Posted tagged ‘America’s Army’

Global VR ATEi 2008 Impressions

January 27, 2008

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(More pictures after the break)

Global VR have impressed me of late. Not just because they appear to be emerging as one of the big amusements videogame developers, not just because of the variety of games that they have in thier stable now, but because of the price they are releasing thier games at. What ever the industry, there is nothing better than some one coming in and mixing it up with the established companies. A lot of this has to do with deals they have in place with EA and Ubisoft, arguably two of the biggest consumer video game developers around. This allows them access to a huge variety of consumer games that are ripe of arcade conversion.

Now to the games on show at ATEi 2008. Probably the biggest showing on the stand hand to be the debut of Blazing Angels, a console conversion of an early 360 title. Now I haven’t played the console game, and whether or not this will hinder or help my judgement of the arcade game I don’t know, but here’s my opinion anyway.

[Discuss on the Forum] 

(More pictures after the break)

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Global VR’s ATEi 2008 Videos: Blazing Angels, Nascar & Americas Army

January 23, 2008

So after a hectic day at the ATEi yesterday I am now faced with the daunting task of sorting through 5gb worth of photos and videos. I decided the best thing to put up first would be the videos, because I figure that’s what all you guys want to see right? Once all the videos are up I will do some individuals posts on each of the main stands with photos to boot. Just bare with me while I work my way through it all.

And in case you were wondering, the show was awesome, so many great games and so much to tell. Stay tuned! First up we have videos of Global VR’s latest offerings….

Blazing Angels 

Nascar

Americas Army

[Discuss on the Forum]

Global VR's ATEi 2008 Videos: Blazing Angels, Nascar & Americas Army

January 23, 2008

So after a hectic day at the ATEi yesterday I am now faced with the daunting task of sorting through 5gb worth of photos and videos. I decided the best thing to put up first would be the videos, because I figure that’s what all you guys want to see right? Once all the videos are up I will do some individuals posts on each of the main stands with photos to boot. Just bare with me while I work my way through it all.

And in case you were wondering, the show was awesome, so many great games and so much to tell. Stay tuned! First up we have videos of Global VR’s latest offerings….

Blazing Angels 

Nascar

Americas Army

[Discuss on the Forum]

GlobalVR releases America’s Army as a JAMMA kit

January 19, 2008

GlobalVR has released a conversion kit for America’s Army that will work in any JAMMA cabinet in response to operator and distributor requests. According to them, more conversion kits are needed to help rejuvenate the coin-op market. I think that is only part of the process of rejuvenating as lower prices all around and some more original content will do just as much to help in that regard but it is true that conversion kits make it easier to get some extra life from an older cabinet. No price was given for the kit, but it will come with the following: the PC, game software and dongle, two guns, I/O board, cabinet artwork and the product installation manual. Hit the post break for the full press release.

[Discuss on the Forum]

(more…)

GlobalVR releases America's Army as a JAMMA kit

January 19, 2008

GlobalVR has released a conversion kit for America’s Army that will work in any JAMMA cabinet in response to operator and distributor requests. According to them, more conversion kits are needed to help rejuvenate the coin-op market. I think that is only part of the process of rejuvenating as lower prices all around and some more original content will do just as much to help in that regard but it is true that conversion kits make it easier to get some extra life from an older cabinet. No price was given for the kit, but it will come with the following: the PC, game software and dongle, two guns, I/O board, cabinet artwork and the product installation manual. Hit the post break for the full press release.

[Discuss on the Forum]

(more…)

Impressions on America's Army

October 8, 2007

aa_main_banner.jpg

I just returned from my local distributor and upon visiting their location I had a chance to give America’s Army a round. Since I am considering picking this game up for my arcade in a couple of weeks, I figured it would be useful to “try before I buy”. Not only that I was curious about this game to see how it played.

The game cabinet will be perfect for street operators – it has a small footprint but the overall design is attractive with a large marquee and good side art. The price is attractive as well, coming in at under $4000. The guns are green and felt sturdy although the recoil was pretty light. Perhaps that can be adjusted by the operator (heavy recoil guns in arcades always seem to burn out quickly). America’s Army is fun and reminds me of Area 51: Site 4 with the various stages of shooting activities the player(s) can participate in. Before each event starts, the Drill Sargent fills you in on what the objectives are and what you need to do (although the instructions can be skipped by hitting Start). I was able to try out most of the exercises, minus the Sniper Course. I first played the Point Man course and failed initially so I decided to try out some of the other events. The Shoot House was  pretty fun although I expected it to last a little longer than it did. Shotgun Training was a blast as well as a good challenge; Mover Target was probably the most challenging of the bunch that I played as you have to avoid hitting civilian cardboard targets as the enemy target paces along a track. I didn’t get a good chance to try out theaa_screen06.jpg Grenade Course as someone at the store began talking to me about my arcade although I noticed that it worked out a lot like the grenade launcher in Aliens: Extermination minus the fact that you have a longer distance to worry about.

Hit the post break to read more as otherwise this will fill up too much of the page!

(more…)

Impressions on America’s Army

October 8, 2007

aa_main_banner.jpg

I just returned from my local distributor and upon visiting their location I had a chance to give America’s Army a round. Since I am considering picking this game up for my arcade in a couple of weeks, I figured it would be useful to “try before I buy”. Not only that I was curious about this game to see how it played.

The game cabinet will be perfect for street operators – it has a small footprint but the overall design is attractive with a large marquee and good side art. The price is attractive as well, coming in at under $4000. The guns are green and felt sturdy although the recoil was pretty light. Perhaps that can be adjusted by the operator (heavy recoil guns in arcades always seem to burn out quickly). America’s Army is fun and reminds me of Area 51: Site 4 with the various stages of shooting activities the player(s) can participate in. Before each event starts, the Drill Sargent fills you in on what the objectives are and what you need to do (although the instructions can be skipped by hitting Start). I was able to try out most of the exercises, minus the Sniper Course. I first played the Point Man course and failed initially so I decided to try out some of the other events. The Shoot House was  pretty fun although I expected it to last a little longer than it did. Shotgun Training was a blast as well as a good challenge; Mover Target was probably the most challenging of the bunch that I played as you have to avoid hitting civilian cardboard targets as the enemy target paces along a track. I didn’t get a good chance to try out theaa_screen06.jpg Grenade Course as someone at the store began talking to me about my arcade although I noticed that it worked out a lot like the grenade launcher in Aliens: Extermination minus the fact that you have a longer distance to worry about.

Hit the post break to read more as otherwise this will fill up too much of the page!

(more…)


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