Archive for October 16, 2009

Arcade love at the VGXPO

October 16, 2009

AH contributor Aaron Auzins recently had the chance to attend the VGXPO in Philadelphia and here he discusses what kind of attention arcades got at the show.
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“The previous weekend featured the annual Video Game eXPO (VGXPO) show in Philadelphia, marking the fifth straight year the consumer-based gaming culture show has been held. While the show featured a few publishers of new titles such as Nintendo and Storm City Games, one of the bigger attractions of the show, which is now a staple of the event, was the Retrocon section, filled with classic gaming vendors. Parked off to the side of the section was a full classic arcade set on free play for gamers to play at their leisure.DSC02042

The arcade was a healthy mix of genres, release dates and stand-up versus deluxe cabinets, featuring some pretty noticeable names. Players could see names such as Crazy Climber, Robotron and Scramble, mingle with a four-player Warlords table, enjoy some mid-’90s classics such as Primal Rage, partake in some obscurities such as Atari’s Hydra and SNK’s Beast Busters or take a seat in some of the more modern deluxe cabs such as Smashing Drive, Star Wars Pod Racing and Tokyo
Wars.

It was great to see the arcade be featured as one of the more popular parts of the show, which had some other great features and guests lined up. It goes to show that arcades can still successfully be a part of gaming events and we’re looking forward to seeing if VGXPO and the classic arcade will come back for another year. Given some online accounts of the show, one could maybe gather the classic section was the true highlight of the show, but that just speaks well of how
classic games can stand the test of time.”

More pics after the post break

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Titan 4 Games looking to bring gesture motion sensing technology to arcades in 2010

October 16, 2009

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In a press release that was put out yesterday, the news has come along that a company called “Titan 4 Games” is now working with a company called Softkinetic to develop “next generation, gesture-based coin-operated systems.” From the sounds of it, the technology which is called “iisu” is similar to what Microsoft will be doing with their Project: Natal device as is suggested by this part of the press release:

Using a 3D depth sensing camera, Softkinetic’s iisu™ middleware analyzes the player’s movements, detects body parts and recognizes specific gestures. It also provides a complete 3D avatar animation environment so that the player controls the gameplay experience directly through his gestures.

After doing a little research on the company Titan 4 Games, I could not find out much other than the current CEO, Milind Bharvirkar is a former CEO of GlobalVR. The press release claims that the team from Titan 4 Games has developed 19 products which have been voted number 1 but I cannot find out what those products were. My guess is that they are suggesting that the people on the team have been involved in coin-op projects in the past, just not ones released by this present company or I imagine that we would have heard about T4G before now.

The press release is promising that we will begin seeing iisu enhanced coin-op games in the first half of 2010 so we will certainly keep an eye on this development. As we have mentioned many times before, this isn’t the first time the arcade industry will have dabbled in motion sensing technologies although depending on how T4G applies this, we could see some interesting games come out of this.

In regards to the technology being discussed here, I found a couple of videos that show Softkinetic’s technology in action.

[Press release @ Softkinetic.com]


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