Archive for the ‘i-Go’ category

New game: Power Boat by IMOtion! (w/ video and 1st pics)

May 21, 2008

Today we’re doing pretty well, first the Nicktoon racing game and now Power Boat by IMOtion. Of course Power Boat is one game that we have discussed before – I saw a video of the game in action on a very tiny screen at ASI but I wasn’t able to find out much more on the game until recently. We saw the game at the GTI 2008 expo last week where it has gone under a heavy revision from what you will see here, which includes the cabinet and from what I know, the gameplay as well (they have been working on fine tuning it and making the game more fast paced. You will notice from the video that the game features power-ups and pretty good graphics, hopefully it shows through in this Vimeo video. The game has 10 different boats to choose from and courses in Russia, Greece and the Carribean Sea.

I should just reiterate again in case you didn’t want to read all of the above THIS IS AN EARLIER VERSION OF THE GAME AND THE FINAL VERSION WILL BE A LITTLE DIFFERENT. The first part shows the early gameplay (and you’ll notice the choppy framerate which I have been told should be fixed in the final version) and then shows the motion features in a prototype cabinet (that looks to have been scrapped from last weeks pics). Fortunately I may be able to see the game in action soon, when I do I’ll be sure to take plenty of video of it then. Be sure to watch it in full screen.

If that doesn’t satisfy you, a larger AVI version can be found through this link. Be warned, it’s about 175MB in size.

UPDATE: First direct, high-rez screenshots of Power Boat! (Click on the thumbnails to view full size)

[IMOtion website] [Discuss on the Forum]

GTI Expo 2008 round up with many new games and SF2 the casino game

May 16, 2008

Sega was not the only company to have an arcade show recently, as the Game Time International Expo 2008 kicked off in Taiwan last week. Thanks to forum user Molloy, he provided us a link to a thread on killercabs.com that featured some pics from the show from a user there named kenji. As always if you want to see the full image, just click on the thumbnails below.

One game that I was particularly interested in was Power Boat by IMOtion. They had a video of the game at ASI (which I have been trying to get a hold of since March) and it definently has changed since then – the cabinet is different and I know that they were working on tweaking the gameplay a little more to make it like HydroThunder. I’m not sure when this will come out but a modern HydroThunder-llike game with a motion base cabinet will probably do well in arcades. Is it me or do these look a little like RaceTV cabinets? Also they have made a new cabinet for Panzer Elite Action. I hope to have some more on Power Boat here shortly.

IGS was there in force, showing off games that I’d love to see them release through American Alpha, their US branch but most likely I’d have to import these games. They had the scrolling fighter Oriental Legend 2 there and Pirate Revenge which we’ve mentioned before. Also Speed Driver 2 was there, one of the few IGS games to use full 3D.

More after the post break including the Street Fighter 2 the Casino game!

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The Stinger Report looks at ASI 2008 (part 1)

March 29, 2008

ASI ends today and with it of course we have updates from what has happened at the show. First, here is a look at the show from The Stinger Report’s point of view, then I’ll go on in the next post or two describing my experience.

asimain.jpg
ASI opened to a greatly reduced show floor and major departures from leading corporations as Namco and Sega see executives move on.

Sega had a vastly reduced presence with only two videos to show: RaceTV’s latest build with password, and Primeval Hunt. The latest software release for both – and that was it! Their booth was hard to find off the show floor with no large banners up for display to help attendees locate them.

Namco also had a limited video showing, with no new releases – redemption reigning kingasimain2.jpg on their booth. The operation spoke off the record with The Stinger
Report about the Tekken 6 situation (not shown) and promised an official statement at the end of the show.

Global VR was a example of good video presence, with a large network
line-up of NASCAR, and the new Blazing Angels WWII flyer all getting major coverage in the video desert of the show.

Betson / Raw Thrills another major video winner – crowds flocking to blast the wild animals of Africa on Big Buck Safari – along with the launch of the kit from DRIFT, Raw Thrills rocked the show. Betson did confirm that they were still supporting Konami with one Dance Dance SuperNova2 machine on booth hidden away to one corner.

Andamiro had their latest Pump It Up Pro, and a new screen basher game (more to come on that later).

Finally in this brief run down of the video on the show floor TrioTech had their UFO Stomper, showing off the latest of the mini-games and drawing happy crowds to the physical stomper action.

Big anticipation to the public four hour session on Saturday, rumors thick on what can be expected.

[Discuss on the Forum]

Arcade Heroes Impressions on i-Go's Panzer Elite

November 1, 2007

I visited my local distributor again and they had a few new games in stock. One of those games included something that I saw on the reports for London Preview 08 and that waspanzer-elite-action.jpg i-GO’s Panzer Elite. After sitting down (with my son who was with me) and buckling in (the game will not play unless you buckle up) I gave it a try.

First off the cabinet is interesting and unconventional for an arcade as you do not see any screen at first. After you sit down and throw in your coins then a widescreen LCD panel slides down in front of you, creating an environment where you’re completely surrounded in a simulator experience. It’s kind of cool actually but I can see where some people may not try it out without seeing someone play it first. I was told that they are working on a setup where you can hook up an external monitor to the game for both an attract mode and spectator mode. The seat itself is quite comfortable and there are two controllers at the players fingertips – a flight-style joystick on the right and a metallic shift stick on the left. The Panzer game doesn’t use all of the buttons on the joystick so it may look a little more complicated than it really is. On top of all that the entire game uses a motion-base to recreate a simulator experience that you cannot get at home.

So how does the game play? Hit the post break to read the rest!

(more…)

Arcade Heroes Impressions on i-Go’s Panzer Elite

November 1, 2007

I visited my local distributor again and they had a few new games in stock. One of those games included something that I saw on the reports for London Preview 08 and that waspanzer-elite-action.jpg i-GO’s Panzer Elite. After sitting down (with my son who was with me) and buckling in (the game will not play unless you buckle up) I gave it a try.

First off the cabinet is interesting and unconventional for an arcade as you do not see any screen at first. After you sit down and throw in your coins then a widescreen LCD panel slides down in front of you, creating an environment where you’re completely surrounded in a simulator experience. It’s kind of cool actually but I can see where some people may not try it out without seeing someone play it first. I was told that they are working on a setup where you can hook up an external monitor to the game for both an attract mode and spectator mode. The seat itself is quite comfortable and there are two controllers at the players fingertips – a flight-style joystick on the right and a metallic shift stick on the left. The Panzer game doesn’t use all of the buttons on the joystick so it may look a little more complicated than it really is. On top of all that the entire game uses a motion-base to recreate a simulator experience that you cannot get at home.

So how does the game play? Hit the post break to read the rest!

(more…)


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