Archive for the ‘Raw Thrills’ category

Rumor: Raw Thrills' bringing 'American Idol' game to arcades

October 7, 2008

The rumor mill is churning right now but we have another rumor to look at right now in regards to what you might see in the near future from Raw Thrills’. We posted the rumor about the Guitar Hero arcade the other day and when I contacted Raw Thrill’s about it they said: “We can neither confirm or deny any rumors in relation to Guitar Hero”.

Interestingly enough we have been contacted by a source wishing to remain anonymous where they suggest that another game that Raw Thrill’s is working on has something to do with American Idol and it’s a video game. This seems to suggest that it could be something along the lines of SingStar, Lips or the microphone role in Rock Band. American Idol is certainly a popular show and for arcades to have a handle on that could be pretty big. I wouldn’t be surprised that if true, this game could also get some pretty big marketing exposure in the next season of American Idol. I do trust this source, which is why I am giving this rumor some attention.  I decided to contact Raw Thrill’s about this American Idol rumor prior to posting and they could not confirm nor deny it at this point just like Guitar Hero but it’s certainly interesting to think about. Music games have always had a strong presence in arcades thanks to bemani titles but for an American developer to throw down the gauntlet is unusual. We’ll keep you posted of course but it looks like we’ll have to wait and see about the truthfulness of these rumors. At least IAAPA is only about a month away so we’ll see how this holds up.

[Raw Thrills'] [Discuss on the Forum]

Rumour: Raw Thrills bringing Guitar Hero to the arcades

October 3, 2008

We’ve seen numerous knock-offs over the last few years, but could we finally be seeing Guitar Hero brought to our arcades by none other than Raw Thrills? According to reports it looks that way. Guitar Hero has been a phenomenal success on the consoles, selling millions of copies over multiple SKU’s over the last 3 years and I’ve always thought it would make a fantastic arcade game. I know we’ve had Konami’s Guitar Freaks for quite a while now but I feel with Guitar Heroes fanbase it could be a massive success. 

However, gamers will argue why would they pay to play a game they can have in thier own home? Well I think the opportunity to rock out in public and the possibility of a over the top cabinet, with lights and a decent audio rig, is surely too much of a temptation to the franchises hardcore followers. Also this game is ideal for battle of the band style tournaments. Hopefully we will get some solid confirmation on this story soon, as it’s apparently going to be realised in Spring 2009.

[via Highway Games]    [Discuss on the Forum]

Raw Thrills’ @ AMOA 08 – Nicktoons Nitro, Big Buck Safari Online & Eugene Jarvis!

September 12, 2008

Continuing with our AMOA ’08 coverage we’ll start with the first video game booth I saw at the show, Betson/Raw Thrills’. They had a spacious booth that was spearheaded by six Nicktoons Nitro games as you’ll see in the video below. I do like the game – it captures the kart racing feel perfectly, it has a subtle sense of humor, the graphics are pretty good (once again I did film the game with my HD camcorder but you wouldn’t know it after it goes through the Youtube filter) and I love the sound. They also had a number of Big Buck cabinets about – two Safari Deluxe cabs (currently scheduled for release on Oct. 1st), a couple of Hunter Pro Online cabs and eight BBSafari Online cabs. The Online upgrade is available now although the first tournament won’t be until November. Also thanks to Ryan at Betson I got some ‘schwag’ in the form of Big Buck Safari T-Shirts. I’ll be giving some of these away in some form (probably a competition) at my arcade, they are professionally done though. I had some great conversations with Ryan and he also introduced me to a number of people including Eugene Jarvis! We had a great conversation for a little while where we talked about arcade gaming in general as well as what RT is up to for the future. I look forward to talking with him more in the future. :)

I also talked with the people at Betson about finding a way to add a keypad to my Tokyo Drift’s. Since I got Crusin’ USA cabinets that don’t have that feature, I’d like to find a way to add it to the cabinets so players can keep track of their cars. I don’t have anything figured out yet but I’m going to be looking into it further. They also had a few cabinets with an LCD screen in the cabinet, which looked pretty nice. I noticed more LCD stuff at the show and I am thinking of getting one or two, if I can afford it.

Anyways, enough blabbling, here’s some video! First is Nicktoons Nitro, second is BBS Online.

[Discuss on the Forums]

Raw Thrills' @ AMOA 08 – Nicktoons Nitro, Big Buck Safari Online & Eugene Jarvis!

