Archive for March 24, 2008

Konami's Jubeat could be a record breaker

March 24, 2008

jubeattest.jpg

Konami is really pushing forward in the coin-op game sector these days and if the trend continues they could upset Namco from the #2 spot. This will certainly be helped by the unique game Jubeat (pronounced “You-beat” BTW) which has just gone through initial testing in Japan. From that test, all indicators point to the title becoming a record breaking title which is not just a win for Konami but for arcade titles in general that seek to break the mold. We do not know how general of a release Jubeat will see (or exactly when it will be released) but the better it does in testing, the greater the chances of finding this one in your local arcade later this year.

[Discuss on the Forum]

Konami’s Jubeat could be a record breaker

March 24, 2008

jubeattest.jpg

Konami is really pushing forward in the coin-op game sector these days and if the trend continues they could upset Namco from the #2 spot. This will certainly be helped by the unique game Jubeat (pronounced “You-beat” BTW) which has just gone through initial testing in Japan. From that test, all indicators point to the title becoming a record breaking title which is not just a win for Konami but for arcade titles in general that seek to break the mold. We do not know how general of a release Jubeat will see (or exactly when it will be released) but the better it does in testing, the greater the chances of finding this one in your local arcade later this year.

[Discuss on the Forum]

Reminder: ASI 2008 this week in Vegas

March 24, 2008

asi08.png

The UK had ATEI, Japan had AOU and now the US is going to have ASI. Known as the Amusement Showcase International, ASI is held every year in Las Vegas, Nevada, USA and in addition to lectures for operators to help them improve their business, we’ll also get to see the latest arcade titles that are already on the scene or will be headed to the scene later this year. You might have noticed that over the past few days we’ve seen more announcements of new games coming along and a lot of that has to do with publishers gearing up for the show.

As a reminder for anyone interested in going, this Saturday the show will open to the public for four hours so everyone can get a chance to come in and check out the new games. They also will be holding two big tournaments “one for the public and one for celebrities – and a raffle benefiting the American Amusement Machine Charitable Foundation, for six unbelievable prizes, including the iPhone, a Panasonic Wireless Home Theater System and Global VR’s EA Sports™ Nascar® Racing game.”

I only live about 7 hours away from Vegas by car but unfortunately I won’t be able to make it this year due to certain financial circumstances. But that won’t stop us from reporting any news that we come across that spills out of the show so stay tuned as the week progresses.

[ASI Website] [Discuss on the Forum]

Tim Hunkin's Under The Pier Show

March 24, 2008

[Thanks to reader Paul LaFran for sending this in!]

I know that some of you who read the site regularly would like to open up your own arcade one day (Speaking of that I haven’t signed my lease yet, I was told that it would happen last week but I got nothing so we’ll see this week; I’m thinking that they are going to wait until April 1st, just to be funny) and also where I am going to do that myself I like to keep an eye out for stuff where others do the same. Thanks to  one of our readers Paul, he tipped us to this site that shows an older gentleman by the name of Tim Hunkin who has built his own arcade at the Southwold Pier, Suffolk UK. This is quite a unique coin-operated business as Tim built his own machines. As such a lot of them are more traditional mechanical arcades but there are a few videos there and overall he has created his own unique arcade for people to experience. He even teaches you on the site on how to build your very own machines. I plan on doing something like that one day although I would like to get a development team together to create new video arcade titles (and I have a couple of ideas for some new pinball games). Check out the video below or visit Tim’s site, Under The Pier.

[Discuss on the Forum]

Tim Hunkin’s Under The Pier Show

March 24, 2008

[Thanks to reader Paul LaFran for sending this in!]

I know that some of you who read the site regularly would like to open up your own arcade one day (Speaking of that I haven’t signed my lease yet, I was told that it would happen last week but I got nothing so we’ll see this week; I’m thinking that they are going to wait until April 1st, just to be funny) and also where I am going to do that myself I like to keep an eye out for stuff where others do the same. Thanks to  one of our readers Paul, he tipped us to this site that shows an older gentleman by the name of Tim Hunkin who has built his own arcade at the Southwold Pier, Suffolk UK. This is quite a unique coin-operated business as Tim built his own machines. As such a lot of them are more traditional mechanical arcades but there are a few videos there and overall he has created his own unique arcade for people to experience. He even teaches you on the site on how to build your very own machines. I plan on doing something like that one day although I would like to get a development team together to create new video arcade titles (and I have a couple of ideas for some new pinball games). Check out the video below or visit Tim’s site, Under The Pier.

