Posted tagged ‘Location Test’

Konami Location Tests Reflec Beat in South Korea

September 1, 2010

Newsfeed 916 via

Alternate headline: “Konami strikes back in DJ Max Technika’s hometown”. The location test is actually over at this moment after Konami was able to gather player input over the period of a few weeks. Fortunately we have some extensive videos of the game in action now, it’s like a chaotic version of DJMT with the touchable notes floating all over the place as opposed to sitting on fixed points of the screen. Reflec Beat makes it’s Japanese debut next month in October but Technika 2 will not be far behind with a December release.

Source: Bemanistyle.com

Sega’s Initial D AA Arcade Stage 6 in action

August 30, 2010

Sega’s recently announced Initial D AA Arcade Stage 6 was on location test in Singapore and ID fans were on hand to grab some video. I believe that this was an online test showing how the tag battles work. Graphically it looks quite good although it’s not a big jump over ID5; the play style has changed with some differences in physics and penalties too but whether that will be a good or a bad thing in the eyes of ID fans remains to be seen.

Source: Initial D World Forums

Sega's Initial D AA Arcade Stage 6 in action

August 30, 2010

Sega’s recently announced Initial D AA Arcade Stage 6 was on location test in Singapore and ID fans were on hand to grab some video. I believe that this was an online test showing how the tag battles work. Graphically it looks quite good although it’s not a big jump over ID5; the play style has changed with some differences in physics and penalties too but whether that will be a good or a bad thing in the eyes of ID fans remains to be seen.

Source: Initial D World Forums

Taito’s Music Gun Gun 2 ; Darius Burst hands-on article + Taito’s JAMMA line-up

August 30, 2010

Newsfeed 911 via

Let’s start the week with some Taito news, first with a new game that the company is working on that is a sequel to one of their notable mash-up titles. Music Gun Gun combined two genres that always bring in the players to arcades – light-gun games and music games. With Music Gun Gun 2, we should expect a format similar to the first game with new songs (there will be around 100 songs total) including the Super Mario Bros. Medley plus new songs from Darius Burst Another Chronicle. Taito also has brought in some professional voice actors to do the character voice overs. The game will be testing at the Akihabara Hara Hey on September 4th & 5th. Source details: Game Watch / Music Gun Gun 2 website

Speaking of Darius Burst: Another Chronicle, AkihabaraNews.com has a hands-on preview of the game, along with a set of clear pictures. The reviewers state that they had a great time playing the game and that Taito is developing it as a way to draw more players into arcade centers. That should be the point of every arcade game but DBAC stands a good chance of playing upon nostalgia as well as impressing new players so they get a feel for a unique arcade experience.

UPDATE: Taito has released information on their line-up for the JAMMA show. Both Music Gun Gun 2 and Darius Burst Another Chronicle will be there but they also will be presenting a sequel to one of the strangest arcade games to come out in recent memory with their Dining Table Flipping game Part 2. Here’s the Taito JAMMA page.

Taito's Music Gun Gun 2 ; Darius Burst hands-on article + Taito's JAMMA line-up

August 30, 2010

Newsfeed 911 via

Let’s start the week with some Taito news, first with a new game that the company is working on that is a sequel to one of their notable mash-up titles. Music Gun Gun combined two genres that always bring in the players to arcades – light-gun games and music games. With Music Gun Gun 2, we should expect a format similar to the first game with new songs (there will be around 100 songs total) including the Super Mario Bros. Medley plus new songs from Darius Burst Another Chronicle. Taito also has brought in some professional voice actors to do the character voice overs. The game will be testing at the Akihabara Hara Hey on September 4th & 5th. Source details: Game Watch / Music Gun Gun 2 website

Speaking of Darius Burst: Another Chronicle, AkihabaraNews.com has a hands-on preview of the game, along with a set of clear pictures. The reviewers state that they had a great time playing the game and that Taito is developing it as a way to draw more players into arcade centers. That should be the point of every arcade game but DBAC stands a good chance of playing upon nostalgia as well as impressing new players so they get a feel for a unique arcade experience.

UPDATE: Taito has released information on their line-up for the JAMMA show. Both Music Gun Gun 2 and Darius Burst Another Chronicle will be there but they also will be presenting a sequel to one of the strangest arcade games to come out in recent memory with their Dining Table Flipping game Part 2. Here’s the Taito JAMMA page.

