades in the US since the game was being developed by Capcom USA, it was hard to say since it’s been quite a while since Capcom released an arcade title here. Thanks to the hype that media has put behind this game (wouldn’t it be nice if they did that for all new arcade titles?) SFIV in arcades will be big and I plan on getting one for my arcade later this year. Let’s just hope that Capcom won’t be releasing the console versions a month or two after the arcade version so that operators have sufficient time to recoup the price on the game and then some.

But before we get too excited, Capcom is still trying to find a distributor for the game, which for some reason is proving a little difficult for them. I do hope that they manage to hammer that out – it would be ridiculous if it gets hung up due to distribution issues. I know that not everything os just fine when it comes to distributors but I can’t really put my finger on it as to why there are issues with certain games being distributed properly. It seems like it has to do with distributors carrying competing products and preferring some over others (although I can’t see that happening with SFIV – I’m surprised they aren’t fighting over this one). So when it comes to distribution, I still have a little bit to learn as to how it works. I guess if it doesn’t work out Capcom could sell it directly but it’s hard to imagine them undertaking that.

[Via Kotaku] [Discuss on the Forum]

A look at arcade ports on retro consoles today

February 23, 2008

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Ever since Atari released Space Invaders on the Atari 2600 console, arcade ports have been something of a standard in the console industry. It becomes something of a conundrum however as console releases have been a problem for arcades as developers have begun releasing some titles on consoles shortly after the arcade release killing sales or releasing them first on the consoles and then arcades. I have found one interesting trend however – homebrew developers recreating classic games on classic game consoles. Many classic arcade titles never saw a release on a retro console so enthusiast programmers are bringing those games to life on old systems and in some cases pulling off what was believed to be impossible. It has taken me a few hours to gather all of the games I could find on this list but it’s possible that I overlooked a few games.

Update: I have added a few ColecoVision homebrews that I previously missed.

Hit the post break for the huge lists. [Discuss on the Forum]

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