Archive for February 9, 2008

Happy Belated Birthday Nolan Bushnell

February 9, 2008

nolan_bushnell.jpg

I feel bad for missing this the other day but on February 5th the founder of our industry (practically the entire video game industry – yeah I know aobut Ralph Baer but Nolan is the one who really got the ball rolling) celebrated his 65th birthday. Nolan Bushnell created the very first coin-operated video game with Computer Space which was a commercial flop but paved the way for the rest of the industry as he kept his dream alive and went on to create the smash hit PONG along with the first titan of the game industry, Atari which would later create some of the most memorable classics of all time along with some great consoles such as the Atari 2600 and Atari Lynx. These days Mr. Bushnell is keeping busy with his restaurant chain called uWink, which combines gaming with eating but in a more mature venue than Chuck E. Cheese (which he also created). Mr. Bushnell was actually born in my home state Utah, although I have never been to the city he was born in (Clearfield). I have been to Lagoon Amusement park however, where Nolan worked at the time that he first came up with the idea for coin-operated video games while he  was studying at a local university. Anyways, Happy birthday Mr. Bushnell!

[Via IGN] [Discuss on the Forum]

Play Mechanix hiring for help on "online tournament system"

February 9, 2008

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Play Mechanix, developer of popular arcade titles such as Big Buck Hunter, Aliens: Extermination, and Deal or No Deal has updated their website with two new positions they are looking to fill, specifically for taking care of an “online tournament system.” We know about the Coin-Up tournament system that was being developed for Big Buck Hunter Pro Online but it is not clear if this applies to the same game or something else (perhaps Big Buck Safari?). The two positions are for a Database Programmer and Web Application Developer who will be responsible for the web front-end of the system. On top of this they are still looking for a Video Game 3D Technology Programmer and a Game Programmer to work on further games, presumably for the arcade.

Since new coin-op games are rarely announced before they are ready to go into testing all we can do is guess as towhat it is they are brewing over at Play Mechanix. I am sure they are behind the development of Big Buck Safari but from the sounds of it, there is something else they are doing but we have no idea if that will be for GlobalVR or Raw Thrills’. As always the moment we find out, we’ll be sure to talk about it here. It’s good to see at least one American developer embracing online play in the arcades – while they are far from the first I have found it strange how online play in the States has been rocky at best but I suppose it simply hasn’t been implemented in the smartest way here up until this point.

[Play Mechanix] [Discuss on the Forum]

Play Mechanix hiring for help on “online tournament system”

February 9, 2008

pmech2.jpg

Play Mechanix, developer of popular arcade titles such as Big Buck Hunter, Aliens: Extermination, and Deal or No Deal has updated their website with two new positions they are looking to fill, specifically for taking care of an “online tournament system.” We know about the Coin-Up tournament system that was being developed for Big Buck Hunter Pro Online but it is not clear if this applies to the same game or something else (perhaps Big Buck Safari?). The two positions are for a Database Programmer and Web Application Developer who will be responsible for the web front-end of the system. On top of this they are still looking for a Video Game 3D Technology Programmer and a Game Programmer to work on further games, presumably for the arcade.

Since new coin-op games are rarely announced before they are ready to go into testing all we can do is guess as towhat it is they are brewing over at Play Mechanix. I am sure they are behind the development of Big Buck Safari but from the sounds of it, there is something else they are doing but we have no idea if that will be for GlobalVR or Raw Thrills’. As always the moment we find out, we’ll be sure to talk about it here. It’s good to see at least one American developer embracing online play in the arcades – while they are far from the first I have found it strange how online play in the States has been rocky at best but I suppose it simply hasn’t been implemented in the smartest way here up until this point.

[Play Mechanix] [Discuss on the Forum]

Galactic Front – Freeware coin-op arcade game

February 9, 2008

I came across this on Youtube and have to say that it’s cool to see someone making a new game themselves that’s intended to go into an arcade cabinet as this game is, if it is finished. The graphics and sound are archaic by todays standards but I believe that is intentional. If the author does release it I’d suggest he change the sounds of the shots as they don’t fit the space theme (IMO). But hey, if it’s free there’s not much to complain about – I’m happy to see anyone doing some sort of arcade software development, even if it is on a “homebrew” basis. And it’s a space game, which I recently discussed that we could use more of o the arcde scene! Video posted by youtube user Fowy.

[Discuss on the Forum]

Pinball at ATEI

February 9, 2008

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In our coverage of the arcade goodness at ATEI this year it’s easy to overlook the presence of pinball at the show as it has a fairly small footprint, but it was there nonetheless and fortunately Pinball News was there to take a look at the meager but great offerings. Stern was represented through Electrocoin and had two Wheel of Fortune pins and a Spiderman table there; GlobalVR had Ultrapin there as always and Sega had PinAir, which I believe I read about in a Stinger Report sometime back but it was a brief mention at the time. PinAir looks pretty cool – it’s a cross between air hockey and pinball, which looks to be a smart combination. Hopefully it goes overseas, assuming that it has tested well.

[Pinball News] [Discuss on the Forum]

Preview of Taito's AOU booth

February 9, 2008

taitoaoubooth.jpg

(Click on the image above to enlarge)

Japanese arcades might be suffering a little at the moment but that won’t cancel the upcoming AOU 2008 show in Japan next week. Thanks to the Stinger Report, here is a mock-up view of what Taito’s booth will look like. From this it looks fairly impressive and you can tell there are a number of Viewlix cabinets to the right and what might be a banner for Samurai Spirits. You may also notice the banners for the 30th anniversary of Space Invaders which we brought up just a few posts ago. Expect to see more next week!

[Discuss on the Forum]

Preview of Taito’s AOU booth

February 9, 2008

taitoaoubooth.jpg

(Click on the image above to enlarge)

Japanese arcades might be suffering a little at the moment but that won’t cancel the upcoming AOU 2008 show in Japan next week. Thanks to the Stinger Report, here is a mock-up view of what Taito’s booth will look like. From this it looks fairly impressive and you can tell there are a number of Viewlix cabinets to the right and what might be a banner for Samurai Spirits. You may also notice the banners for the 30th anniversary of Space Invaders which we brought up just a few posts ago. Expect to see more next week!

[Discuss on the Forum]