
[Via Gametrailers via Arcade Renaissance]
I caught this at Arcade Renaissance and I’m glad I did. Anytime we can debunk falsehoods that come from the mainstream gaming journalism world I’m happy to line up. Of course the level of incompetency you see in the video is just bad that it’s really not hard to do. Ryan at AR makes several good points which I recommend you read, I’m just going to add my own thoughts to the debate. Let’s begin. (BTW- I’ve updated a few of my comments)
1. Against what everyone seems to believe the arcade is not dead. In 2006 the industry made $6 billion. Last I checked, that means NOT DEAD. OK it’s definently not as much as it was back in the early 80′s and it does show that the number of arcades has dropped, but last year also didn’t see many affordable good games come out, unlike this year. Also how on earth did GlobalVR post its best sales ever this last May if the arcade is dead? Did ON Networks even go to an arcade on the weekend to check it out? Did they bother to ask arcade developers what their earnings are? In fact did they research anything before putting this piece out? Read on.
2. “It’s like a malt shop in the 50′s, it’s not something we have anymore” – OK so I suppose those businesses I see around my state that call themselves arcades aren’t really arcades. They must be figments of my imagination , even though there are several of them and they always seem to be packed on weekends. I guess I should take some pictures or video so I know I’m not going insane.
3. Pong was released in 1972 NOT 1971. At the very least the dates for everything else was right so it’s not a big complaint.
4. Nail in the coffin was the Sega Genesis? You have got to be kidding me. Everyone knew that no matter how nice the home version was, arcades were ALWAYS better and thus people still went out to play. Also talking about Sega like they were the first to come up with the idea of bringing their arcade hits to the system is completely false. Atari was doing that in the late 70′s and is one reason why the 2600 became so huge. Even the NES did that before the Genesis.
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