Posted tagged ‘Tecway Developments’

Catching up with new games from China: Dogfight Moto, tropical Ocean 3, Bloody Taierzhuang

April 30, 2010

Today I decided to do a little research on some companies that generally go under our radar, not because we have no interest in covering the games they produce but because they aren’t very vocal about releases outside of China or Taiwan unless you stumble across their booth at a show. We last saw Chinese companies Belrare and Tecway Developments(they team up often on projects) at IAAPA 2009, showing off some interesting concepts, from a snowboarding game, to a DJ Max Technika clone called Magic DJ to a Super Monkey Ball-clone called Happy Balance Ball. So what have they been up to since IAAPA?

First is Belrare/Tecway’s take on on the arcade motorcycle racing genre. This genre has been getting a boost over the past couple of years, from Super Bikes to Nirin to Speed Rider 2. Tecway’s is called either Pop Moto or Dogfight Moto (Tecway’s site calls it ‘Pop’, Belrare’s ‘Dogfight’). The game features 5 selectable characters, 5 “settings” (perhaps they mean modes or levels?) some sort of selectable item system and 32″ screens. I can’t find any video of the game in action, nor any decent pictures beyond what you see above but the game should be available now. [Tecway game listings]

Next is another large tabletop coin-op game, which we are seeing more of these days. Called Tropical Ocean III, it is unclear what the actual objective of the game is as the Belrare site doesn’t really describe that part but my best guess is that it involves catching different sea animals with varied mini-games, sort of like Butterfly Garden by UNIS. The site says that there are “4 different game scenes and 45 species of animals with 8 play styles!” and the cabinet is designed for four players.

For our music fans out there, Belrare does happen to have a page up about Magic DJ now. There aren’t any significant details listed there but in case you wanted to see a little more on this one beyond what I filmed at IAAPA then this is the place to go.

Unfortunately there are few details other than that regarding these games that I can find but assuming that Tecway is at IAAPA again this November, we should expect to see these and more at the booth.

While not produced by Belrare or Tecway here is another game I stumbled across while looking for info on the above games. It’s called Bloody Taierzhuang, a light-gun game which features an attractive cabinet that sports a 47″ LCD screen  and realistic looking guns. Destroy oncoming invaders, try and get head shots for quick kills and compete for the high score. There aren’t any direct screenshots of this one but from a couple of the thumbnails it appears to have nice graphics. It’s impossible to the judge the game on that however so I will have to keep digging for more. It was at a recent tradeshow in Asia somewhere but I haven’t been able to figure out which one yet. The game is also listed on Dragon World’s site as being available now but no price is listed. [Dragon World English site]

The English side of Dragon World also happens to list 3D Group’s stereoscopic 3D game, Galaxy Puzzle. The cabinet shown here is different from what was seen on Coinopexpress’s website but it is the same game. This is supposed to be another title that doesn’t require any special glasses to see a 3D effect.

IAAPA 2009 videos – Tecway Developments, InJoy, Kung Fu Ball

November 22, 2009

Here’s a few more videos from my trip to IAAPA. I have been trying to upload the Universal Space booth video but Youtube has not been co-operative with that particular video today so I’ll try it again tomorrow night. In the mean time, here are some efforts by a couple of Chinese companies and a Japanese company.

First, Tecway Developments/Belrare. We’ve covered this company in the past although I sort of forgot about them and didn’t expect to see them at the show. They has a couple of interesting games at the booth as you’ll see below, the snowboarding game, Magic DJ and Happy Balance Ball. Magic DJ as you’ll notice is a clone of PM Studio’s DJ Max Technika. The big difference between the two – Magic DJ has two screens instead of one. I also didn’t see any mention of online modes, which DJ Max prides itself on. Because the volume on this game was up quite high it caused crackling on the mic in my camera.

Happy Balance Ball is a Super Monkey Ball clone but you stand on a movable base to get your ball moving. At first I thought it was a clone of Taito’s Hopping Road but upon closer inspection I saw what it really was. One amusing thing you’ll see in this video is the “homage” of sorts to Street Fighter IV.

InJoy was also at the show, I first heard about this company back at ASI 2008 but I hadn’t heard much about what they’ve been up to lately. They had a good booth with several games, Street Racing Stars, Top Gunner, PowerBoat GT and Dido Kart. Out of those Dido Kart was my favorite, it is a good Mario Kart clone that features Chinese kid characters and racing tracks in China. The sound was a bit bland for it and at $17,000 a cab it’s more for big FECs but it is a cool little game. Street Racing Stars is looking to cash in on games like Need For Speed: Underground. This is one game that overdoes the bloom effect and the racing was OK – until you crash through a barrier and it doesn’t reset you on the track – you have to back up and try again. I really didn’t care for this one. Top Gunner looked OK, like a slow paced turret shooter but I didn’t try it out so take that for what it’s worth. Power Boat looks great, the graphics have been updated considerably since that proto video we showed from the game ages ago and it had the most involved motion base out of all the games I saw (except for the simulators but I will put those into a different class)

Kung Fu Ball. I found this one interesting because I’m a sucker for tabletop/cocktail games. It’s actually an updated, head-2-head version of Pong and Breakout, with cutesy 2D graphics. In single player mode it becomes like Breakout, in head-2-head mode, it’s like Pong. The speed of the ball is determined by how late the player hits it, if you time it just right you can send a fireball flying towards your opponent. Only two barriers/hands can be up at once though so you have to be quick on the controls. It has a few different levels and several difficulty settings that the player can choose, it’s fun to play and it’s all housed in a sweet deluxe cocktail cabinet. The only question is, would operators pay $5000 for one?

More videos tomorrow!


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