Posted tagged ‘Robots’

Dekorobo War gives bi-ped robots a chance to play

September 3, 2010

The possibilities that robotics can hold for the amusement sector still have barely been tapped but we’ve seen many examples: Marubot Football League, RoboGol, RoboBasho, Robo Catcher and Slambot are a few  that come to mind. We can now add Dekorobo War to that list, it’s a new game that has been developed by the makers of the Robo Catcher crane machines. One thing that makes the robots notable here is that while the other games listed above use robots fitted with wheels, the robots in Dekorobo War and Robo Catcher are bi-pedal machines. The downside to this would be movement – as you can see in the video below, it’s going to be a while before bi-ped robots are participating in any Metal Slug or Sin & Punishment style games.

Dekorobo War will be testing in Japan starting next week on the 8th to the 15th.

Source: ITMedia.co.jp

Via: Am-Net

É RoboGol!

August 7, 2010

Newsfeed 896 via

We have covered a couple of Brazilian made arcade video games in the past, notably Senninha GP and GP Brasil, both racing titles. I also got a look at several arcades when I made a trip down there earlier this year. This new game however fits more in-line with Brazil’s national passion – futebol (aka soccer). Called RoboGol, it’s a robotic amusement game where four players participate in robotic soccer, controlled by joysticks and buttons. It’s fairly similar to MaruBot Football (which we saw at IAAPA and Amusement Expo) but it uses different controls and the robots themselves are of a unique design. It does come down to control with these kinds of games – from what I played of MaruBot it required a few attempts to get used to how the robots would react. From what I read, it appears that the company behind Robogol is trying to distribute the game into other territories in South America but I can’t find a price on the unit.

Here’s a trailer for RoboGol. The second video is from the popular TV program Globo Esporte where they explain the game a little better – it’s a three button configuration and one button kicks, the other two spin the robot quickly in either a clockwise or counter-clockwise direction. The one thing missing from the game is an announcer yelling “GOOOOOOOOOOOLLL!” when a goal is made but I guess they decided to leave that up to the players.

You can find out more by visiting Xbot (creators of the game) or the RoboGol website.

Robots conquer crane machines thanks to Robo Catcher

May 25, 2009

newstingerlogo

In Japan it seems that the crane machine is both an art and a science and it never ceases to amaze me as to what companies cook up for cranes there. I am a big fan of integrating robotics into the arcade scene and this latest “crane” machine does just that. Called Robo Catcher, the player controls a robot inside of the booth and they attempt to grab the prizes at the bottom using the robots arms. It’s a pretty cool concept and to do the idea justice, here is a video of Robo Catcher in action.

[Via Hobbymedia.it]

Robo-Basho gets an upgrade, now testing in the Chicago area

March 26, 2009

robobashofrontshot1

In lieu of the robotic arcade goodness I posted about the other day, I am happy to receive a tip about one of the games I mentioned in that post, Robo-Basho(tm), has been upgraded and is currently testing in the Chicago area. v2.0 of the game features several improvements over the previous version that had been tested about two years ago and if testing continues to go well, we have been told that Robotic Amusements (creators of Robo-Basho) hopes to have a release for the game in place soon. As such I will put Robo-Basho on the list of Upcoming Titles for 2009 and we will be sure to inform you about when it becomes available for purchase in the US and maybe even Europe.

Robo-Basho involves two player-controlled robots (instead of the three used int he previous version) that duel against each other in a battle where you attempt to knock the other player’s robot over. It is a form of robotic sumo wrestling you could call it and the robots can get back up by themselves once knocked over.  Gone from V1.0 of Robo Basho is the rising platform and the console-like controllers – in are more arcade-like controls (which have been fine tuned to be more precise and simplified for players so that even small children can enjoy the game), better reliability, a big LCD screen for the scoreboard and a lower price. Check out the very short videos below for a better idea of what to expect.

[Robotic Amusements] [Discuss on the Forums]

IRRobot's MaruBot Football League

March 24, 2009

marubot1

stinger11

One development that I have always kept an eye out for in the coin-op arcade sector is the creation of new kinds of experiences that are extremely difficult to reproduce at home and aren’t intended solely for huge FECs. This would include the creation of player-controller robot games, the likes of which we have seen previously with games like Slambot and Robo-Basho.

