Archive for May 2007

Battle Fantasia Impressions from HDRL

May 31, 2007

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Whoever it is that writes for the blog HDRL: Japanese Gaming for Gaijin has posted their impressions of the new Taito fighter known as Battle Fantasia. The RPG element to the game certainly sounds interesting although he wasn’t too impressed with the graphics and the game flow sounds to be slwoer than some other popular fighters like Guilty Gear. Head on over for the full post:

[Battle Fantasia Impressions]

[Discuss on the Forum]

Spotlight: Unique Arcade games made in Taiwan by IGS

May 31, 2007

IGS (International Games Systems) has been developing unique arcade video games since 1991 primarily for the Chinese game market which is understandably huge. They are in the news right now as they plan on developing online RPGs in addition to their line-up of arcade titles. They are probably best known at the moment for the game Percussion Master One of their primary pieces of hardware is a board that accepts cartirdges and shares a number of similarities with the NEoGeo MVS called the PGM. Here are a few of their popular games:

Oriental Legend 2: This is one of IGS’ more recent releases. A sequel to the 1999 beat ‘em up, this game was shown off this year by IGS but not much is known about it other than it has an updated character roster over the first game and it uses new hardware called the PGM2 but here is a link to a video of OL2 in action:

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Demon Front: This looks like a Metal Slug clone, with the exception that you get assistance from some sort of ‘pet’ creature with unique abilities. Screenshots courtesy of nfggames.com:

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Spectral VS Generation: A 2D fighter that seems to draw inspiration from some more popular Capcom fighting games as far as the art style goes. A badly translated description of the game says that it includes some RPG elements in the game to make it more interesting.  

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The Gladiator: A 4-player scrolling fighter (or beat ‘em up as some call it) where you and your companions go on a quest for a sword and decide to beat the crap out of anyone that gets in your way, samurai style.

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[IGS Popular Games page in English]

[Discuss on the Forum]

Let's Go Jungle Complete walkthrough

May 31, 2007

Youtube user ArcanaKick has posted four videos on youtube that show off the entire game of Sega Let’s Go Jungle. Here they are together for your enjoyment but if you’re concerned for any spoilers just skip the post.

Part I

Part II

Part III

Part IV

[Discuss on the Forum] 

Let’s Go Jungle Complete walkthrough

May 31, 2007

Youtube user ArcanaKick has posted four videos on youtube that show off the entire game of Sega Let’s Go Jungle. Here they are together for your enjoyment but if you’re concerned for any spoilers just skip the post.

Part I

Part II

Part III

Part IV

[Discuss on the Forum] 

Play Mechanix on Game Head this Friday, June 1st

May 31, 2007

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Play Mechanix will be featured on this week’s edition of Game Head on Spike TV! The show takes a look behind the scenes of game design and development. We’re excited to be part of it! Tune in this Friday, June 1st at 1:00 am Eastern/12:00 midnight Central time.

[Discuss on the Forum]

Namco and Taito Sponsored Cars

May 31, 2007

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Following up on the story about the arcade industry’s push to increase peoples awareness, here comes these photos of some of Namco and Taito’s activities. You could argue that these are mainly advertising consumer consoles games, but all publicity is good publicity, and man do those cars look sweet!

[Thanks to The Stinger Report for the tip]

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[Discuss on the Forum]

The Last Starfighter Arcade Final Version available (for PCs)

May 31, 2007

It’s no secret that Atari had planned on creating an arcade game based on the 1984 movie The Last Starfighter. They were the ones who created the graphics for the arcade game people gawked over back in the day, wishing they could play it themselves. It was too bad that Atari never completed the game for arcades, but the people over at Rogue Synapse didn’t want things to stay that way forever and thanks to modern computers they developed a version that attempted to recreate the video game that was seen in the movie.