September 12, 2008

Continuing with our AMOA ’08 coverage we’ll start with the first video game booth I saw at the show, Betson/Raw Thrills’. They had a spacious booth that was spearheaded by six Nicktoons Nitro games as you’ll see in the video below. I do like the game – it captures the kart racing feel perfectly, it has a subtle sense of humor, the graphics are pretty good (once again I did film the game with my HD camcorder but you wouldn’t know it after it goes through the Youtube filter) and I love the sound. They also had a number of Big Buck cabinets about – two Safari Deluxe cabs (currently scheduled for release on Oct. 1st), a couple of Hunter Pro Online cabs and eight BBSafari Online cabs. The Online upgrade is available now although the first tournament won’t be until November. Also thanks to Ryan at Betson I got some ‘schwag’ in the form of Big Buck Safari T-Shirts. I’ll be giving some of these away in some form (probably a competition) at my arcade, they are professionally done though. I had some great conversations with Ryan and he also introduced me to a number of people including Eugene Jarvis! We had a great conversation for a little while where we talked about arcade gaming in general as well as what RT is up to for the future. I look forward to talking with him more in the future. :)

I also talked with the people at Betson about finding a way to add a keypad to my Tokyo Drift’s. Since I got Crusin’ USA cabinets that don’t have that feature, I’d like to find a way to add it to the cabinets so players can keep track of their cars. I don’t have anything figured out yet but I’m going to be looking into it further. They also had a few cabinets with an LCD screen in the cabinet, which looked pretty nice. I noticed more LCD stuff at the show and I am thinking of getting one or two, if I can afford it.

Anyways, enough blabbling, here’s some video! First is Nicktoons Nitro, second is BBS Online.

[Discuss on the Forums]

Back from AMOA '08 – some thoughts, impressions and a fire (and my little part in all this) UPDATED

September 12, 2008

I’m back from AMOA 2008 and it was fun. I got to see many new games that are coming to the States, talk with great people and come away with video and impressions of what’s coming our way. I also got to see more of Las Vegas than last time, it’s only the third time I’ve been there and it was nice to see many things that I’ve heard people talk about like the Bellagio fountain show and more. I also dropped by Sega’s Gameworks and color me green with envy – just one of their Afterburner Climax Super Deluxe games is worth about everything I have in my arcade and they have two of them. ;) They have a lot of great games there, including OutRun 2 SPX, HOTD4 Special (yes the one with 100″ screens), Jurassic Park Special (I never knew that this existed), Too Spicy, Lethal Enforcers 3 and lots more. I also was able to pick up a Tsunami TSUMO cab that’s in OK condition, that should arrive at my arcade next week and hopefully it will give me a boost in people coming in. I also might switch my Marvel VS. Capcom from 1 to 2 and upgrade my Drift games to use a keypad AND upgrade my Safari to online. More on that later.

So let’s get to it! First let me say that arcades are not dead. I say that all the time but I think that video developers came along with a strong showing to further prove that we’re making progress with arcades once again. Secondly, let me explain the part about the fire. Yes there was a fire at the GlobalVR and Trio-Tech booths yesterday. Fortunately no one was hurt and the damage was minimal. My little part – I was playing Need For Speed Carbon along with some other fellows at that moment and I think that everyone playing all the games at the GVR booth AND the Trio-Tech booth at the same time tripped something that started the fire. I’m not entirely sure of how it was hooked up and what happened exactly but the moment our games powered off the fire started. As you can see in the image to the right, it attracted the attention of quite a few people.

Beyond that though here’s a run-down of what I saw and don’t worry, I’ll get to posting videos of them all along with more specifics from each company as time permits. The first booth I came across was Raw Thrills’ and they had Nicktoons Nitro, Big Buck Hunter Pro Online, Big Buck Safari Online, Tokyo Drift and Super Bikes. Next to them was Sega with a much larger booth than they had at ASI and there they had Rambo (in deluxe and standard), Primeval Hunt, a new game called Sega Clay Challenge that uses the Atomiswave board (and we thought that the Atomiswave was dead), Sega Rally 3 in both configurations, a new version of Shoot This! Win This! and the Mini-Rider 2. Stern Pinball was behind them and while that rumor I mentioned a couple of posts ago about a Transformers pinball wasn’t true, they did have something there that surprised me quite a bit – a Spiderman Redemption game. I don’t know if Stern has ever done redemption before (you can hook ticket dispensers up to pinball games though) so this was unexpected. They also had Family Guy, Shrek, Batman and Indiana Jones there.