A new company out of Korea has thrown their hat into the ring for the development of arcade machines involving robots and that company is called IR Robot or Intelligent Recreational Robot. Their first product is called MaruBot Football League, a game that they say has the potential to “…replace world-wide popular table marubot2[air] hockey game[s] in the future.” I don’t know about that yet but I do believe that the potential for robotic games like this in arcades is huge because it does give us an advantage over home games and it’s the kind of thing that could attract people to come out and play on it’s own.

MaruBot Football comes in two flavors, a 2 player and a 4 player cabinet that is quite attractive and the game is simple enough for anyone to come along and play. They do state on their website that they intend to distribute these games all over the world but I do not know if they are planning on direct selling or if they intend to setup deals with various distributors in different countries. There is no price on it yet either so we will have to wait and see how that turns out – I know with Slambot they had a version that was reasonably priced so perhaps this will be too.  IRRobot has even created a redemption game called Golden Dozer that uses similar robots in a different kind of game than MaruBot Football. To top it off they are working on a very cool concept that combines real robot tanks with a virtual playing field called Battle Tank Robot. While they say that this is the first of it’s kind, I have seen something like that before in a video that was on Tom’s Hardware a long time ago although I do not know if what I saw there was intended for commerical use – this would be and it would be ready to go for arcades so we will keep an eye on that as if it’s done right it could be very cool.

In the meantime, check out their website for more.

[IRRobot - MaruBot Football League] [Discuss on the Forum]

IRRobot’s MaruBot Football League

March 24, 2009

marubot1

stinger11

One development that I have always kept an eye out for in the coin-op arcade sector is the creation of new kinds of experiences that are extremely difficult to reproduce at home and aren’t intended solely for huge FECs. This would include the creation of player-controller robot games, the likes of which we have seen previously with games like Slambot and Robo-Basho.

A new company out of Korea has thrown their hat into the ring for the development of arcade machines involving robots and that company is called IR Robot or Intelligent Recreational Robot. Their first product is called MaruBot Football League, a game that they say has the potential to “…replace world-wide popular table marubot2[air] hockey game[s] in the future.” I don’t know about that yet but I do believe that the potential for robotic games like this in arcades is huge because it does give us an advantage over home games and it’s the kind of thing that could attract people to come out and play on it’s own.

MaruBot Football comes in two flavors, a 2 player and a 4 player cabinet that is quite attractive and the game is simple enough for anyone to come along and play. They do state on their website that they intend to distribute these games all over the world but I do not know if they are planning on direct selling or if they intend to setup deals with various distributors in different countries. There is no price on it yet either so we will have to wait and see how that turns out – I know with Slambot they had a version that was reasonably priced so perhaps this will be too.  IRRobot has even created a redemption game called Golden Dozer that uses similar robots in a different kind of game than MaruBot Football. To top it off they are working on a very cool concept that combines real robot tanks with a virtual playing field called Battle Tank Robot. While they say that this is the first of it’s kind, I have seen something like that before in a video that was on Tom’s Hardware a long time ago although I do not know if what I saw there was intended for commerical use – this would be and it would be ready to go for arcades so we will keep an eye on that as if it’s done right it could be very cool.

In the meantime, check out their website for more.

[IRRobot - MaruBot Football League] [Discuss on the Forum]

Next victim of robotic takeover – foosball

July 6, 2008

Again I kid with the robotic takeover but after we brought up the air hockey playing robot last week now we have news of a robotic foosball table that allows one human player to pit their skills against an electronic foe. Designed by a group of engineering students at the University of Adelaide in Southern Australia, the table uses a complex system of sensors and motors combined with a student created AI engine to give the human player a run for their money. While it’s unlikely that this will make it’s way into an arcade near you anytime soon they’ at least shown that it can be done. Now they just need to figure out how to make a foosball table that can allow the robot player against one person or let two people play on the table if they wish.