Today Rogue Synapse has released the final version of the same game that you saw in the movie. While the game theystarfighter.jpg made is for a PC that anyone can download and play, these guys tracked down the StarFighter arcade cabinet that was used in the documentary about the film (the original was sadly destroyed), installed a PC in it and loaded the game up to play, for an authentic Starfighter arcade game just like you saw in the movie. Complete that with the recent announcement that The Last Starfighter will be coming to HD-DVD this September and fans of the film (the handful that are out there) can now feel totally geeked out. BTW, these guys also made a Space Paranoids game (TRON anyone?) as well as a Bishop of Battle and Death Race game which have shown up in film as arcade games.

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[The Last Starfighter game info and download on Rogue Synapse]

[Discuss on the Forum] 

Arcade Innovations

May 31, 2007

Kevin Williams has posted an interesting article over at SPoNG.com that discusses some of the innovations that the arcade industry brought to video games. From QWAKs! light-gun to Atari Footballs trackball, I, Robot’s 3D graphics and Hard Drivin’s force feedback steering wheel to Final Lap’s network multiplayer and Time Crisis’ duck pedal, the arcade industry gave birth to many things that people may incorrectly associate with being fostered on the game console side of the industry or they simply forget about the role that many classic games and companies have played into shaping the industry we all know and love. It’s kind of surprising to look at the number of ideas that arcades brought to the table years ago that only now may be seeing wide-spread mass acceptance today.

[The World of Arcade Part 2 by Kevin Williams @ SPoNG.com]

[Discuss on the forum] 

Shaggy's Weekly Game Review – Star Wars Arcade Trilogy by Sega

May 30, 2007

This week I thought I’d review one arcade game that I spent a lot of time on a few years back: Star Wars Trilogy Arcade. Even today this game is still a lot of fun and looks wonderful. Back when I worked for an arcade the employees were always competing on some game and for a time Star Wars was the big game we all competed on. As it involves a lot of memorization, I eventually got pretty good at the game, being able to beat the game without ever getting hit. Ah those were the days…

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Star Wars Trilogy Arcade by Sega

Players: 1

Released: 1994

Introduction

Play as Luke Skywalker through some of the events portrayed in the first three Star Wars movies, formatted for quick arcade action.

Gameplay

The gameplay on this title is somewhat varied as it covers different events throughout the three popular movies. All of the action takes place in a first person, where you will have a movable crosshair for using your blaster or lightsaber. Use the flight joystick for all control in the game – it has two triggers which perform the same function; there are also two large red event buttons that will occasionally light up that if pressed at that time, will bring some help in the game to assist you (and earn you some bonus points). All of te control is set to a southpaw orientation which works out well for the flight missions but takes some getting used to during blaster and more especially lightsaber battles. Many people have a hard time adjusting to the lightsaber’s control, but I will explain how it works later.

The game is broken up into the three original episodes and you can play through them in any order you wish.

(more…)

Shaggy’s Weekly Game Review – Star Wars Arcade Trilogy by Sega

May 30, 2007

This week I thought I’d review one arcade game that I spent a lot of time on a few years back: Star Wars Trilogy Arcade. Even today this game is still a lot of fun and looks wonderful. Back when I worked for an arcade the employees were always competing on some game and for a time Star Wars was the big game we all competed on. As it involves a lot of memorization, I eventually got pretty good at the game, being able to beat the game without ever getting hit. Ah those were the days…

———————————————————————————–

swmarq.jpg

Star Wars Trilogy Arcade by Sega

Players: 1

Released: 1994

Introduction

Play as Luke Skywalker through some of the events portrayed in the first three Star Wars movies, formatted for quick arcade action.

Gameplay

The gameplay on this title is somewhat varied as it covers different events throughout the three popular movies. All of the action takes place in a first person, where you will have a movable crosshair for using your blaster or lightsaber. Use the flight joystick for all control in the game – it has two triggers which perform the same function; there are also two large red event buttons that will occasionally light up that if pressed at that time, will bring some help in the game to assist you (and earn you some bonus points). All of te control is set to a southpaw orientation which works out well for the flight missions but takes some getting used to during blaster and more especially lightsaber battles. Many people have a hard time adjusting to the lightsaber’s control, but I will explain how it works later.

The game is broken up into the three original episodes and you can play through them in any order you wish.

(more…)


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