Moving further into the hall you next come to GlobalVR’s booth where they had four Need For Speed Carbon games linked (two deluxe, two standard, no conversions), four NASCAR deluxe games linked (with the new upgrade), a Blazing Angels, a GlobalVR Classics cab and Paradise Lost inside of a new cabinet design that was previously used with Aliens. TrioTech was next to them but I didn’t see anything new there. South of TrioTech was Andamiro and they had a strong showing with their Pump It Up Pro titles but the biggest surprise of all was they had two Arcana Heart 2 cabinets there! I had no idea that this was coming to the States but it is and soon, I’ll have more details shortly.

Incredible Technologies had a large booth with all of their current IPs on display, including Golden Tee 2009, the new Power Putt, Silver Strike Bowling, and Toss Pro: Bags. All of the games are using their new small footprint cabinet design, which does not include a monitor in the package which reduces the price for the cabinet but you’ll need to come up with an HDTV to mount on the wall or somewhere else. Namco was further south but had a small booth with only two videos, the PacMan/Galaga bartop and Rockin’ Bowl-A-Rama. I didn’t get a chance to talk with them and find out about MT3 DX or if they plan on bringing Nirin over.

And of course I was among the first people to check out Friction by Friction Game Studios. Many thanks to Juan and Jim for showing that to me and being courteous (and patient with all my questions). Having seen the game in person now I’m colored impressed. I certainly looks better live than in screencaps or the compressed video below. The power-up system hadn’t been implemented in the build I saw (which is why you see them seemingly gain power-up weapons at random) but the sound and physics are all there and they showed me a few interesting things with that (including how to make enemies fly towards the screen, which can be fun). There are a lot of things to break as well as to cause to explode and the levels were nice and long. There is also a bit of randomization as to how and what enemies will appear on your screen, determined by who you shoot first which can change the game everytime you play. Hopefully they were able to get what they needed at the show to bring this game to arcades soon so stay tuned for more. It was also flattering to hear that word about Friction was already making the rounds at the show as some people had read about it from the site, so I’m glad to hear how often people in the industry check out the site.

Unfortunately one game I did miss was Get Outta My Face! which was supposed to be at the show but I forgot to contact the author on where I could find him so I didn’t get to see it. If he was there then he wasn’t in a booth but I hope that he was able to show the game to the distributors.

UPDATED: I found out the unfortunate news that someone apparently died of a heart attack at the show on Friday. I don’t know who it was but it’s definently sad news to come over the show.

If you link to this particular post from elsewhere, just head to the main page for the several other AMOA posts that include more details and videos of most of the games I have mentioned above.

[Discuss on the Forums]

Back from AMOA ’08 – some thoughts, impressions and a fire (and my little part in all this) UPDATED

September 12, 2008

I’m back from AMOA 2008 and it was fun. I got to see many new games that are coming to the States, talk with great people and come away with video and impressions of what’s coming our way. I also got to see more of Las Vegas than last time, it’s only the third time I’ve been there and it was nice to see many things that I’ve heard people talk about like the Bellagio fountain show and more. I also dropped by Sega’s Gameworks and color me green with envy – just one of their Afterburner Climax Super Deluxe games is worth about everything I have in my arcade and they have two of them. ;) They have a lot of great games there, including OutRun 2 SPX, HOTD4 Special (yes the one with 100″ screens), Jurassic Park Special (I never knew that this existed), Too Spicy, Lethal Enforcers 3 and lots more. I also was able to pick up a Tsunami TSUMO cab that’s in OK condition, that should arrive at my arcade next week and hopefully it will give me a boost in people coming in. I also might switch my Marvel VS. Capcom from 1 to 2 and upgrade my Drift games to use a keypad AND upgrade my Safari to online. More on that later.

So let’s get to it! First let me say that arcades are not dead. I say that all the time but I think that video developers came along with a strong showing to further prove that we’re making progress with arcades once again. Secondly, let me explain the part about the fire. Yes there was a fire at the GlobalVR and Trio-Tech booths yesterday. Fortunately no one was hurt and the damage was minimal. My little part – I was playing Need For Speed Carbon along with some other fellows at that moment and I think that everyone playing all the games at the GVR booth AND the Trio-Tech booth at the same time tripped something that started the fire. I’m not entirely sure of how it was hooked up and what happened exactly but the moment our games powered off the fire started. As you can see in the image to the right, it attracted the attention of quite a few people.