[Discuss on the Forum]

Update to the "How to Get Better at Street Fighter III" Guide

March 24, 2008

Back in November we first posted about a cool little guide that gave players tips on how to get better at Street Fighter III: 3rd Strike, but it was still in its infancy at the time so a few months later, it has expanded and improved to become the best guide I’ve ever seen on the game. Not only do they have the tips written out but they also have videos demonstrating what it is they are talking about. Here’s hoping they do one for Street Fighter IV.

[Thanks to Joe B. for sending this in - How to Get Better At Street Fighter III] [Discuss on the Forum]

Update to the “How to Get Better at Street Fighter III” Guide

March 24, 2008

Back in November we first posted about a cool little guide that gave players tips on how to get better at Street Fighter III: 3rd Strike, but it was still in its infancy at the time so a few months later, it has expanded and improved to become the best guide I’ve ever seen on the game. Not only do they have the tips written out but they also have videos demonstrating what it is they are talking about. Here’s hoping they do one for Street Fighter IV.

[Thanks to Joe B. for sending this in - How to Get Better At Street Fighter III] [Discuss on the Forum]

Konami Testing sequel to GTI Club in Japan

March 24, 2008

My sister loves Mini’s (not M&M’s but the cars) so much that she bought agti-01l.jpg brand new one last year. It’s a cool car but personally I would hate to be stuck with those payments so I’ll go for the next best thing – an arcade racer based on Mini’s! Of course with the price tag the arcade will probably cost about half of what a real Mini does but that mostly matters to the operator so players will be able to get some virtual ‘Mini’ action for cheap, if Konami brings their new racer GTI Club to arcades overseas. We don’t have any direct screenshots of the game yet but Kobayan.jp has a picture of the poster being used at the location test and you can see a really small picture of the cabinet in the lower right hand corner. For info on the original GTI Club, check out the entry for the game on KLOV.com.

[Discuss on the Forum]

Missing In Action: Tanks, Planes, Mechs and more

March 24, 2008

miaarc3.jpg

Missing in Action is an editorial series that discusses the kinds of games that at one time were prevalent in arcades or the types of games that would make great arcade games but aren’t being made as the industry prefers light-gun, racing, standard fighting titles, etc. Previous articles have taken a look at Space Combat, Puzzle and Scrolling Fighter games. This time we’re taking a look at games that feature huge destructive machines such as tanks, mechs, and planes(the sort of thing that appeals to guys). Why is the arcade a prime place for such things? I think it is simple – these games are best with unique controls that make you feel like you are sitting inside one of these machines and when you sit down in a cockpit along with that, it’s something that a home experience can’t touch. Read on.

A little history…

Games with tanks and planes have been around since the mid 70’s. The Atari-owned company Kee Games created the very popular Tank, which would later inspire the pack-in game for the Atari 2600, Combat. Tank had several sequels through the years and featured a dual joystick control that would become a standard of sorts for such games and it also was the first game to feature solid, contiguous characters. Atari also released one of the first games to feature aerial combat, called Pursuit (1974) and later Jet Fighter (1975). 1976 and 77 saw several games that featured war machines, including the popular Sea Wolf , Destroyer, Subs and M-4 among a few others. After Space Invaders came along, most games that involved shooting something with a vehicle became space based but that didn’t stop developers from creating non-space based machine games. 1980 would be the year where such games really broke out with a number of great games(most of them vector games) that included Armor Attack, Balloon Bomber, N-Sub, Rip Off, Red Baron and of course Atari’s mega-hit BattleZone. In addition to using a dual-joystick setup for tank-like controls, the game featured a first person perspective on the battlefield and proved so good that even the US military commissioned a special edition of the game to train people on using a tank (it was called the Bradley Trainer). The concepts that BattleZone brought to the table would certainly influence other tank games down the road and to an extent, even mech games.

(more…)


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