Archive for December 2, 2007

Location Test Video: Wacky Races

December 2, 2007

As promised…..

I’ll have to apologize for the shakiness of the video. This is not down to me being on a bender last night, more to do with the fact that I was on my own so I had to play the game and film and not get caught doing so. Funland is a bit funny about people taking pictures, so I had to be discrete.

As I said in my previous post the game has been made by Gamewax and Banpresto. The cabinet also had the Warner Bros. logo on it which is obviously down to the Wacky Races license.As far as I know this is the first showing of the game, it’s strange that Wacky Races has not made an appearance at any of the recent shows. I suppose it was not in a showable state or they wanted to get some income figures and player feedback before showing it to the trade.

The only things that seem to be missing from the game were two of the tracks. The whole cast of Wacky Races seemed to be there, as well as the sound affects and one-liners from the cartoon. As you can see for yourself in the pictures the cabinets got some nice touches; the seat is modeled on Dastardly and Muttley’s car for instance.

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Wacky Races On Secret Location Test At London Trocadero

December 2, 2007


Received a great tip yesterday from site reader Jimmy Beech. Read on….

Yo arcade dudes!

Thought you’d wanna know that I saw a new racing game at Funland today, some guy there said it was on secret testing and it was Wacky Races. You know with Dasterdly and Muttley and it looks pretty cool. I was going to get you a photo with my phone but a guy told me I couldn’t take photos. Dunno how long its going to be there so maybe you wanna check it out.

Well you’d be right there Jimmy, so I did.

Check out the photos I managed to grab below and above. The game is by Gamewax and Banpresto. For for those of you who don’t know, Banpresto are owned by Namco Bandai. Stayed tuned because I managed to snag about 10mins of video too! Impressions of the game in the next post as well. Enjoy

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Pro Golf Simulator

December 2, 2007



(Click on the images to enlarge, images via Gizmag)

This is a bit old already but since Arcade Heroes wasn’t around when it came out so it’s better late than never. This Pro Golf Simulator can be used anywhere including the home and retails (or retailed in case it is no longer available) for between 1,500 and 19,000 Euros (depending on the model and size you want).

According to the website, Pro Golf Simulator is quite accurate in the simulation of the aforementioned title where the player can use real clubs and real balls where the computer calculates the results based upon the movement detected in the chamber as well as where the ball hits. Results can be projected to the main screen or to a separate monitor on the outside of the enclosure. On top of this one can build their own golf course for the ultimate custom experience. In addition to providing a fun simulation, it can also be used to help buyers decide what kind of clubs work best for them and help them improve their game, all before they get out to the courses.

This seems similar to Konami’s MoCap Golf although it’s better since you can use real golf clubs/balls if you wish. Could something like this become more common on the arcade scene? Only time will tell.

[Pro Golf Simulator @] [Discuss on the Forum]

Toyota Simulator rivals OutRun SP 2 Deluxe

December 2, 2007



(Photos via Gizmag, click to enlarge)

You’ve already seen the pictures of Sega’s massive OutRun 2 Special Deluxe cabinet where real cars (or replicas of them at least) are used as the ‘game cabinets’ for the game. It looks like Toyota has taken a page from Sega’s book and created a simulator that features something very similar, with a real Toyota car setup to a simulation in Japan. The car sits inside a 7.1 meter dome that functions as a 360 degree screen and included in the platform are tilt sensors and other devices to simulate a real driving experience as best as possible.toyotsimu1.jpg The simulator is going to be used as a way to test bad driving habits however in a goal to create a car that never crashes so don’t expect to see this anytime soon at an arcade near you, but it’s always good to see arcade influence being used for good elsewhere in the world.

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