Archive for February 2007

Rebuilding a Virtual ON

February 28, 2007

vo_cab_5.jpg

['Roboto-chan!' is a fortnightly column by Ollie Barder which covers videogames that feature robots and the pop-cultural folklore surrounding them. This week's column covers the foibles of owning an arcade gaming classic, in this case Virtual ON (all photos were taken prior to cleaning, just in case you are curious) and special thanks to Saur and Trevor for their fearless assistance in the rebuilding.]

[Read on at GameSetWatch]

Slot Machine's Subliminal Messaging!?

February 28, 2007

logo_konami_portal.gif 

Konami is not just renowned for publishing video games. They have a sneaky gambling division as well. And they have been apparently naughty. “On Friday, an Ontario gambling operator shut down 87 Konami video slot machines in the Canadian province out of concern that they may contain subliminal messages that would encourage players to keep gambling, according to CBC News. The Canadian news service discovered that three brands of video slot machines sold by the publisher’s gambling division, Konami Gaming, flashed winning jackpot symbols for one-fifth of a second during every spin.” I betcha Blizzard does the same with World of Warcraft. I get freaking purple loot to flash across my screen for one-fifth of a second as I play.

[via Actiontrip]

Slot Machine’s Subliminal Messaging!?

February 28, 2007

logo_konami_portal.gif 

Konami is not just renowned for publishing video games. They have a sneaky gambling division as well. And they have been apparently naughty. “On Friday, an Ontario gambling operator shut down 87 Konami video slot machines in the Canadian province out of concern that they may contain subliminal messages that would encourage players to keep gambling, according to CBC News. The Canadian news service discovered that three brands of video slot machines sold by the publisher’s gambling division, Konami Gaming, flashed winning jackpot symbols for one-fifth of a second during every spin.” I betcha Blizzard does the same with World of Warcraft. I get freaking purple loot to flash across my screen for one-fifth of a second as I play.

[via Actiontrip]

Sega Releases 'Initial D Arcade Stage 4' in Arcades Around Japan

February 28, 2007

intd4.JPG

 
Tokyo, Feb 27, 2007 (JCN) – Sega announced the release of ‘Initial D Arcade Stage 4,’ the newest version of the popular racing game. In the new version, players will be able to race against other players in different arcades by the use of ALL.Net (a comprehensive arcade network service) and the ‘Initial D Driver’s License (IC Card).’Sega also plans to provide a paid service called ‘Initial D.NET’ starting in March, where players can access through their personal computers or cell phones to look at stats, to customize their cars or to form racing teams.

Initial D Arcade Stage 4 wilis available for play in arcades around the nation starting from February 21, 2007.

Sega Releases ‘Initial D Arcade Stage 4′ in Arcades Around Japan

February 28, 2007

intd4.JPG

 
Tokyo, Feb 27, 2007 (JCN) – Sega announced the release of ‘Initial D Arcade Stage 4,’ the newest version of the popular racing game. In the new version, players will be able to race against other players in different arcades by the use of ALL.Net (a comprehensive arcade network service) and the ‘Initial D Driver’s License (IC Card).’Sega also plans to provide a paid service called ‘Initial D.NET’ starting in March, where players can access through their personal computers or cell phones to look at stats, to customize their cars or to form racing teams.

Initial D Arcade Stage 4 wilis available for play in arcades around the nation starting from February 21, 2007.

What's new in the Arcades

February 28, 2007

sponglogo.png 

Well into 2007 and two major amusement shows down, for an industry that is meant to be dead there seems to be a lot of action. The big UK gaming show soon followed by the second largest Japanese event gave a flavour of arcade factory development and fashions, with driving games back, big interest in crossover with consumer and an upswing in the fighting genre.

[Continue reading over at Spong]

Thanks Kevin Williams

What’s new in the Arcades

February 28, 2007

sponglogo.png 

Well into 2007 and two major amusement shows down, for an industry that is meant to be dead there seems to be a lot of action. The big UK gaming show soon followed by the second largest Japanese event gave a flavour of arcade factory development and fashions, with driving games back, big interest in crossover with consumer and an upswing in the fighting genre.

[Continue reading over at Spong]

Thanks Kevin Williams


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