Beyond that though here’s a run-down of what I saw and don’t worry, I’ll get to posting videos of them all along with more specifics from each company as time permits. The first booth I came across was Raw Thrills’ and they had Nicktoons Nitro, Big Buck Hunter Pro Online, Big Buck Safari Online, Tokyo Drift and Super Bikes. Next to them was Sega with a much larger booth than they had at ASI and there they had Rambo (in deluxe and standard), Primeval Hunt, a new game called Sega Clay Challenge that uses the Atomiswave board (and we thought that the Atomiswave was dead), Sega Rally 3 in both configurations, a new version of Shoot This! Win This! and the Mini-Rider 2. Stern Pinball was behind them and while that rumor I mentioned a couple of posts ago about a Transformers pinball wasn’t true, they did have something there that surprised me quite a bit – a Spiderman Redemption game. I don’t know if Stern has ever done redemption before (you can hook ticket dispensers up to pinball games though) so this was unexpected. They also had Family Guy, Shrek, Batman and Indiana Jones there.

Moving further into the hall you next come to GlobalVR’s booth where they had four Need For Speed Carbon games linked (two deluxe, two standard, no conversions), four NASCAR deluxe games linked (with the new upgrade), a Blazing Angels, a GlobalVR Classics cab and Paradise Lost inside of a new cabinet design that was previously used with Aliens. TrioTech was next to them but I didn’t see anything new there. South of TrioTech was Andamiro and they had a strong showing with their Pump It Up Pro titles but the biggest surprise of all was they had two Arcana Heart 2 cabinets there! I had no idea that this was coming to the States but it is and soon, I’ll have more details shortly.

Incredible Technologies had a large booth with all of their current IPs on display, including Golden Tee 2009, the new Power Putt, Silver Strike Bowling, and Toss Pro: Bags. All of the games are using their new small footprint cabinet design, which does not include a monitor in the package which reduces the price for the cabinet but you’ll need to come up with an HDTV to mount on the wall or somewhere else. Namco was further south but had a small booth with only two videos, the PacMan/Galaga bartop and Rockin’ Bowl-A-Rama. I didn’t get a chance to talk with them and find out about MT3 DX or if they plan on bringing Nirin over.

And of course I was among the first people to check out Friction by Friction Game Studios. Many thanks to Juan and Jim for showing that to me and being courteous (and patient with all my questions). Having seen the game in person now I’m colored impressed. I certainly looks better live than in screencaps or the compressed video below. The power-up system hadn’t been implemented in the build I saw (which is why you see them seemingly gain power-up weapons at random) but the sound and physics are all there and they showed me a few interesting things with that (including how to make enemies fly towards the screen, which can be fun). There are a lot of things to break as well as to cause to explode and the levels were nice and long. There is also a bit of randomization as to how and what enemies will appear on your screen, determined by who you shoot first which can change the game everytime you play. Hopefully they were able to get what they needed at the show to bring this game to arcades soon so stay tuned for more. It was also flattering to hear that word about Friction was already making the rounds at the show as some people had read about it from the site, so I’m glad to hear how often people in the industry check out the site.

Unfortunately one game I did miss was Get Outta My Face! which was supposed to be at the show but I forgot to contact the author on where I could find him so I didn’t get to see it. If he was there then he wasn’t in a booth but I hope that he was able to show the game to the distributors.

UPDATED: I found out the unfortunate news that someone apparently died of a heart attack at the show on Friday. I don’t know who it was but it’s definently sad news to come over the show.

If you link to this particular post from elsewhere, just head to the main page for the several other AMOA posts that include more details and videos of most of the games I have mentioned above.

[Discuss on the Forums]

Video review: The Fast and The Furious: Tokyo Drift

August 14, 2008

With this review the only new game I have left to review at my arcade is House of the Dead 4, which I haven’t done yet because it has been giving me problems (the right gun will reload every time you pull the trigger and the TV keeps turning itself off at random) which I will hopefully resolve soon.

Anyways here is Drift, which came out in 2007. I had to go with the kit as opposed to the dedicated version due to budget constraints but I have to say that it was easy to install and it has been worth it. There still are some little things I need to fix on the Crusin’ cabs I have, such as the left seat which constantly shifts back and forth with the slightest force applied to it. But it has been a solid game at my arcade with consistent earnings despite the minor things. Here’s the video below, like usual recorded in HD but downgraded to youtube quality.

[Discuss on the Forum]


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