[Robotic Foosball table @ Rockwell Automation] [Discuss on the Forum]

Video of Slambots in Action

January 22, 2008

Thanks to Mike at MorrowBotics for providing us the link to this video. This is a promo video shown at IAAPA 2007 that shows three different versions of the Slambot game: the Arcade edition, a special edition made for a center in the Philippines and the Console edition which had been demonstrated at the show. It seems that the game handles quite well in a heavily trafficked environment, with the special edition requiring little to no maintenance since it was launched in July of last year. The other two editions are available directly from the manufacturer.

[Slambot Homepage] [Discuss on the Forum]

The Stinger looks at Robotic Amusement devices in ’08 (video included)

January 12, 2008

One of the more recent Stinger Reports (1/7/08 to be exact and yes I’m a couple of days late) took a look at the exciting application of robots and coin-op amusement. A while back when IAAPA came around we reported about a coin-op title called SlamBot where two players battled it out with two robots in defending certain buttons in an enclosed cabinet but it looks like SlamBot is not the only operation on the block vying for some well-deserved attention in the arcade sector. [Slambot Website]

One of these that the Stinger mentions is Robo-Basho by Robotic Amusements. The cabinet seems to share some similarities in design with SlamBots but the difference is obvious with the game itself. Robo-Basho is essentially robotic sumo wrestling. There are three robots encased in the chamber and up to three players attempt to push their opponents robot off of the raised platform. If a robot is knocked over, they push themselves up correctly and are ready to go at it again. The robots are controlled by some very game console-like dual analog controllers but what is not clear is how they are powered and how they recharge. There is a video of Robo-Basho after the break! [Robotic Amusements Website]

Out of Europe is a coin-operated version of football/soccer called RoboSoccer. It also features a self-contained system where four players can play a game of soccer by using robots. It is rather large and thus meant for large venues but as it does not require n operator for use, it has automatic appeal for football/soccer fans as well as robot fans that may not have the resources to build their own robot soccer arena. [RoboSoccer Website]

It doesn’t take a lot of explanation to convince an operator the benefit of robotics on the coin-op scene – it’s cool, it’s an instant attraction, systems I’ve seen are relatively cheap and there is no way you can get this on your home console system. But one thing that does need to be addresses is maintenance. If a robot stops working, can a standard tech handle it? Is there a long warranty on these games? Do they break often? We’ll try and find out more and bring you the latest on the robotic coin-op scene, including some more information on SlamBot.

Hit the post break below for the promo video of Robo-Basho!

(more…)

The Stinger looks at Robotic Amusement devices in '08 (video included)

January 12, 2008

One of the more recent Stinger Reports (1/7/08 to be exact and yes I’m a couple of days late) took a look at the exciting application of robots and coin-op amusement. A while back when IAAPA came around we reported about a coin-op title called SlamBot where two players battled it out with two robots in defending certain buttons in an enclosed cabinet but it looks like SlamBot is not the only operation on the block vying for some well-deserved attention in the arcade sector. [Slambot Website]

One of these that the Stinger mentions is Robo-Basho by Robotic Amusements. The cabinet seems to share some similarities in design with SlamBots but the difference is obvious with the game itself. Robo-Basho is essentially robotic sumo wrestling. There are three robots encased in the chamber and up to three players attempt to push their opponents robot off of the raised platform. If a robot is knocked over, they push themselves up correctly and are ready to go at it again. The robots are controlled by some very game console-like dual analog controllers but what is not clear is how they are powered and how they recharge. There is a video of Robo-Basho after the break! [Robotic Amusements Website]

Out of Europe is a coin-operated version of football/soccer called RoboSoccer. It also features a self-contained system where four players can play a game of soccer by using robots. It is rather large and thus meant for large venues but as it does not require n operator for use, it has automatic appeal for football/soccer fans as well as robot fans that may not have the resources to build their own robot soccer arena. [RoboSoccer Website]

It doesn’t take a lot of explanation to convince an operator the benefit of robotics on the coin-op scene – it’s cool, it’s an instant attraction, systems I’ve seen are relatively cheap and there is no way you can get this on your home console system. But one thing that does need to be addresses is maintenance. If a robot stops working, can a standard tech handle it? Is there a long warranty on these games? Do they break often? We’ll try and find out more and bring you the latest on the robotic coin-op scene, including some more information on SlamBot.

Hit the post break below for the promo video of Robo-Basho!

(more…)


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