Darius Burst Another Chronicle location test reports

August 7, 2010

The waiting line for Darius Burst Another Chronicle's 1st loctest (by AM-Net)

Taito began the first public test of the new Darius Burst Another Chronicle in Akihabara yesterday and already the test is considered a great success. Between 140-200 showed up early to get a chance to play the new game for 200 yen each. There are a couple of location test reports on the web, one from Small Room Aries and a more detailed report from Game Watch. It sounds like it’s similar in many ways to Darius Burst on the PSP but with a number of improvements; enhanced graphics, a new craft to pick called Formula, new sound effects, changes in the stage configurations and how enemies attack, the ability to change the direction of your ship, and there will be a new Chronicle mode which was not available to play for this test. Small Room Aries mentions that it can be a little hard to grasp where your ship is at when there are four players on the screen which is something I have wondered about but hopefully Taito will be able to fine-tune that so it won’t be a problem in the final release.

Game Watch also has a number of new direct screenshots to drool over.

Source: AM-Net.jp

Super Street Fighter IV Arcade on location test

August 6, 2010

Newsfeed 895 via

Super Street Fighter IV Arcade is out testing and 4Gamer.net has pictures to prove it. The article mentions some fine tuning in the game with the health but beyond that there isn’t much else to report. Too bad they don’t try it out the Darius Burst cabinet since they insist on using the dual cabinet setup. Now THAT would really help set SSFIV apart from it’s console counterparts.

As for a release, the other day ArcadeUFO (a well-known arcade in Austin TX) stated that Super Street Fighter IV Arcade is confirmed for a December release and that they will be getting the game.

Visit 4Gamer.net for the full spread.

Fighterpalooza: Super Street Fighter IV loctest vids; Street Fighter X Tekken shuns arcades (for now)

July 25, 2010

Newsfeed 882 & 883 via

Plenty of Street Fighter news has come along. First, videos showing Super Street Fighter IV Arcade are online (via Versuscity). Andriasang also has a pic showing some extra character slots on the arcade version indicating more characters to be revealed soon. In further Street Fighter related news, I am sure that you have heard by now that Street Fighter X Tekken has been announced, with a Tekken X Street Fighter coming down the road – unfortunately there is no indication of an arcade version in the works for either game at this time. But who knows, maybe with Namco getting in on this, they will get around to doing the same thing with that rumored Virtua Fighter X Tekken game and maybe we’ll get an arcade version there. It stinks that arcade exclusive fighters have become incredibly rare but that’s the nature of the market we live in today. At least we know that the upcoming Dark Presence should be hanging out just in arcades for a while, we should have more on that shortly.

Videos from the Akai Katana (aka Red Sword) location test

July 25, 2010

(Thanks to ECM for the tip)

Interested in seeing CAVE’s new shooter Akai Katana? Then here are some of the first videos of the game in action, as seen recently on location test. I’m used to seeing CAVE use vertical perspectives in their games so this is a little different (like DeathSmiles) but if you are comfortable with bullet hell, then they have plenty of that to dish out in Red Sword.

Videos found embedded @ the2bears.com

Banpresto’s Wacky Races reappears on location test in Japan

July 11, 2010

Chalk this up to the big surprise of the month (so far) but way back in 2007 a new kart-style racing game appeared on location test at the Trocadero in London called Wacky Races. The

Wacky Races as last seen at ASI 2008

game was based upon an older Hanna-Barbara. cartoon(now being distributed under Warner Bros.) of the same name and had a slot-machine style lever on it that dealt with power-ups(that lever was removed on US cabinets). I got a chance to play this game back at ASI2008 but after that show the game completely went off the radar for some reason, even though it was pretty much finished. I don’t know if it was just available in Europe or if it was available in very limited quantities in the US – either way I had forgotten about the game until today. Strangely enough it has reappeared on a location test in Japan, once again under the Banpresto logo and once again with the lever seen on the European versions of the game. I wonder why this game is making a comeback two and half years after it’s initial reveal and whether or not they have made any improvements to it while it’s been off-the-radar.

Small Room Aries has a little more info on the Japanese location test for this game, including some location test info for Konami’s new Pop N’ Music Tune Street game.

Here’s the location test video that AH editor Twisted Supreme grabbed from the game back in 2007:


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