I apologize about missing this yesterday, I guess I got caught up in the holiday. I thought Transformers was excellent BTW, not a perfect movie but it certainly was worth it. I think before the Teenage Mutant Ninja Turtles that Transformers was my favorite cartoon. Anyways today’s review has nothing to do with either of those cartoons which have had games made for them, but instead one arcade game that I mastered to the point where I could be it in about 12-13 minutes without ever getting hit. I’m no longer that skilled but I still enjoy the game so here’s Crisis Zone!
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Crisis Zone by Namco
Players: 1
Released: 1999
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A group of terrorists, led by Derrick Lynch, have attacked Garland Square outside of London, which has a shopping mall, an office complex and park. It is up to you and your trusty submachine gun to stop them.
Gameplay
Crisis zone is actually the third game in the ‘Crisis’ series, preceded by Time Crisis and Time Crisis 2. Some consider it Time Crisis 2.5 while others say it should never be placed next to any of the TC games. The unique aspect that sets this title apart
from the others is the submachine gun with a laser sight and tougher enemies who incorporate body armor and shields. The game still incorporates a foot pedal that is used to hide behind cover although in Crisis Zone you use a bullet-proof shield to avoid enemy fire, as opposed to any natural cover available. Like the previous TC games, you hear a quick beep and see a yellow and red circle form when they fire a shot that will hurt you so with fast reflexes one can avoid those situations. Keep in mind melee attacks that enemies use don’t offer the same warning so you probably will be a victim of their cheap shots. Dang wusses.








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